Files
banjo-kazooie/src/core2/ba/carriedobj.c
2024-09-28 22:32:03 +02:00

84 lines
2.0 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "core2/ba/carry.h"
bool player_setCarryObjectPose(enum actor_e actor_id, Actor **arg1){
ActorMarker *m1;
ActorMarker *m2;
Actor *actor;
m1 = (*arg1)->marker;
m2 = bacarry_get_marker();
if(m2){
actor = marker_getActor(m2);
}
if(m2 && actor->modelCacheIndex != actor_id)
return 0;
baMarker_setCarriedObject(actor_id);
if(!item_empty(carriedobj_actorId2ItemId(actor_id))){
func_8028F66C(BS_INTR_12);
}
*arg1 = marker_getActor(m1);
return 1;
}
void __bscarriedobj_spawnMethod(enum actor_e actor_id){
Actor *actor;
f32 sp20[3];
baModel_getPosition(sp20);
actor = actor_spawnWithYaw_f32(actor_id, sp20, (s32) yaw_get());
actor->unk138_22 = TRUE;
bacarry_set_marker(actor->marker);
bs_setState(BS_3A_CARRY_IDLE);
}
void bacarriedobj_spawn(enum actor_e actor_id){
ActorMarker *marker;
Actor *actor;
marker = bacarry_get_marker();
if(marker){
actor = marker_getActor(marker);
}
if(marker && actor->modelCacheIndex == actor_id){
bacarry_set_marker(marker);
}
else{
__spawnQueue_add_1((GenFunction_1)__bscarriedobj_spawnMethod, baMarker_getCarriedObjectActorId());
}
}
void func_8028DEEC(enum actor_e actor_id, Actor *actor){
f32 sp1C[3];
nodeprop_getPosition(nodeprop_findByActorIdAndActorPosition(actor_id, actor), sp1C);
set_throw_target_position(sp1C);
}
void bacarriedobj_inc(enum actor_e actor_id){
item_inc(carriedobj_actorId2ItemId(actor_id));
}
void bacarriedobj_dec(enum actor_e actor_id){
ActorMarker *marker;
Actor* actor;
marker = bacarry_get_marker();
if(marker)
actor = marker_getActor(marker);
if(marker && actor->modelCacheIndex == actor_id){
bacarry_reset_marker();
}
item_dec(carriedobj_actorId2ItemId(actor_id));
}
void bacarriedobj_displayOnHud(enum actor_e actor_id){
item_adjustByDiffWithHud(carriedobj_actorId2ItemId(actor_id), 0);
}