Files
banjo-kazooie/src/cutscenes/code_69F0.c
2024-10-08 05:54:59 +00:00

107 lines
3.0 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
typedef struct {
ParticleEmitter *unk0;
ParticleEmitter *unk4;
} ActorLocal_cutscenes_69F0;
extern void func_8038CF50(Actor *this);
/* .data */
ActorInfo D_8038E7A0 = {
0x211, 0x341, 0x45D,
1, NULL,
NULL, func_8038CF50, actor_draw,
0, 0xA000, 0.0f, 0
};
s32 D_8038E7C4[3] = {0xFF, 0xFF, 0xFF};
ParticleScaleAndLifetimeRanges D_8038E7D0 = {
{0.7f, 0.9f},
{0.4f, 0.5f},
{0.0f, 0.01f},
{0.4f, 0.7f},
0.15f, 0.3f
};
ParticleSettingsVelocityPosition D_8038E7F8 ={
{ {-10.0f, -10.0f, -10.0f}, {10.0f, 10.0f, 10.0f} },
{ {0.0f, 30.0f, 0.0f}, {0.0f, 30.0f, 0.0f} }
};
s32 D_8038E828[3] = {0xFF, 0xFF, 0xFF};
ParticleScaleAndLifetimeRanges D_8038E834 = {
{0.05f, 0.1f},
{0.1f, 0.2f},
{0.0f, 0.01f},
{1.4f, 1.5f},
0.01f, 0.3f
};
ParticleSettingsVelocityPosition D_8038E85C ={
{ {-5.0f, -5.0f, -5.0f}, {5.0f, 5.0f, 5.0f} },
{ {0.0f, 30.0f, 0.0f}, {0.0f, 30.0f, 0.0f} }
};
/* .code */
void func_8038CDE0(ParticleEmitter *pCtrl){
particleEmitter_setSprite(pCtrl, ASSET_45A_SPRITE_GREEN_GLOW);
particleEmitter_setRGB(pCtrl, D_8038E7C4);
particleEmitter_setAlpha(pCtrl, 0xff);
particleEmitter_setAngularVelocityRange(pCtrl, -600.0f, -600.0f,-600.0f, 600.0f, 600.0f, 600.0f);
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_8038E7F8);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038E7D0);
particleEmitter_func_802EFA78(pCtrl, 1);
particleEmitter_setDrawMode(pCtrl, 4);
particleEmitter_manualFree(pCtrl);
}
void func_8038CE98(ParticleEmitter *pCtrl){
particleEmitter_setSprite(pCtrl, ASSET_713_SPRITE_SPARKLE_YELLOW);
particleEmitter_setRGB(pCtrl, D_8038E828);
particleEmitter_setAlpha(pCtrl, 0xff);
particleEmitter_setAngularVelocityRange(pCtrl, -600.0f, -600.0f,-600.0f, 600.0f, 600.0f, 600.0f);
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_8038E85C);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038E834);
particleEmitter_func_802EFA78(pCtrl, 1);
particleEmitter_setDrawMode(pCtrl, 4);
particleEmitter_manualFree(pCtrl);
}
extern void func_8038CF50(Actor *this){
ActorLocal_cutscenes_69F0 *local = (ActorLocal_cutscenes_69F0 *) &this->local;
f32 sp40[3];
int i;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
local->unk0 = partEmitMgr_newEmitter(6);
local->unk4 = partEmitMgr_newEmitter(6);
func_8038CDE0(local->unk0);
func_8038CE98(local->unk4);
}//L8038CFBC
func_80343DEC(this);
if(this->marker->unk14_21){
for(i = 5; i < 6; i++){
if(randf() < 0.4){
func_8034A174(this->marker->unk44, i, sp40);
particleEmitter_setPosition(local->unk0, sp40);
particleEmitter_emitN(local->unk0, 1);
particleEmitter_setPosition(local->unk4, sp40);
particleEmitter_emitN(local->unk4, 1);
}
}
}//L8038D05C
}