Files
banjo-kazooie/src/CCW/code_3310.c
2024-09-09 19:51:23 +02:00

301 lines
10 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
typedef struct {
f32 unk0;
s16 unk4;
f32 unk8;
s16 unkC;
}Struct_CCW_3310_1;
typedef struct {
s16 map_id;
s16 unk2;
s16 unk4;
s16 unk6;
Struct_CCW_3310_1 *unk8;
s16 unkC;
s16 unkE;
Struct_CCW_3310_1 *unk10;
s16 unk14;
// u8 pad16[2];
Struct_CCW_3310_1 *unk18;
s16 unk1C;
// u8 pad1E[0x2];
Struct_CCW_3310_1 *unk20;
u8 unk24;
u8 unk25;
s16 unk26;
s16 unk28;
// u8 pad2A[2];
}Struct_CCW_3310_0;
typedef struct {
Struct_CCW_3310_0 *unk0;
u8 unk4;
//u8 pad5[3];
Struct_CCW_3310_1 *unk8;
s32 unkC[3];
}ActorLocal_CCW_3310;
Actor *func_80389B24(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void CCW_func_80389BFC(Actor *this);
/* .data */
Struct_CCW_3310_1 D_8038EEA0[] = {
{0.11f, SFX_4A_CLUCKER_AHH, 1.1f, 25000},
{0.22f, SFX_4A_CLUCKER_AHH, 1.1f, 25000},
{0.34f, SFX_4A_CLUCKER_AHH, 1.1f, 25000},
{0.55f, SFX_2_CLAW_SWIPE, 1.1f, 25000},
{0.65f, SFX_2_CLAW_SWIPE, 1.0f, 26000},
{0.77f, SFX_2_CLAW_SWIPE, 1.1f, 25000},
{0.87f, SFX_2_CLAW_SWIPE, 1.0f, 24000},
0
};
Struct_CCW_3310_1 D_8038EF20[] = {
{0.1f, SFX_80_YUMYUM_CLACK, 0.9f, 15000},
{0.25f, SFX_4C_LIP_SMACK, 1.0f, 15000},
{0.31f, SFX_4C_LIP_SMACK, 0.9f, 15000},
{0.38f, SFX_4C_LIP_SMACK, 1.0f, 15000},
{0.48f, SFX_4C_LIP_SMACK, 0.9f, 15000},
{0.55f, SFX_97_BLUBBER_BURPS, 0.9f, 32700},
{0.6f , SFX_2C_PULLING_NOISE, 0.7f, 25000},
{0.73f, SFX_2C_PULLING_NOISE, 0.8f, 27000},
{0.85f, SFX_2C_PULLING_NOISE, 0.9f, 29000},
0
};
Struct_CCW_3310_1 D_8038EFC0[] = {
{0.2f , SFX_105_EYRIE_YAWN, 1.1f, 25000},
{0.27f, SFX_105_EYRIE_YAWN, 1.0f, 25000},
{0.35f, SFX_105_EYRIE_YAWN, 0.9f, 25000},
{0.6f , SFX_106_EYRIE_LIPSMACK, 1.0f, 25000},
{0.66f, SFX_106_EYRIE_LIPSMACK, 0.9f, 23000},
{0.83f, SFX_1D_HITTING_AN_ENEMY_1, 0.7f, 27000},
0
};
Struct_CCW_3310_1 D_8038F030[] = {
{0.2f , SFX_5D_BANJO_RAAOWW, 1.0f, 25000},
{0.72f, SFX_5E_BANJO_PHEWWW, 1.0f, 25000},
0
};
Struct_CCW_3310_1 D_8038F060[] = {
{0.95f, SFX_106_EYRIE_LIPSMACK, 1.0f, 25000},
0
};
Struct_CCW_3310_0 D_8038F080[] = {
{MAP_43_CCW_SPRING, 0, FILEPROG_E6_SPRING_EYRIE_HATCHED, 0, NULL, 3, 0, NULL, 0x18F, D_8038EFC0, 0x190, D_8038F030, 0, 0, 0, 0},
{MAP_44_CCW_SUMMER, FILEPROG_E6_SPRING_EYRIE_HATCHED, FILEPROG_E7_SUMMER_EYRIE_FED, 0x191, D_8038EEA0, 2, 0x192, D_8038EF20, 0x193, D_8038EFC0, 0x194, D_8038F030, 2, 5, 0x21A, 0xCD7},
{MAP_45_CCW_AUTUMN, FILEPROG_E7_SUMMER_EYRIE_FED, FILEPROG_E8_AUTMN_EYRIE_FED, 0x195, D_8038EEA0, 2, 0x196, D_8038EF20, 0x197, D_8038EFC0, 0x198, D_8038F030, 4, 0xA, 0x21B, 0xCDA},
0
};
ActorInfo D_8038F130 = { MARKER_1B4_EEYRIE_BABY, ACTOR_2A1_EEYRIE_BABY, ASSET_484_MODEL_EAGLE_BABY, 0x0, NULL, CCW_func_80389BFC, NULL, func_80389B24, 0, 0, 0.0f, 0};
/* .bss */
f32 D_8038FDE0[3];
/* .code */
void func_80389700(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
timed_exitStaticCamera(0.5f);
func_80324E38(0.5f, 0);
}
void func_80389740(ActorMarker *marker) {
Actor *this = marker_getActor(marker);
if (this->marker->unk14_21) {
__spawnQueue_add_4((GenFunction_4)func_802C4140, 0x30C, reinterpret_cast(s32, D_8038FDE0[0]), reinterpret_cast(s32, D_8038FDE0[1]), reinterpret_cast(s32, D_8038FDE0[2]));
}
}
void func_80389798() {
func_8030E6D4(SFX_18C_EYRIE_MAMA);
}
void func_803897B8(Actor *this, s32 next_state) {
ActorLocal_CCW_3310 *local;
local = (ActorLocal_CCW_3310 *)&this->local;
local->unk8 = NULL;
if (next_state == 1) {
if (local->unk0->unk6 != 0) {
skeletalAnim_set(this->unk148, local->unk0->unk6, 0.2f, 6.0f);
skeletalAnim_setBehavior(this->unk148, SKELETAL_ANIM_1_LOOP);
}
local->unk8 = local->unk0->unk8;
}
if ((this->state == 1) && (next_state == 2)) {
fileProgressFlag_set(local->unk0->unk4, TRUE);
}
if (next_state == 5) {
func_8028F784(1);
skeletalAnim_set(this->unk148, local->unk0->unk26, 0.2f, 2.0f);
skeletalAnim_setBehavior(this->unk148, SKELETAL_ANIM_2_ONCE);
local->unk8 = &D_8038F060[0];
}
if (next_state == 2) {
skeletalAnim_set(this->unk148, local->unk0->unkE, 0.2f, 8.0f);
skeletalAnim_setBehavior(this->unk148, SKELETAL_ANIM_2_ONCE);
func_80324E38(0.5f, 3);
timed_setStaticCameraToNode(0.5f, local->unk0->unk24);
timed_exitStaticCamera(16.5f);
func_80324E38(16.5f, 0);
local->unk8 = local->unk0->unk10;
}
if (next_state == 3) {
actor_collisionOff(this);
skeletalAnim_set(this->unk148, local->unk0->unk14, 0.5f, 8.5f);
skeletalAnim_setBehavior(this->unk148, SKELETAL_ANIM_2_ONCE);
if (local->unk0->map_id == MAP_43_CCW_SPRING) {
func_80311480(0xCD6, 4, NULL, NULL, NULL, NULL);
skeletalAnim_setCallback_0(this->unk148, 0.65f, &func_80389798);
}
if (local->unk0->map_id == MAP_44_CCW_SUMMER) {
func_80311480(0xCD9, 4, NULL, NULL, NULL, NULL);
}
if (local->unk0->map_id == MAP_45_CCW_AUTUMN) {
func_80311480(0xCDB, 4, NULL, NULL, NULL, NULL);
}
local->unk8 = local->unk0->unk18;
}
if (next_state == 4) {
func_8028F784(0);
skeletalAnim_set(this->unk148, local->unk0->unk1C, 0.2f, 6.0f);
skeletalAnim_setBehavior(this->unk148, SKELETAL_ANIM_1_LOOP);
skeletalAnim_setCallback_1(this->unk148, 0.2f, func_80389740, this->marker);
skeletalAnim_setCallback_1(this->unk148, 0.3f, func_80389740, this->marker);
skeletalAnim_setCallback_1(this->unk148, 0.4f, func_80389740, this->marker);
skeletalAnim_setCallback_1(this->unk148, 0.72f, func_80389740, this->marker);
skeletalAnim_setCallback_1(this->unk148, 0.82f, func_80389740, this->marker);
skeletalAnim_setCallback_1(this->unk148, 0.92f, func_80389740, this->marker);
local->unk8 = local->unk0->unk20;
}
this->state = next_state;
}
Actor *func_80389B24(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
Actor *this;
ActorLocal_CCW_3310 *local;
this = marker_getActor(marker);
local = (ActorLocal_CCW_3310 *)&this->local;
if( (this->state == 0)
|| ((this->state == 1) && (local->unk0->unk6 == 0))
) {
return this;
}
func_8033A45C(3, (this->state == 4) ? 2 : 1);
actor_draw(marker, gfx, mtx, vtx);
func_8034A174(func_80329934(), 5, D_8038FDE0);
return this;
}
void func_80389BD8(f32 dst[3]){
dst[0] = D_8038FDE0[0];
dst[1] = D_8038FDE0[1];
dst[2] = D_8038FDE0[2];
}
void CCW_func_80389BFC(Actor *this) {
Struct_CCW_3310_1 *iPtr;
ActorLocal_CCW_3310 *local;
f32 sp5C;
f32 sp58;
f32 sp4C[3];
local = (ActorLocal_CCW_3310 *)&this->local;
if (!this->unk16C_4) {
this->unk16C_4 = TRUE;
this->marker->propPtr->unk8_3 = TRUE;
this->is_first_encounter = FALSE;
this->position[0] = -4900.0f;
this->position[1] = 4619.0f;
this->position[2] = 0.0f;
D_8038FDE0[0] = this->position[0];
D_8038FDE0[1] = this->position[1];
D_8038FDE0[2] = this->position[2];
if (this->state == 0) {
local->unk4 = 0U;
}
local->unk0 = &D_8038F080[0];
while(local->unk0->map_id != 0 && map_get() != local->unk0->map_id){
local->unk0++;
}
if ((local->unk0->unk2 != 0) && !fileProgressFlag_get(local->unk0->unk2)) {
marker_despawn(this->marker);
} else if (!fileProgressFlag_get(local->unk0->unk4)) {
func_803897B8(this, 1);
} else {
func_803897B8(this, 4);
}
if (jiggyscore_isSpawned(JIGGY_49_CCW_EYRIE) != 0) {
marker_despawn(this->marker);
}
return;
}
if (local->unk8) {
skeletalAnim_getProgressRange(this->unk148, &sp5C, &sp58);
for(iPtr = local->unk8; iPtr->unk0 > 0.0f; iPtr ++){
if ((sp5C < iPtr->unk0) && (iPtr->unk0 <= sp58)) {
func_8030E878((s32) iPtr->unk4, randf2(iPtr->unk8 - 0.05, iPtr->unk8 + 0.05), iPtr->unkC, this->position, 500.0f, 2500.0f);
}
}
}
if (this->state == 1) {
player_getPosition(sp4C);
if( !this->is_first_encounter
&& (local->unkC[2] >= 6500)
&& (sp4C[2] < 6500.0f)
&& (local->unk0->unk28 != 0)
){
this->is_first_encounter = TRUE;
func_80324E38(0.0f, 3);
timed_setStaticCameraToNode(0.0f, local->unk0->unk24);
func_80324DBC(0.0f, local->unk0->unk28, 6, NULL, this->marker, func_80389700, NULL);
}
local->unkC[0] = (s32) sp4C[0];
local->unkC[1] = (s32) sp4C[1];
local->unkC[2] = (s32) sp4C[2];
if (item_getCount(ITEM_22_CATERPILLAR) == 0) {
func_8028F784(0);
}
if ((local->unk0->map_id != MAP_43_CCW_SPRING) && ((this->position[0] + 500.0f) < sp4C[0])) {
func_8028F364(this->position, 1110.0f, 200.0f, ACTOR_2A2_CATERPILLAR, &this);
if ((local->unk0->unkE != 0) && (carriedObj_getActorId() == ACTOR_2A2_CATERPILLAR) && (ml_distance_vec3f(this->position, sp4C) < 1010.0f) && (func_8028FC34() != 0)) {
func_8028FA54(D_8038FDE0);
if ((local->unk0->map_id == MAP_44_CCW_SUMMER) && (local->unk4 == 0)) {
func_80311480(0xCD8, 4, NULL, NULL, NULL, NULL);
}
local->unk4++;
if (local->unk4 < local->unk0->unk25) {
func_803897B8(this, 5);
} else {
func_803897B8(this, 2);
}
}
}
if (fileProgressFlag_get(local->unk0->unk4)) {
func_803897B8(this, local->unk0->unkC);
}
}
if ((this->state == 2) && (skeletalAnim_getLoopCount(this->unk148) > 0)) {
func_803897B8(this, 3);
}
if ((this->state == 3) && (skeletalAnim_getLoopCount(this->unk148) > 0)) {
func_803897B8(this, 4);
}
if ((this->state == 5) && (skeletalAnim_getLoopCount(this->unk148) > 0)) {
func_803897B8(this, 1);
}
}