Files
banjo-kazooie/src/core2/gc/transition.c
2022-08-16 16:59:39 -05:00

433 lines
14 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "gc/gctransition.h"
void animctrl_setAnimTimer(AnimCtrl*, f32);
void func_8025AC20(s32, s32, s32, f32, char*, s32);
f32 func_80257618(void);
void func_8024CE60(f32, f32);
/* .data */
struct9s D_8036C150[0x16]= {
{0x1, 2, 0, 0.1f, 0, 0, 0.0f},
{0x2, 3, 1, 0.1f, 0, 0, 0.0f},
{0x3, 4, 0, 0.5f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0x4, 5, 1, 0.5f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0x5, 4, 0, 2.5f, ASSET_7D0_MODEL_TRANSITION_JIGGY, 0, 3.5f},
{0x6, 5, 1, 0.9f, ASSET_7D0_MODEL_TRANSITION_JIGGY, 0, 3.5f},
{0x7, 0, 0, 0.0f, 0, 0, 0.0f},
{0x8, 7, 0, 1.1f, 0, 0, 0.0f},
{0x9, 8, 6, 0.7f, 0, 0, 0.0f},
{0xA, 5, 1, 3.5f, ASSET_7D4_MODEL_TRANSITION_WITCH, 0, 3.7f},
{0xB, 4, 0, 0.3f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0xC, 5, 1, 0.3f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0xD, 2, 0, 0.6f, 0, 0, 0.0f},
{0xE, 4, 0, 1.0f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0xF, 5, 1, 1.0f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0x10, 4, 0, 2.5f, ASSET_467_MODEL_TRANSITION_FALLING_JIGGIES, ASSET_1F5_ANIM_TRANSITION_FALLING_JIGGIES, 0.269645989f},
{0x11, 5, 1, 2.0f, ASSET_467_MODEL_TRANSITION_FALLING_JIGGIES, ASSET_1F5_ANIM_TRANSITION_FALLING_JIGGIES, 0.269645989f},
{0x12, 4, 0, 1.2f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0x13, 5, 1, 1.2f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0x14, 5, 1, 2.2f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0x15, 4, 0, 2.2f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
0
};
struct9s D_8036C308[0xC] = {
{0xA, 5, 1, 3.5f, ASSET_7D4_MODEL_TRANSITION_WITCH, 0, 3.7f},
{0x10, 4, 0, 2.5f, ASSET_467_MODEL_TRANSITION_FALLING_JIGGIES, ASSET_1F5_ANIM_TRANSITION_FALLING_JIGGIES, 0.269645989f},
{0x11, 5, 1, 2.0f, ASSET_467_MODEL_TRANSITION_FALLING_JIGGIES, ASSET_1F5_ANIM_TRANSITION_FALLING_JIGGIES, 0.269645989f},
{0x6, 5, 1, 0.9f, ASSET_7D0_MODEL_TRANSITION_JIGGY, 0, 3.5f},
{0x5, 4, 0, 2.5f, ASSET_7D0_MODEL_TRANSITION_JIGGY, 0, 3.5f},
{0x9, 8, 6, 0.7f, 0, 0, 0.0f},
{0x8, 7, 0, 0.7f, 0, 0, 0.0f},
{0xE, 4, 0, 1.0f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0xF, 5, 1, 1.0f, ASSET_7CF_MODEL_TRANSITION_UNKNOWN, 0, 25.0f},
{0x7, 0, 0, 0.0f, 0, 0, 0.0f},
{0x8, 7, 0, 1.1f, 0, 0, 0.0f},
{0x9, 8, 6, 1.5f, 0, 0, 0.0f}
};
struct10s D_8036C3F8[0x18] = {
{MAP_20_CS_END_NOT_100, 0x12, 0x13},
{MAP_1F_CS_START_RAREWARE, 0x15, 0x09},
{MAP_1E_CS_START_NINTENDO, 0x08, 0x13},
{MAP_7D_CS_SPIRAL_MOUNTAIN_1, 0x0B, 0x0C},
{MAP_7E_CS_SPIRAL_MOUNTAIN_2, 0x0B, 0x0C},
{MAP_85_CS_SPIRAL_MOUNTAIN_3, 0x12, 0x0C},
{MAP_86_CS_SPIRAL_MOUNTAIN_4, 0x0B, 0x0C},
{MAP_87_CS_SPIRAL_MOUNTAIN_5, 0x12, 0x13},
{MAP_88_CS_SPIRAL_MOUNTAIN_6, 0x12, 0x13},
{MAP_94_CS_INTRO_SPIRAL_7, 0x12, 0x13},
{MAP_95_CS_END_ALL_100, 0x12, 0x13},
{MAP_98_CS_END_SPIRAL_MOUNTAIN_1, 0x12, 0x0A},
{MAP_99_CS_END_SPIRAL_MOUNTAIN_2, 0x12, 0x0A},
{MAP_7B_CS_INTRO_GL_DINGPOT_1, 0x0B, 0x0C},
{MAP_81_CS_INTRO_GL_DINGPOT_2, 0x0B, 0x0C},
{MAP_82_CS_ENTERING_GL_MACHINE_ROOM, 0x12, 0x0A},
{MAP_83_CS_GAME_OVER_MACHINE_ROOM, 0x12, 0x13},
{MAP_84_CS_UNUSED_MACHINE_ROOM, 0x12, 0x0C},
{MAP_7C_CS_INTRO_BANJOS_HOUSE_1, 0x0B, 0x0C},
{MAP_89_CS_INTRO_BANJOS_HOUSE_2, 0x0B, 0x0A},
{MAP_8A_CS_INTRO_BANJOS_HOUSE_3, 0x01, 0x02},
{MAP_96_CS_END_BEACH_1, 0x12, 0x13},
{MAP_97_CS_END_BEACH_2, 0x08, 0x14},
{0, 0x05, 0x06}
};
f32 D_8036C440 = 63.6026115f;
f32 D_8036C444 = 500.0f;
/* .bss */
struct{
s32 unk0; //times drawn?
struct9s *unk4;
u8 unk8; //state
u8 pad9[3]; //not needed
void * unkC; //asset_ptr
f32 rotation;
f32 timer;
AnimCtrl *animctrl;
s32 unk1C; //times update called?
} D_80382430;
/* .code */
struct9s *_gctranstion_8030B400(s32 arg0){
struct9s * i;
for(i = D_8036C150; i->uid != 0; i++){
if(i->uid == arg0)
return i;
}
return NULL;
}
struct10s *_gctranstion_8030B44C(s32 map_indx){
struct10s * i;
for(i = D_8036C3F8; i->map_indx != 0; i++){
if(i->map_indx == map_indx)
return i;
}
return i;
}
void _gctranstion_changeState(s32 state, struct9s *arg1){
if(D_80382430.unkC != NULL){
func_8033BD20(&D_80382430.unkC);
}
if(D_80382430.animctrl != NULL){
animctrl_free(D_80382430.animctrl);
D_80382430.animctrl = NULL;
}
D_80382430.unk0 = 0;
D_80382430.unk4 = arg1;
D_80382430.unk8 = state;
D_80382430.timer = 0.0f;
if(state == 1)
D_80382430.unkC = assetcache_get(0x7D2);
else if(state == 6)
D_80382430.unkC = assetcache_get(0x7D3);
else if(arg1 != NULL && arg1->unk8 != 0)
D_80382430.unkC = assetcache_get(arg1->unk8);
if(arg1 != NULL && arg1->unkC != NULL){
D_80382430.animctrl = animctrl_new(0);
animctrl_reset(D_80382430.animctrl);
animctrl_setIndex(D_80382430.animctrl, arg1->unkC);
animctrl_setDuration(D_80382430.animctrl, arg1->unk4);
animctrl_setPlaybackType(D_80382430.animctrl, ANIMCTRL_ONCE);
if(state == 5){
animctrl_setDirection(D_80382430.animctrl, 0);
func_8028F7C8(1); //player_noControl(true)
func_80335110(0); //objects_update(false)
}
else{
osViBlack(1);
animctrl_setAnimTimer(D_80382430.animctrl, 0.25f); //set animation timer
}
func_802875AC(D_80382430.animctrl, "gctransition.c", 0x125);
}
if(state == 4){
if(func_802D4608()==0){
func_8025A70C(COMUSIC_4E_IN_TRANSITION);
func_8025AC20(COMUSIC_4E_IN_TRANSITION, 0, 1000, 0.4f, "gctransition.c", 0x12d);
func_8025AABC(COMUSIC_4E_IN_TRANSITION);
}
}//L8030B67C
else if(state == 5){
if(D_80382430.unk4->uid == 0xA){
func_8030E704(SFX_EB_GRUNTY_LAUGH_2);
}
else{
if(func_802D4608() == 0){
func_8025A70C(COMUSIC_4F_OUT_TRANSITION);
func_8025AC20(COMUSIC_4F_OUT_TRANSITION, 0, 1000, 0.2f, "gctransition.c", 0x13a);
func_8025AABC(COMUSIC_4F_OUT_TRANSITION);
}
}
}
else if(state == 0){
func_80335128(1);
func_80335110(1);
if(func_8028F070())
func_8028F7C8(0);
}
D_80382430.unk1C = 0;
}
void gctransition_8030B740(void){
if(D_80382430.unkC != NULL)
D_80382430.unkC = defrag_asset(D_80382430.unkC);
}
void gctransition_draw(Gfx **gdl, Mtx **mptr, Vtx **vptr){
f32 sp74[3];
f32 sp68[3];
f32 sp64;
f32 sp58[3];
f32 tmp;
D_80382430.unk0++;
if(D_80382430.unk8 == 0)
return;
func_8024E258();
if(D_80382430.animctrl != NULL){
sp74[0] = 0.0f;
sp74[1] = 0.0f;
sp74[2] = 350.0f;
}else{
sp74[0] = 0.0f;
sp74[1] = 0.0f;
sp74[2] = 300.0f;
}
sp68[0] = 0.0f;
sp68[1] = 0.0f;
sp68[2] = 0.0f;
func_8024CE60(D_8036C440, D_8036C444);
func_8024CD88(sp74); //camera_setPosition
func_8024CE18(sp68); //camera_setRotation
func_8024CFD4(); //camera_updateNormal
func_8024C904(gdl, mptr);
sp58[0] = 0.0f;
sp58[1] = 0.0f;
sp58[2] = 0.0f;
if(D_80382430.animctrl != NULL){
gDPSetTextureFilter((*gdl)++, G_TF_POINT);
gDPSetColorDither((*gdl)++, G_CD_DISABLE);
func_8028781C(D_80382430.animctrl, sp58, 1);
set_model_render_mode(1);
}
if(D_80382430.unk8 == 1 || D_80382430.unk8 == 6){
func_803391A4(gdl, mptr, sp58, sp68, 1.0f, 0, D_80382430.unkC);
if(D_80382430.animctrl != NULL){
gDPSetTextureFilter((*gdl)++, G_TF_BILERP);
gDPSetColorDither((*gdl)++, G_CD_MAGICSQ);
}
}
else{
sp64 = D_80382430.timer/(D_80382430.unk4->unk4);
if(D_80382430.unk8 == 4){
if(D_80382430.unk4->uid == 0x10){
tmp = D_80382430.unk4->unk10;
}
else{
sp68[2] = D_80382430.rotation - 90.0f*sp64;
tmp = sp64*D_80382430.unk4->unk10 + 0.1;
}
func_803391A4(gdl, mptr, sp58, sp68, tmp, 0, D_80382430.unkC);
}
else if(D_80382430.unk8 == 5){//L8030B9EC
switch (D_80382430.unk4->uid)
{
default:
sp68[2] = D_80382430.rotation - 90.0f*sp64;
tmp = (1.0f - sp64)*D_80382430.unk4->unk10 + 0.1;
break;
case 0x11:
tmp = D_80382430.unk4->unk10;
break;
case 0xA:
sp68[2] = 0.0f;
tmp = (1.0f - func_80257618())*D_80382430.unk4->unk10 + 0.1;
break;
}
if(!(D_80382430.unk1C < 3) || D_80382430.unk4->uid != 0x11){
func_803391A4(gdl, mptr, sp58, sp68, tmp, 0, D_80382430.unkC);
}
else{
func_80338390();
}
}
else if(D_80382430.unk8 == 2){//L8030BAF4
gcbound_reset();
gcbound_alpha((1.0f - sp64)*255.0f + 0.5);
gcbound_color(0,0,0);
gcbound_draw(gdl);
}
else if(D_80382430.unk8 == 3){//L8030BB6C
gcbound_reset();
gcbound_alpha(sp64*255.0f + 0.5);
gcbound_color(0,0,0);
gcbound_draw(gdl);
}
else if(D_80382430.unk8 == 7){//L8030BBD8
sp64 = (sp64 <= 0.5)? 1.0 : 1.0 - (sp64-0.5)/0.5;
gcbound_reset();
gcbound_alpha(sp64*255.0f + 0.5);
gcbound_color(0xff,0xff,0xff);
gcbound_draw(gdl);
}
else if(D_80382430.unk8 == 8){//L8030BC8C
gcbound_reset();
gcbound_alpha(sp64*255.0f + 0.5);
gcbound_color(0xff,0xff,0xff);
gcbound_draw(gdl);
}//L8030BD00
else{
}
if(D_80382430.animctrl != NULL){
gDPSetTextureFilter((*gdl)++, G_TF_BILERP);
}
func_8024E2FC();
func_8024C904(gdl, mptr);
}
}
void gctransition_8030BD4C(void){
struct10s *tmp_10s;
struct9s *tmp_a1;
tmp_10s = _gctranstion_8030B44C(map_get());
tmp_a1 = _gctranstion_8030B400(tmp_10s->unk1);
_gctranstion_changeState(tmp_a1->unk1, tmp_a1);
}
f32 gctransition_8030BD88(void){
return 300.0f;
}
int gctransition_8030BD98(void){
return D_80382430.unk8 == 0;
}
int gctransition_8030BDAC(void){
return D_80382430.unk8 != 0;
}
int gctransition_8030BDC0(void){
return ( D_80382430.unk8 == 0x3)
|| (( D_80382430.unk8 == 1) && (D_80382430.unk0 < 2))
|| ( D_80382430.unk8 == 5)
|| ( D_80382430.unk8 == 8)
|| (( D_80382430.unk8 == 6) && (D_80382430.unk0 < 2));
}
void gctransition_8030BE3C(void){
_gctranstion_changeState(0, NULL);
}
void gctransition_8030BE60(void){
struct9s *tmp_a1;
tmp_a1 = _gctranstion_8030B400(_gctranstion_8030B44C(map_get())->unk2);
func_8030C180();
_gctranstion_changeState(tmp_a1->unk1, tmp_a1);
}
void gctransition_8030BEA4(s32 arg0){
_gctranstion_changeState(D_8036C308[arg0].unk1, &D_8036C308[arg0]);
}
void gctransition_reset(void){
D_80382430.unk4 = NULL;
D_80382430.unk8 = 0;
D_80382430.unkC = NULL;
D_80382430.rotation = 0.0f;
_gctranstion_changeState(0,0);
}
void gctransition_update(void){
f32 sp24;
f32 tmp;
sp24 = time_getDelta();
if(D_80382430.unk4 == NULL)
return;
if(D_80382430.animctrl != NULL){
animctrl_update(D_80382430.animctrl);
if(D_80382430.unk8 == 4){
switch(D_80382430.unk1C){
case 0:
break;
case 1:
func_8028F7C8(1);
func_80335110(0);
break;
case 2:
func_80335128(0);
break;
case 3:
func_802FEF48(D_80382430.unkC); //framebuffer to model texture list
break;
case 4:
osViBlack(0);
break;
default:
D_80382430.timer += sp24;
break;
}
}
else{//L8030BFEC
switch(D_80382430.unk1C){
default:
D_80382430.timer += sp24;
break;
case 0:
case 1:
break;
case 2:
func_80335128(0);
func_802FEF48(D_80382430.unkC); //framebuffer to model texture list
break;
}
}
}
else{//L8030C034
D_80382430.timer += sp24;
}
if(D_80382430.unk4->unk4 < D_80382430.timer
|| (D_80382430.animctrl!= NULL && animctrl_isStopped(D_80382430.animctrl))
){
D_80382430.timer = D_80382430.unk4->unk4;
if(D_80382430.unk8 == 4 || D_80382430.unk8 == 5){
D_80382430.rotation -= 90.0f;
if (D_80382430.rotation < -360.0f)
D_80382430.rotation += 360.0f;
if (360.0f < D_80382430.rotation)
D_80382430.rotation -= 360.0f;
}//L8030C104
_gctranstion_changeState(D_80382430.unk4->unk2, 0);
if(D_80382430.unk8 == 4)
func_8030C180();
if(D_80382430.animctrl != NULL)
func_80334ECC();
}
D_80382430.unk1C++;
}