Files
banjo-kazooie/include/core2/lighting.h
2024-11-03 14:07:56 -06:00

20 lines
516 B
C

#ifndef _LIGHTING_H_
#define _LIGHTING_H_
#include <ultratypes.h>
typedef struct {
f32 position[3];
f32 positionCopy[3];
f32 unk18; // unk
f32 unk1C; // unk
f32 unk20; // result of unk18 / actor scale, some sort of distance
f32 unk24; // result of unk1C / actor scale, some sort of distance (determines whether to modify rgb of vertex)
s32 rgb[3]; // rgb
u8 unk34; // some sort of flag
u8 pad35[0x3];
} Lighting; //size 0x38
void lighting_free();
void lighting_init();
#endif