Files
banjo-kazooie/src/core2/snackerctl.c
Moses Troyer c2dd933d22 All Changes
2025-08-16 17:15:49 +00:00

146 lines
4.8 KiB
C

#include "snackerctl.h"
#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "version.h"
#include "ch/snacker.h"
// ToDo: move to assets_e
#define SNACKER_BB_DIALOG_0 VER_SELECT(0xe26, 0xa68, 0, 0)
#define SNACKER_BB_DIALOG_1 VER_SELECT(0xe33, 0xa75, 0, 0)
void ncFirstPersonCamera_getZoomedInRotation(f32 *);
extern u8 D_8037DCCA;
extern u8 D_8037DCCB;
extern u8 D_8037DCCC;
/* .data */
f32 D_80363610[3] = {350.0f, 200.0f, -100.0f};
f32 D_8036361C[2] = {29.25f, 269.5f};
/* .bss */
SnackerCtlState s_snackerctl_state;
/* .code */
void snackerctl_reset(void){
s_snackerctl_state = SNACKER_CTL_STATE_0_INACTIVE;
}
static s32 __snackerctl_player_within_distance(f32 x, f32 z, f32 dist){
f32 player_position[3];
_player_getPosition(player_position);
return ml_vec3f_point_within_horizontal_distance(player_position, x, z, dist);
}
static SnackerCtlState __snackerctl_update_ttc(void){
SnackerCtlState nextState = 0;
f32 player_position[3];
_player_getPosition(player_position);
if(player_isSwimming() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){ //(swimming || ???)
if(player_position[1] < 600.0f
&& !__snackerctl_player_within_distance(2478.0f, 4586.0f, 1750.0f) //within 1750 of sandcastle center
&& !__snackerctl_player_within_distance(-400.0, 2315.0f, 2000.0f) //within 2000 of blubber's ship center
){
nextState = SNACKER_CTL_STATE_2_TTC;
}
}
chsnacker_setControlState(nextState);
return nextState;
}
static SnackerCtlState __snackerctl_update_rbb(void){
SnackerCtlState nextState = 0;
f32 sp18[3];
if(player_isSwimming()){
func_8028E964(sp18);
if(func_80309D58(sp18, 0))
nextState = SNACKER_CTL_STATE_1_RBB;
}
chsnacker_setControlState(nextState);
return nextState;
}
static void func_8028A558(ActorMarker *arg0, enum asset_e arg1, s32 arg2){
func_8028F918(0);
}
static void func_8028A584(ActorMarker *arg0, enum asset_e arg1, s32 arg2){
func_803219F4(3);
func_8034B9BC(chBottlesBonus_getPuzzleIndex());
}
static SnackerCtlState _snackerctl_update_bottles_bonus(void){
s32 tmp;
f32 sp30[3];
if(gctransition_8030BDC0() || getGameMode() != GAME_MODE_3_NORMAL)
return 0;
if(func_8034BB48() && chBottlesBonus_getPuzzleIndex() != 7){
gcdialog_showDialog(SNACKER_BB_DIALOG_0 + (chBottlesBonus_getPuzzleIndex() << 1), 6, D_80363610, NULL, NULL, NULL);
}
if(!func_8028F25C() && func_80321960() == 3)
func_803219F4(1);
if(baflag_isTrue(BA_FLAG_17_FIRST_PERSON_VIEW) && !func_8028F25C()){
if(__snackerctl_player_within_distance(183.0f, -100.0f, 75.0f)){
if(chBottlesBonus_getPuzzleIndex() == 6){
if(!D_8037DCCC){
func_8028F94C(4, &D_80363610);
gcdialog_showDialog(SNACKER_BB_DIALOG_1, 0x6, D_80363610, NULL, func_8028A584, NULL);
}
}//L8028A70C
else if(chBottlesBonus_getPuzzleIndex() == 7){
func_8028F94C(4, &D_80363610);
gcdialog_showDialog(ASSET_E35_DIALOG_BOTTLES_BONUS_REMINDER, 0x6, D_80363610, NULL, func_8028A558, NULL);
D_8037DCCC = 1;
}//L8028A764
else if(jiggyscore_isCollected(0x10)){
ncFirstPersonCamera_getZoomedInRotation(sp30);
if( (((D_8036361C[0] <= sp30[0])? (sp30[0] - D_8036361C[0]) : -(sp30[0] - D_8036361C[0])) < 4.0f)
&& (((D_8036361C[1] <= sp30[1])? (sp30[1] - D_8036361C[1]) : -(sp30[1] - D_8036361C[1])) < 20.0f)
){
if(!D_8037DCCA){
func_8028F94C(4, &D_80363610);
gcdialog_showDialog(ASSET_E21_DIALOG_BOTTLES_BONUS_DISCOVERED, 6, D_80363610, 0, func_8028A584, NULL);
D_8037DCCA = 1;
}else{
func_8028A584(0,0,0);
}
}
}//L8028A86C
else{
if(!D_8037DCCB){
func_8028F94C(4, &D_80363610);
gcdialog_showDialog(ASSET_E20_DIALOG_BOTTLES_BONUS_NOT_READY, 6, D_80363610, 0, func_8028A558, NULL);
D_8037DCCB = 1;
}
}
}
}
return SNACKER_CTL_STATE_0_INACTIVE;
}
void snackerctl_update(void){
switch(map_get()){
case MAP_7_TTC_TREASURE_TROVE_COVE:
s_snackerctl_state = __snackerctl_update_ttc();
break;
case MAP_31_RBB_RUSTY_BUCKET_BAY:
s_snackerctl_state = __snackerctl_update_rbb();
break;
case MAP_8C_SM_BANJOS_HOUSE:
s_snackerctl_state = _snackerctl_update_bottles_bonus();
break;
}
}
SnackerCtlState snackerctl_get_state(void){
return s_snackerctl_state;
}