72 lines
1.3 KiB
C
72 lines
1.3 KiB
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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#include "structs.h"
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/* .bss */
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s32 D_80383150;
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s32 pad_80383154;
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struct {
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u8 unk0;
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void *unk4;
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s32 unk8;
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}
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D_80383158;
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s32 func_8031B5B0(void) {
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return D_80383158.unk0;
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}
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s32 func_8031B5BC(void){ return 1; }
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void func_8031B5C4(s32 arg0) {
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if ((arg0 >= 0) && (arg0 < func_8031B5BC())) {
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D_80383158.unk0 = (s8) arg0;
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}
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D_80383150 = 1;
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}
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// regalloc
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bool func_8031B604(char *arg0) {
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return (arg0[0] == 0xFD) && (arg0[1] == 0x6A);
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}
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void func_8031B62C(void) {
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D_80383158.unk0 = (u8)0;
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}
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s32 func_8031B638(void) {
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return D_80383150;
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}
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void func_8031B644(void){
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D_80383158.unk4 = NULL;
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D_80383158.unk8 = -1;
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}
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void func_8031B65C(void){}
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void func_8031B664(void){}
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char *func_8031B66C(enum asset_e text_id) {
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char *sp1C;
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s32 var_v0;
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s32 var_a0;
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D_80383158.unk4 = assetcache_get(text_id);
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sp1C = (s32)D_80383158.unk4 + 1;
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sp1C += func_8031B5B0()*2;
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var_a0 = *(sp1C++);
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var_a0 += *(sp1C++)<< 8;
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if(sp1C);
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var_v0 = (s32)D_80383158.unk4 + var_a0;
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D_80383158.unk8 = text_id;
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return var_v0;
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}
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void func_8031B6D8(s32 arg0){
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assetcache_release(D_80383158.unk4);
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D_80383158.unk4 = NULL;
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D_80383158.unk8 = -1;
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}
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