Files
banjo-kazooie/src/BGS/ch/pinkegg.c
Banjo Kazooie dcdc2ff9d3 Merge branch 'master' into 'master'
BGS documentation part 2

See merge request banjo.decomp/banjo-kazooie!107
2024-11-03 17:36:13 +00:00

127 lines
4.0 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
typedef struct chpinkegg_s{
u32 unk0;
u32 unk4;
} ActorLocal_PinkEgg;
Actor *chPinkEgg_draw(ActorMarker *this, Gfx ** gdl, Mtx** mptr, Vtx **vtx);
void chPinkEgg_collision(ActorMarker *this, ActorMarker *other_marker);
void chPinkEgg_update(Actor *this);
u32 D_803906C0 = 0x5B;
enum actor_e D_803906C4[5] = {
ACTOR_ED_PINK_EGG_LARGE,
ACTOR_EE_PINK_EGG_MEDIUM,
ACTOR_EF_PINK_EGG_SMALL,
ACTOR_F0_PINK_EGG_SMALLEST,
0x00
};
ActorAnimationInfo chPinkEggAnimations[4] = {
{0, 0.0f},
{0, 0.0f},
{0, 0.0f},
{0x10B, 2.0f}
};
ActorInfo chPinkEggLargest = {MARKER_6E_PINK_EGG_LARGEST, ACTOR_5B_PINK_EGG_LARGEST, ASSET_380_MODEL_PINK_EGG_LARGEST, 0x01, chPinkEggAnimations,
chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
0, 0x2CC, 6.0f, 0
};
ActorInfo chPinkEggLarge = {MARKER_D6_PINK_EGG_LARGE, ACTOR_ED_PINK_EGG_LARGE, ASSET_381_MODEL_PINK_EGG_LARGE, 0x01, chPinkEggAnimations,
chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
0, 0x2CC, 5.0f, 0
};
ActorInfo chPinkEggMedium = {MARKER_D7_PINK_EGG_MEDIUM, ACTOR_EE_PINK_EGG_MEDIUM, ASSET_382_MODEL_PINK_EGG_MEDIUM, 0x01, chPinkEggAnimations,
chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
0, 0x2CC, 4.0f, 0
};
ActorInfo chPinkEggSmall = {MARKER_D8_PINK_EGG_SMALL, ACTOR_EF_PINK_EGG_SMALL, ASSET_383_MODEL_PINK_EGG_SMALL, 0x01, chPinkEggAnimations,
chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
0, 0x2CC, 3.0f, 0
};
ActorInfo chPinkEggSmallest = {MARKER_D9_PINK_EGG_SMALLEST, ACTOR_F0_PINK_EGG_SMALLEST, ASSET_384_MODEL_PINK_EGG_SMALLEST, 0x01, chPinkEggAnimations,
chPinkEgg_update, actor_update_func_80326224, chPinkEgg_draw,
0, 0x2CC, 2.0f, 0
};
/* .code */
void chPinkEgg_spawnNext(ActorMarker * arg0, u32 arg1){
ActorLocal_PinkEgg *local;
Actor *actorPtr;
Actor *unkActor;
actorPtr = marker_getActor(arg0);
local = (ActorLocal_PinkEgg *)&actorPtr->local;
unkActor = spawn_child_actor( D_803906C4[arg1], &actorPtr);
((ActorLocal_PinkEgg *) &unkActor->local)->unk0 = arg1 + 1;
((ActorLocal_PinkEgg *) &unkActor->local)->unk4 = 5;
unkActor->marker->collidable = FALSE;
}
Actor *chPinkEgg_draw(ActorMarker *this, Gfx ** gdl, Mtx** mptr, Vtx **arg3){
u32 sp18;
u32 t7;
t7 = marker_getActor(this)->state == 3;
func_8033A45C(1, NOT(sp18 = t7));
func_8033A45C(2, sp18);
return actor_draw(this, gdl, mptr, arg3);
}
void chPinkEgg_collision(ActorMarker *this, ActorMarker *other_marker){
Actor *thisActor;
ActorLocal_PinkEgg *tmp;
thisActor = marker_getActor(this);
this->propPtr->unk8_3 = 0;
sfxsource_play(SFX_AA_BGS_EGG_BREAKING_1, 28000);
subaddie_set_state(thisActor, 3);
actor_playAnimationOnce(thisActor);
this->collidable = FALSE;
thisActor->unk124_6 = 0;
if(D_803906C4[(tmp = (ActorLocal_PinkEgg *) &thisActor->local)->unk0] != 0){
__spawnQueue_add_2(chPinkEgg_spawnNext, thisActor->marker, tmp->unk0);
} else {
jiggy_spawn(JIGGY_21_BGS_PINKEGG, thisActor->position);
func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 28000);
}
}
void chPinkEgg_update(Actor *this){
if(!this->initialized){
this->marker->propPtr->unk8_3 = 1;
marker_setCollisionScripts(this->marker, NULL, NULL, chPinkEgg_collision);
this->initialized = TRUE;
}
switch(this->state){
case 1:
if(!((ActorLocal_PinkEgg *) &this->local)->unk4){
this->marker->collidable = TRUE;
subaddie_set_state(this,2);
}else{
((ActorLocal_PinkEgg *) &this->local)->unk4--;
}
break;
case 3:
if(anctrl_isStopped(this->anctrl)){
func_80326310(this);
if(this->alpha_124_19 < 0x60){
this->depth_mode = 0x2;
}
}
break;
}
}