Files
banjo-kazooie/src/core2/bs/bEggHead.c

74 lines
1.8 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
void func_80299234(f32, f32);
void func_802875AC(AnimCtrl *, char*, s32);
/* .bss */
u8 D_8037D2F0;
u8 D_8037D2F1;
/* .code */
void bsegghead_init(void){
func_8028A274(0x2A, 1.0f);
func_8029C7F4(1,3,1,3);
func_80299234(350.0f, 14.0f);
func_80297970(0.0f);
func_8029E070(1);
D_8037D2F0 = (D_8037D2F1 = 1);
func_802952A8(2,0);
}
void bsegghead_update(void) {
s32 next_state;
AnimCtrl *aCtrl;
s32 has_eggs;
s32 sp28;
s32 fill1;
s32 fill2;
next_state = 0;
aCtrl = _player_getAnimCtrlPtr();
has_eggs = (item_empty(ITEM_D_EGGS) == 0);
if (should_shoot_egg()) {
if (has_eggs)
D_8037D2F0 = ml_min_w(D_8037D2F0 + 1, 3);
else
func_80346C10(&sp28, -1, 0, ITEM_D_EGGS, 0);
}
if (has_eggs) {
if (animctrl_isAt(aCtrl, 0.1f))
func_8030E760(SFX_46_KAZOOIE_CHOKING_UP, 1.0f, 0x7fff);
if (animctrl_isAt(aCtrl, 0.4f))
func_8030E760(SFX_57_KAZOOIE_HEGH, 1.0f, 0x7fff);
if (animctrl_isAt(aCtrl, 0.4704f)){
func_8033E3F0(COMMON_PARTICLE_1_EGG_HEAD, 1);
item_dec(ITEM_D_EGGS);
ability_use(7);
}
if ((animctrl_isAt(aCtrl, 0.5919f)) && (D_8037D2F1 < D_8037D2F0)) {
func_8028774C(aCtrl, 0.3878f);
func_802875AC(aCtrl, "bsbegghead.c", 0x62);
D_8037D2F1++;
}
}
if (animctrl_isStopped(aCtrl)) {
next_state = (button_held(BUTTON_Z))? BS_CROUCH : BS_1_IDLE;
} else if (0.65 < (f64) animctrl_getAnimTimer(aCtrl)) {
next_state = func_802ADCD4(0);
}
if (func_8028B094())
next_state = BS_2F_FALL;
bs_setState(next_state);
}
void bsegghead_end(void){
func_802952A8(2, 1);
gravity_reset();
func_8029E070(0);
}