Files
banjo-kazooie/src/RBB/ch/cog.c
2024-10-08 12:28:08 +02:00

85 lines
2.6 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
/* typedefs and declarations */
typedef struct {
u8 sfxsourceIdx;
}ActorLocal_RBB_27E0;
void func_80388C20(Actor *this);
/* .data */
ActorInfo D_803903B0 = {
0x18B, 0x17B, 0x409, 0x0, NULL,
func_80388C20, NULL, actor_draw,
0, 0, 0.0f, 0
};
ActorInfo D_803903D4 = {
0x18C, 0x17C, 0x40A, 0x0, NULL,
func_80388C20, NULL, actor_draw,
0, 0, 0.0f, 0
};
ActorInfo D_803903F8 = {
0x18D, 0x17D, 0x40B, 0x0, NULL,
func_80388C20, NULL, actor_draw,
0, 0, 0.0f, 0
};
f32 D_8039041C[3] = {40.0f, -30.0f, 20.0f}; //rotation rates (deg/sec);
/* .code */
void func_80388BD0(Actor *this, s32 arg1){
this->state = arg1;
}
void func_80388BE8(Actor *actor){
ActorLocal_RBB_27E0 *local = (ActorLocal_RBB_27E0 *)&actor->local;
if(actor->modelCacheIndex == 0x17b){
sfxsource_freeSfxsourceByIndex(local->sfxsourceIdx);
}
}
void func_80388C20(Actor *this){
ActorLocal_RBB_27E0 *local = (ActorLocal_RBB_27E0 *)&this->local;
f32 sp28 = time_getDelta();
if(!this->volatile_initialized){
actor_collisionOff(this);
this->marker->propPtr->unk8_3 = 1;
this->marker->actorFreeFunc = func_80388BE8;
this->volatile_initialized = TRUE;
if(this->modelCacheIndex == 0x17B){
local->sfxsourceIdx = sfxsource_createSfxsourceAndReturnIndex();
sfxsource_set_fade_distances(local->sfxsourceIdx, 1000.0f, 2000.0f);
sfxsource_set_position(local->sfxsourceIdx, &this->position);
sfxsource_playSfxAtVolume(local->sfxsourceIdx, 0.5f);
sfxsource_setSfxId(local->sfxsourceIdx, SFX_9F_GENERATOR_RUNNING);
func_8030DD14(local->sfxsourceIdx, 3);
sfxsource_setSampleRate(local->sfxsourceIdx, 0);
func_8030E2C4(local->sfxsourceIdx);
}//L80388CFC
if(this->state == 0){
if(this->modelCacheIndex == 0x17B){
TUPLE_ASSIGN(this->position, 0.0f, -50.0f, 700.0f);
}
else if(this->modelCacheIndex == 0x17C){//L80388DA8
TUPLE_ASSIGN(this->position, 0.0f, -50.0f, 500.0f);
}
else if(this->modelCacheIndex == 0x17D){
TUPLE_ASSIGN(this->position, 0.0f, -50.0f, 300.0f);
}
func_80388BD0(this, 1);
}
}//L80388DA8
if(this->state == 1){
this->roll += D_8039041C[this->modelCacheIndex - 0x17B]*sp28;
if(360.0f <= this->roll)
this->roll -= 360.0f;
if(this->modelCacheIndex == 0x17B){
func_8030DB04(local->sfxsourceIdx, 25000, &this->position, 1000.0f, 2000.0f);
}
}
}