Files
banjo-kazooie/src/core2/fx/ripple.c
2024-09-09 19:51:23 +02:00

129 lines
3.5 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "core2/particle.h"
extern bool func_8024549C(f32[3], f32);
extern void func_802EFAB0(ParticleEmitter *, s32, f32);
extern void func_802F0EAC(ParticleEmitter *, f32);
extern ParticleEmitter *func_802F0EF0(u8);
typedef union range_f32_u {
f32 raw[2];
struct {
f32 min;
f32 max;
};
}Range_f32;
typedef struct {
struct {f32 min; f32 max;} lifetime;
f32 fade_out;
f32 unkC[2];
f32 unk14[2];
struct {u8 r; u8 g; u8 b;} color;
u8 uid;
}Struct_Core2_6C3E0;
/* .data */
Struct_Core2_6C3E0 D_80368B30[] = {
{{0.7f, 0.9f}, 0.5f, {0.1f, 0.1f}, { 0.4f, 0.6f}, {0xFF, 0xFF, 0xFE}, 0},
{{0.8f, 1.2f}, 0.5f, {0.1f, 0.1f}, { 0.9f, 1.8f}, {0xFF, 0xFF, 0xFE}, 1},
{{0.8f, 1.0f}, 0.5f, {0.1f, 0.1f}, { 0.6f, 1.0f}, {0xFF, 0xFF, 0xFE}, 2},
{{0.7f, 0.7f}, 0.5f, {0.4f, 0.4f}, { 1.8f, 1.9f}, {0xFF, 0xFF, 0xFE}, 3},
{{1.5f, 1.5f}, 0.5f, {0.1f, 0.1f}, {12.0f, 12.0f}, {0xFF, 0xFF, 0xFE}, 4}
};
/* .bss */
u8 D_80380A60;
/* .code */
bool __fxRipple_802F3370(f32 position[3], s32 *arg1, bool arg2){
f32 sp1C;
*arg1 = 0;
if(arg2){
position[1] += 1.0f;
} else {
arg2 = func_8024549C(position, 20.0f);
if(!arg2){
return FALSE;
}
}
if(func_80245524(position, arg2, arg1, &sp1C)){
position[1] = sp1C;
}
return TRUE;
}
ParticleEmitter *__fxRipple_create(s32 arg0, f32 position[3], bool arg2){
s32 sp44;
f32 spawn_position[3];
ParticleEmitter *p_emitter;
s32 rgb[3];
Struct_Core2_6C3E0 *var_s0;
ml_vec3f_copy(spawn_position, position);
if(!__fxRipple_802F3370(spawn_position, &sp44, arg2)){
return NULL;
}
spawn_position[1] += 3.0f;
p_emitter = func_802F0EF0(D_80380A60);
particleEmitter_setSprite(p_emitter, ASSET_70C_SPRITE_RIPPLE);
particleEmitter_setDrawMode(p_emitter, PART_EMIT_ROTATABLE);
if(sp44){
func_802EFAB0(p_emitter, sp44, spawn_position[1]);
}
else{
func_802EFAB0(p_emitter, 0, 0.0f);
}
var_s0 = &D_80368B30[arg0];
rgb[0] = (s32) var_s0->color.r;
rgb[1] = (s32) var_s0->color.g;
rgb[2] = (s32) var_s0->color.b;
particleEmitter_setFade(p_emitter, 0.0f, var_s0->fade_out);
particleEmitter_setPosition(p_emitter, spawn_position);
particleEmitter_setRGB(p_emitter, rgb);
particleEmitter_setStartingScaleRange(p_emitter, var_s0->unkC[0], var_s0->unkC[1]);
particleEmitter_setFinalScaleRange(p_emitter, var_s0->unk14[0], var_s0->unk14[1]);
particleEmitter_setParticleLifeTimeRange(p_emitter, var_s0->lifetime.min, var_s0->lifetime.max);
func_802EFF50(p_emitter, 100.0f);
return p_emitter;
}
void fxRipple_802F3554(s32 arg0, f32 position[3]){
ParticleEmitter *p_emitter = __fxRipple_create(arg0, position, 0);
if(p_emitter != NULL){
particleEmitter_emitN(p_emitter, 1);
}
}
void fxRipple_802F3584(s32 arg0, f32 position[3], s32 arg2){
ParticleEmitter *p_emitter = __fxRipple_create(arg0, position, arg2);
if(p_emitter != NULL){
particleEmitter_emitN(p_emitter, 1);
}
}
void fxRipple_free(void){
func_802F1190(D_80380A60);
}
void fxRipple_init(void){
D_80380A60 = func_802F0F78(0x19);
}
ParticleEmitter *fxRipple_802F35FC(s32 arg0, f32 position[3]){
return __fxRipple_create(arg0, position, 0);
}
ParticleEmitter *fxRipple_802F361C(s32 arg0, f32 position[3], s32 arg2){
return __fxRipple_create(arg0, position, arg2);
}
void fxRipple_802F363C(f32 arg0){
func_802F0EAC(func_802F0EF0(D_80380A60), arg0);
}