127 lines
4.0 KiB
C
127 lines
4.0 KiB
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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typedef struct chpinkegg_s{
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u32 unk0;
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u32 unk4;
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} ActorLocal_PinkEgg;
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Actor *chPinkEgg_draw(ActorMarker *this, Gfx ** gdl, Mtx** mptr, Vtx **vtx);
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void chPinkEgg_collision(ActorMarker *this, ActorMarker *other_marker);
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void chPinkEgg_update(Actor *this);
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u32 D_803906C0 = 0x5B;
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enum actor_e D_803906C4[5] = {
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ACTOR_ED_PINK_EGG_LARGE,
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ACTOR_EE_PINK_EGG_MEDIUM,
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ACTOR_EF_PINK_EGG_SMALL,
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ACTOR_F0_PINK_EGG_SMALLEST,
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0x00
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};
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ActorAnimationInfo chPinkEggAnimations[4] = {
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{0, 0.0f},
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{0, 0.0f},
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{0, 0.0f},
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{0x10B, 2.0f}
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};
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ActorInfo chPinkEggLargest = {MARKER_6E_PINK_EGG_LARGEST, ACTOR_5B_PINK_EGG_LARGEST, ASSET_380_MODEL_PINK_EGG_LARGEST, 0x01, chPinkEggAnimations,
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chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
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0, 0x2CC, 6.0f, 0
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};
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ActorInfo chPinkEggLarge = {MARKER_D6_PINK_EGG_LARGE, ACTOR_ED_PINK_EGG_LARGE, ASSET_381_MODEL_PINK_EGG_LARGE, 0x01, chPinkEggAnimations,
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chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
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0, 0x2CC, 5.0f, 0
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};
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ActorInfo chPinkEggMedium = {MARKER_D7_PINK_EGG_MEDIUM, ACTOR_EE_PINK_EGG_MEDIUM, ASSET_382_MODEL_PINK_EGG_MEDIUM, 0x01, chPinkEggAnimations,
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chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
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0, 0x2CC, 4.0f, 0
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};
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ActorInfo chPinkEggSmall = {MARKER_D8_PINK_EGG_SMALL, ACTOR_EF_PINK_EGG_SMALL, ASSET_383_MODEL_PINK_EGG_SMALL, 0x01, chPinkEggAnimations,
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chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
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0, 0x2CC, 3.0f, 0
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};
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ActorInfo chPinkEggSmallest = {MARKER_D9_PINK_EGG_SMALLEST, ACTOR_F0_PINK_EGG_SMALLEST, ASSET_384_MODEL_PINK_EGG_SMALLEST, 0x01, chPinkEggAnimations,
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chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
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0, 0x2CC, 2.0f, 0
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};
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/* .code */
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void chPinkEgg_spawnNext(ActorMarker * arg0, u32 arg1){
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ActorLocal_PinkEgg *local;
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Actor *actorPtr;
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Actor *unkActor;
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actorPtr = marker_getActor(arg0);
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local = (ActorLocal_PinkEgg *)&actorPtr->local;
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unkActor = spawn_child_actor( D_803906C4[arg1], &actorPtr);
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((ActorLocal_PinkEgg *) &unkActor->local)->unk0 = arg1 + 1;
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((ActorLocal_PinkEgg *) &unkActor->local)->unk4 = 5;
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unkActor->marker->collidable = FALSE;
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}
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Actor *chPinkEgg_draw(ActorMarker *this, Gfx ** gdl, Mtx** mptr, Vtx **arg3){
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u32 sp18;
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u32 t7;
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t7 = marker_getActor(this)->state == 3;
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func_8033A45C(1, NOT(sp18 = t7));
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func_8033A45C(2, sp18);
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return actor_draw(this, gdl, mptr, arg3);
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}
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void chPinkEgg_collision(ActorMarker *this, ActorMarker *other_marker){
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Actor *thisActor;
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ActorLocal_PinkEgg *tmp;
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thisActor = marker_getActor(this);
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this->propPtr->unk8_3 = 0;
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sfxsource_play(SFX_AA_BGS_EGG_BREAKING_1, 28000);
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subaddie_set_state(thisActor, 3);
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actor_playAnimationOnce(thisActor);
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this->collidable = FALSE;
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thisActor->unk124_6 = 0;
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if(D_803906C4[(tmp = (ActorLocal_PinkEgg *) &thisActor->local)->unk0] != 0){
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__spawnQueue_add_2(chPinkEgg_spawnNext, thisActor->marker, tmp->unk0);
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} else {
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jiggy_spawn(JIGGY_21_BGS_PINKEGG, thisActor->position);
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func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 28000);
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}
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}
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void chPinkEgg_update(Actor *this){
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if(!this->initialized){
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this->marker->propPtr->unk8_3 = 1;
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marker_setCollisionScripts(this->marker, NULL, NULL, chPinkEgg_collision);
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this->initialized = TRUE;
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}
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switch(this->state){
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case 1:
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if(!((ActorLocal_PinkEgg *) &this->local)->unk4){
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this->marker->collidable = TRUE;
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subaddie_set_state(this,2);
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}else{
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((ActorLocal_PinkEgg *) &this->local)->unk4--;
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}
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break;
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case 3:
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if(anctrl_isStopped(this->anctrl)){
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func_80326310(this);
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if(this->alpha_124_19 < 0x60){
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this->depth_mode = 0x2;
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}
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}
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break;
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}
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}
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