Files
banjo-kazooie/src/core2/code_54D50.c
2024-10-08 05:54:59 +00:00

105 lines
3.6 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
extern int func_8024549C(f32 [3], f32);
#define _HorzDist3v(v1, v2) ((v1[0]-v2[0])*(v1[0]-v2[0]) + (v1[2]-v2[2])*(v1[2]-v2[2]))
typedef struct{
ParticleEmitter *unk0;
}ActorLocal_Core2_53C10;
void func_802DC018(Actor *this);
/* .data */
ActorInfo D_80367F30= {
0x1F5, 0x1E5, 0,
0, NULL,
func_802DC018, actor_update_func_80326224, func_80325340,
0, 0, 0.0f, 0
};
s32 D_80367F54[3] = {0xff, 0xff, 0xff};
ParticleSettingsScaleAndLifetimeDrawModeEmitCount D_80367F60 = {
{ {0.1f, 0.5f}, {1.0f, 1.5f}, {0.0f, 0.01f}, {0.5f, 1.4f},
0.0f, 0.01f
},
4, 1
};
ParticleSettingsVelocityAccelerationPosition D_80367F90 ={
{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}},
{{0.0f, -650.0f, 0.0f}, {0.0f, -650.0f, 0.0f}},
{{-200.0f, 0.0f, -200.0f}, {200.0f, 0.0f, 200.0f}}
};
/* .code */
void func_802DBCE0(ParticleEmitter *pCtrl, f32 arg1[3]){
ParticleEmitter *other = partEmitMgr_newEmitter(1);
if(func_8024549C(arg1, 4.0f)){
arg1[1] += 2.0f;
particleEmitter_setSprite(other, ASSET_70C_SPRITE_RIPPLE);
particleEmitter_setDrawMode(other, 1);
particleEmitter_setPosition(other, arg1);
particleEmitter_setStartingScaleRange(other, 0.1f, 0.1f);
particleEmitter_setFinalScaleRange(other, 1.0f, 1.4f);
particleEmitter_setParticleLifeTimeRange(other, 1.0f, 1.4f);
particleEmitter_setFade(other, 0.0f, 0.5f);
particleEmitter_emitN(other, 1);
func_8030E878(SFX_413_WATER_RIPPLE, randf2(1.0f, 1.4f), 0x4e20, arg1, 0.0f, 3500.0f);
}
else{//L802DBDF4
particleEmitter_setSprite(other, ASSET_700_SPRITE_DUST);
particleEmitter_setStartingFrameRange(other, 0, 7);
particleEmitter_setRGB(other, D_80367F54);
particleEmitter_setPosition(other, arg1);
particleEmitter_setParticleVelocityRange(other, -230.0f, 30.0f, -230.0f, 230.0f, 110.0f, 230.0f);
func_802EFC28(other, &D_80367F60);
FUNC_8030E8B4(SFX_7_BANJO_LANDING_03, 1.0f, 22000, arg1, 1500, 4500);
}//L802DBE8C
}
void func_802DBE9C(Actor *this, ParticleEmitter *pCtrl){
particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_80367F90);
particleEmitter_setModel(pCtrl, 0x344);
particleEmitter_setPosition(pCtrl, this->position);
particleEmitter_setDrawMode(pCtrl, 4);
particleEmitter_setAngularVelocityRange(pCtrl, -450.0f, -450.0f, -450.0f, 450.0f, 450.0f, 450.0f);
particleEmitter_func_802EFA18(pCtrl, 1);
particleEmitter_setParticleCallback(pCtrl, func_802DBCE0);
particleEmitter_setSpawnIntervalRange(pCtrl, 0.0f, 0.01f);
particleEmitter_setParticleLifeTimeRange(pCtrl, 7.0f, 7.0f);
particleEmitter_setFade(pCtrl, 0.0f, 0.3f);
particleEmitter_manualFree(pCtrl);
}
int func_802DBF94(Actor *this, s32 arg1){
f32 sp1C[3];
player_getPosition(sp1C);
if(_HorzDist3v(this->position, sp1C) < arg1*arg1)
return 1;
return 0;
}
void func_802DC018(Actor *this){
ActorLocal_Core2_53C10 *local = (ActorLocal_Core2_53C10 *) &this->local;
f32 tmp_f0;
if(!this->volatile_initialized){
actor_collisionOff(this);
local->unk0 = partEmitMgr_newEmitter(16);
func_802DBE9C(this, local->unk0);
this->volatile_initialized = TRUE;
}
if(func_802DBF94(this, 600) && randf() < 0.2){
tmp_f0 = randf2(0.01f, 0.06f);
particleEmitter_setStartingScaleRange(local->unk0, tmp_f0, tmp_f0);
particleEmitter_setFinalScaleRange(local->unk0, tmp_f0, tmp_f0);
particleEmitter_emitN(local->unk0, 1);
}//L802DC0F4
}