Files
banjo-kazooie/src/core2/code_DC4B0.c
2024-10-08 12:34:23 +02:00

48 lines
1.1 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
void func_80363500(Actor *this);
/* .data */
ActorInfo D_80373DC0= {
0x1EE, ACTOR_3BA_UNKNOWN, 0,
0, NULL,
func_80363500, actor_update_func_80326224, func_80325340,
0, 0, 0.0f, 0
};
/* .code */
void func_80363440(void){
func_8034DEB4(func_8034C528(0x1F1), -5000.0f);
}
void func_80363470(void){
func_8034DEB4(func_8034C528(0x1F2), -5000.0f);
func_8034DEB4(func_8034C528(0x1F3), 0.0f);
func_80363440();
}
void func_803634BC(void){
func_8034DEB4(func_8034C528(0x1F3), -5000.0f);
func_8034DEB4(func_8034C528(0x1F2), 0.0f);
}
void func_80363500(Actor *this){
if(!this->volatile_initialized){
if(!chmole_learnedAllSpiralMountainAbilities()){
func_803634BC();
}
else{
func_80363440();
marker_despawn(this->marker);
}
this->volatile_initialized = TRUE;
}//L8036355C
if(chmole_learnedAllSpiralMountainAbilities()){
func_80363470();
marker_despawn(this->marker);
}
}