Files
banjo-kazooie/src/core2/code_4BE10.c
2023-01-30 00:02:44 -06:00

47 lines
1.4 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
void func_802D2DA0(Actor *this);
/* .data */
ActorInfo D_803675F0 = {
0x16, 0x6A, 0x0,
0x1, NULL,
func_802D2DA0, func_80326244, func_80325340,
0, 0, 0.0f, 0
};
s16 D_80367614[] = {3,2,3,4,3,5,3,0};
struct31s D_80367624 = {{0.7f, 0.3f}, {0.01f, 0.01f}, {0.05f, 0.05f}, {0.2f, 0.2f}, 0.0f, 0.01f};
struct42s D_8036764C = {
{{-100.0f, 400.0f, -100.0f}, { 100.0f, 800.0f, 100.0f}},
{{-100.0f, 0.0f, -100.0f}, { 100.0f, 0.0f, 100.0f}}
};
/* .code */
void func_802D2DA0(Actor *this) {
ParticleEmitter *pCtrl;
f32 sp70[3];
s32 phi_s6;
s32 i;
if (this->state == 2) {
if (--this->unk38_31 == 0) {
marker_despawn(this->marker);
}
pCtrl = partEmitMgr_newEmitter((s32) this->unk60);
for(phi_s6 = 0; phi_s6 < (s32)this->unk60; phi_s6++){
for(i = 0; i < 3; i++){
sp70[i] = this->position[i] + randf()*2*this->unkF4_8 - ((i == 1)? 0: this->unkF4_8);
}
particleEmitter_setSprite(pCtrl, ASSET_710_SPRITE_SPARKLE_PURPLE);
particleEmitter_setStartingFrameRange(pCtrl, 0, 0);
particleEmitter_setPosition(pCtrl, sp70);
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_8036764C);
func_802EFB98(pCtrl, &D_80367624);
particleEmitter_setSpawnInterval(pCtrl, 1.0f);
}
}
}