Files
banjo-kazooie/src/core2/code_41F30.c
2024-09-08 17:59:41 +02:00

22 lines
592 B
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
void chextralife_update(Actor *this);
ActorInfo chExtraLife = { MARKER_61_EXTRA_LIFE, ACTOR_49_EXTRA_LIFE, ASSET_36E_MODEL_EXTRA_LIFE,
0x0, NULL,
chextralife_update, func_80326224, func_80325934,
0, 0, 0.7f, 0
};
void chextralife_update(Actor *this){
if(!this->initialized){
func_8032AA58(this, 0.8f);
this->initialized = TRUE;
if(volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME)){
marker_despawn(this->marker);
}
}
}