Files
banjo-kazooie/src/GV/matchinggame.c
2024-09-08 17:59:41 +02:00

239 lines
7.2 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
extern void func_8034E120(void *, f32, f32, f32, s32);
typedef struct {
s16 unk0;
s16 unk2;
Struct6Ds *unk4;
}Struct_GV_9DB0_1;
/* .data */
Struct_GV_9DB0_1 D_80391650[] = {
{0x190, 1, 0 },
{0x191, 5, 0 },
{0x192, 3, 0 },
{0x193, 4, 0 },
{0x194, 3, 0 },
{0x195, 7, 0 },
{0x196, 0, 0 },
{0x197, 4, 0 },
{0x198, 0, 0 },
{0x199, 2, 0 },
{0x19A, 6, 0 },
{0x19B, 1, 0 },
{0x19C, 6, 0 },
{0x19D, 5, 0 },
{0x19E, 2, 0 },
{0x19F, 7, 0 },
{0x000, 0, 0 },
};
/*.bss */
struct {
Struct_GV_9DB0_1 *tile_a;
Struct_GV_9DB0_1 *tile_b;
u8 match_count;//match_count
u8 state;
//u8 padA[0x2];
f32 unkC;
ActorMarker *mummy_marker;
}matchingGame;
/* .code */
Struct_GV_9DB0_1 * func_803901A0(s32 arg0){
int i;
for(i = 0; D_80391650[i].unk0 != 0; i++){
if(arg0 == D_80391650[i].unk0)
return D_80391650 + i;
}
return NULL;
}
void func_803901F0(void *arg0){
FUNC_8030E624(SFX_3F6_UNKNOWN, 1.0f, 30000);
}
void func_80390218(void *arg0){
FUNC_8030E624(SFX_7F_HEAVYDOOR_SLAM, 0.8f, 32725);
func_8030E6D4(SFX_7F_HEAVYDOOR_SLAM);
}
void __matchingGame_spawnJIggy(void){
static f32 jiggy_position[3] = {0.0f, 100.0f, 0.0f};
jiggy_spawn(JIGGY_40_GV_MATCHING_GAME, jiggy_position);
}
void __matchingGame_setState(s32 next_state){
if(next_state == 2){
item_set(ITEM_6_HOURGLASS, 1);
if(volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME))
item_set(ITEM_0_HOURGLASS_TIMER, 4499);
else
item_set(ITEM_0_HOURGLASS_TIMER, 5999);
}
if(matchingGame.state == 2){
item_set(ITEM_6_HOURGLASS, 0);
}
if(next_state == 3){
if(volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME)){
volatileFlag_set(VOLATILE_FLAG_3, 0);
volatileFlag_set(VOLATILE_FLAG_5_FF_MINIGAME_WON, 0);
}
else{
func_8028F66C(BS_INTR_F);
}
}
if(next_state == 4){
if(volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME)){
volatileFlag_set(VOLATILE_FLAG_3, 0);
volatileFlag_set(VOLATILE_FLAG_5_FF_MINIGAME_WON, 1);
}
else{
func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 0x7fff);
if(matchingGame.mummy_marker){
func_8035D490(matchingGame.mummy_marker);
}
func_80324E38(0.5f, 3);
timed_setStaticCameraToNode(1.5f, 2);
timedFunc_set_0(1.7f, __matchingGame_spawnJIggy);
timed_exitStaticCamera(4.0f);
func_80324E38(4.0f, 0);
}
}//L803903D8
matchingGame.state = next_state;
}
//matchingGame_reset
void gv_matchingGame_reset(void){
__matchingGame_setState(0);
}
//matchingGame_init
void gv_matchingGame_init(void){
Actor *actor;
matchingGame.state = 0;
if(map_get() == MAP_13_GV_MEMORY_GAME){
if( !jiggyscore_isSpawned(JIGGY_40_GV_MATCHING_GAME) //jiggy is collected
|| volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME) //in FF minigame
){
matchingGame.match_count = 0;
matchingGame.tile_a = NULL;
matchingGame.tile_b = NULL;
matchingGame.state = 1;
matchingGame.unkC = 0.0f;
actor = actorArray_findActorFromActorId(ACTOR_34F_MUMMUM);
if(actor){
matchingGame.mummy_marker = actor->marker;
}
else{
matchingGame.mummy_marker = NULL;
}
}
}
}
void gv_matchingGame_update(void){
f32 dt;
f32 player_position[3];
s32 sp4C;
Struct6Ds *sp48;
Struct_GV_9DB0_1 * sp44;
f32 sp38[3];
f32 pad34;
dt = time_getDelta();
if(!matchingGame.state)
return;
if(matchingGame.mummy_marker && !matchingGame.mummy_marker->unk5C){
matchingGame.mummy_marker = NULL;
}
if(matchingGame.tile_a == NULL || matchingGame.tile_b == NULL){
if( player_getActiveHitbox(0) == HITBOX_1_BEAK_BUSTER && func_8028F20C()){
player_getPosition(player_position);
sp4C = func_8033F3E8(mapModel_getModel(0), player_position, 0x190, 0x1a0);
if(sp4C){
sp48 = &func_8034C528(sp4C)->type_6D;
if(matchingGame.state == 1){
__matchingGame_setState(2);
}
if(func_8034DC78(sp48) != 1){
sp44 = func_803901A0(sp4C);
func_8034E254(sp48, func_803901F0);
func_8034E25C(sp48, func_80390218);
func_8034E120(sp48, 0.0f, 180.0f, 0.7f, 1);
matchingGame.tile_b = matchingGame.tile_a;
matchingGame.tile_a = sp44;
sp44->unk4 = sp48;
if(matchingGame.mummy_marker){
func_8035D4F0(matchingGame.mummy_marker, sp4C);
}
}
}
}
}//L80390608
if(matchingGame.tile_a && matchingGame.tile_b){
s32 sp48;
if( func_8034DC78(matchingGame.tile_a->unk4) == 1 && func_8034DC78(matchingGame.tile_b->unk4) == 1){
if(0.0f < matchingGame.unkC){
if(0.6 < matchingGame.unkC && matchingGame.unkC - dt <= 0.6){
func_8025A6EC(COMUSIC_2C_BUZZER, 0x7fff);
}//L803906AC
matchingGame.unkC -= dt;
if(matchingGame.unkC <= 0.0f){
func_8034E254(matchingGame.tile_a->unk4, 0);
func_8034E25C(matchingGame.tile_a->unk4, 0);
func_8034E120(matchingGame.tile_a->unk4, 180.0f, 0.0f, 0.5f, 2);
func_8034E120(matchingGame.tile_b->unk4, 180.0f, 0.0f, 0.5f, 2);
player_getPosition(sp38);
sp48 = func_8033F3E8(mapModel_getModel(0), sp38, 0x190, 0x1a0);
if(sp48 == matchingGame.tile_a->unk0 || sp48 == matchingGame.tile_b->unk0){
func_8028F66C(BS_INTR_14);
}
matchingGame.tile_a = matchingGame.tile_b = NULL;
}
}//L80390788
else{
if(matchingGame.tile_b->unk2 == matchingGame.tile_a->unk2){
matchingGame.match_count++;
if(matchingGame.match_count == 8){
__matchingGame_setState(4); //end game state
}
else{
func_8025A6EC(COMUSIC_2B_DING_B, 0x7fff);
}
matchingGame.tile_a = matchingGame.tile_b = NULL;
}//L803907E4
else{
matchingGame.unkC = 1.0f;
}
}//L803907EC
}//L803907F0
}//L803907F0
if( matchingGame.state == 1
&& volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME)
&& volatileFlag_get(VOLATILE_FLAG_3)
){
__matchingGame_setState(2);
}
if(matchingGame.state == 2){
if(matchingGame.tile_a == NULL || matchingGame.tile_b == NULL){
if(item_empty(ITEM_6_HOURGLASS)){
__matchingGame_setState(3);
}
}
}
}