Files
banjo-kazooie/src/core2/code_D800.c
2022-08-15 16:45:08 -05:00

80 lines
1.5 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "prop.h"
void func_80294924(f32 arg0, f32 arg1);
/* .bss */
struct {
f32 unk0;
f32 unk4;
} D_8037C290;
ActorMarker* D_8037C298;
u8 D_8037C29C;
/* .code */
void func_80294790(void){
D_8037C298 = NULL;
D_8037C29C = 0;
func_80294924(0.0f, 0.0f);
}
void func_802947C4(void){}
void func_802947CC(ActorMarker *marker, f32 arg1[3], f32 arg2[3]){
Actor * actor = marker_getActor(marker);
if(actor->unk138_22){
actor->position_x = arg1[0];
actor->position_y = arg1[1];
actor->position_z = arg1[2];
actor->yaw = arg2[1];
}
}
void func_80294828(void){
f32 banjoPos[3];
f32 banjoRot[3];
player_getRotation(banjoRot);
banjo_getPosition(banjoPos);
banjoRot[1] = mlNormalizeAngle(banjoRot[1] + D_8037C290.unk4);
banjoPos[1] += D_8037C290.unk0;
func_802947CC(D_8037C298, banjoPos, banjoRot);
}
int func_80294890(void){
if(D_8037C298){
if(D_8037C29C == 0){
D_8037C298 = NULL;
}
else{
func_80294828();
D_8037C29C = 0;
}
}
}
void func_802948E0(void){
D_8037C298 = NULL;
}
ActorMarker *carriedobj_getMarker(void){
return D_8037C298;
}
void func_802948F8(ActorMarker *arg0){
D_8037C298 = arg0;
func_80294828();
D_8037C29C = 1;
}
void func_80294924(f32 arg0, f32 arg1){
D_8037C290.unk0 = arg0;
D_8037C290.unk4 = arg1;
}