Files
banjo-kazooie/src/core2/bs/pumpkin.c
2024-11-03 17:19:48 +00:00

572 lines
15 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "core2/ba/model.h"
#include "core2/ba/anim.h"
#include "core2/ba/physics.h"
extern void baanim_playForDuration_loop(s32, f32);
extern void func_8029AD68(f32, s32);
/* .data */
f32 D_80364CF0 = 30.0f;
f32 D_80364CF4 = 500.0f;
f32 D_80364CF8 = 0.44f;
f32 D_80364CFC = 0.2f;
f32 D_80364D00 = 693.5f;
f32 D_80364D04 = -1200.0f;
u8 D_80364D08 = 0;
s16 D_80364D0C[] = {
SFX_54_BANJO_HOO_1,
SFX_55_BANJO_HOO_2,
SFX_56_BANJO_HUI
}; //enum sfx_e
/* .bss */
u8 D_8037D4E0;
s32 D_8037D4E4;
f32 D_8037D4E8[3];
f32 D_8037D4F4;
/* .code */
void func_802B21D0(void) {
func_8030EB00(D_80364D0C[D_80364D08], 1.35f, 1.45f);
D_80364D08++;
if (D_80364D08 >= 3) {
D_80364D08 = 0;
}
}
void func_802B223C(void) {
f32 sp1C;
sp1C = bastick_getZonePosition();
if (bastick_getZone() == 0) {
baphysics_set_target_horizontal_velocity(0.0f);
return;
}
baphysics_set_target_horizontal_velocity(ml_interpolate_f(sp1C, D_80364CF0, D_80364CF4));
}
void func_802B229C(void) {
if (!bspumpkin_inSet(bs_getNextState())) {
bastick_resetZones();
func_8029E070(0);
func_8029E064(0);
baflag_clear(BA_FLAG_3);
baflag_clear(BA_FLAG_4);
func_80293D74();
}
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
}
int bspumpkin_inSet(s32 move_indx){
return (move_indx == BS_48_PUMPKIN_IDLE)
|| (move_indx == BS_49_PUMPKIN_WALK)
|| (move_indx == BS_4A_PUMPKIN_JUMP)
|| (move_indx == BS_4B_PUMPKIN_FALL)
|| (move_indx == BS_4D_PUMPKIN_OW)
|| (move_indx == BS_4E_PUMPKIN_DIE)
|| (move_indx == BS_8F_PUMPKIN_LOCKED)
|| (move_indx == BS_93_PUMPKIN_DRONE);
}
void bspumpkin_idle_init(void) {
baanim_playForDuration_loop(ASSET_A0_ANIM_BSPUMPKIN_WALK, 0.8f);
func_8029C7F4(1, 1, 1, BA_PHYSICS_NORMAL);
baphysics_set_target_horizontal_velocity(0.0f);
pitch_setAngVel(1000.0f, 12.0f);
roll_setAngularVelocity(1000.0f, 12.0f);
func_80293D48(50.0f, 25.0f);
baflag_set(BA_FLAG_3);
baflag_set(BA_FLAG_4);
func_802900B4();
}
void bspumpkin_idle_update(void) {
s32 next_state;
next_state = 0;
if (player_shouldFall()) {
next_state = BS_4B_PUMPKIN_FALL;
}
if (bainput_should_look_first_person_camera()) {
next_state = badrone_look();
}
if (bastick_getZone() > 0) {
next_state = BS_49_PUMPKIN_WALK;
}
if (bakey_pressed(BUTTON_A)) {
next_state = BS_4A_PUMPKIN_JUMP;
}
bs_setState(next_state);
}
void bspumpkin_idle_end(void){
func_802B229C();
func_802900FC();
}
void bspumpkin_walk_init(void) {
AnimCtrl *anim_ctrl;
anim_ctrl = baanim_getAnimCtrlPtr();
anctrl_reset(anim_ctrl);
anctrl_setIndex(anim_ctrl, ASSET_A0_ANIM_BSPUMPKIN_WALK);
anctrl_setDuration(anim_ctrl, 0.8f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_LOOP);
anctrl_start(anim_ctrl, "bspumpkin.c", 0x11D);
func_8029C7F4(2, 1, 1, BA_PHYSICS_NORMAL);
baanim_setVelocityMapRanges(D_80364CF0, D_80364CF4, D_80364CF8, D_80364CFC);
func_802900B4();
}
void bspumpkin_walk_update(void) {
s32 next_state;
next_state = 0;
func_802B223C();
func_8029AD68(0.3f, 4);
if ((bastick_getZone() == 0) && baphysics_is_slower_than(1.0f)) {
next_state = BS_48_PUMPKIN_IDLE;
}
if (player_shouldFall()) {
next_state = BS_4B_PUMPKIN_FALL;
}
if (bakey_pressed(BUTTON_A)) {
next_state = BS_4A_PUMPKIN_JUMP;
}
bs_setState(next_state);
}
void bspumpkin_walk_end(void){
func_802B229C();
func_802900FC();
}
void bspumpkin_jump_init(void) {
AnimCtrl *anim_ctrl;
anim_ctrl = baanim_getAnimCtrlPtr();
anctrl_reset(anim_ctrl);
anctrl_setIndex(anim_ctrl, ASSET_A1_ANIM_BSPUMPKIN_JUMP);
anctrl_setSubRange(anim_ctrl, 0.0f, 0.3941f);
anctrl_setDuration(anim_ctrl, 1.2f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
anctrl_start(anim_ctrl, "bspumpkin.c", 0x16C);
func_8029C7F4(1, 1, 3, BA_PHYSICS_AIRBORN);
if (bastick_distance() != 0.0f) {
yaw_setIdeal(bastick_getAngleRelativeToBanjo());
}
baphysics_set_target_yaw(yaw_getIdeal());
func_802B223C();
baphysics_set_horizontal_velocity(yaw_getIdeal(), baphysics_get_target_horizontal_velocity());
baphysics_set_vertical_velocity(D_80364D00);
baphysics_set_gravity(D_80364D04);
func_802B21D0();
D_8037D4E0 = 0;
}
void bspumpkin_jump_update(void) {
s32 next_state;
AnimCtrl *anim_ctrl;
f32 sp1C[3];
next_state = 0;
anim_ctrl = baanim_getAnimCtrlPtr();
func_802B223C();
baphysics_get_velocity(sp1C);
if (bakey_released(BUTTON_A) && sp1C[1] > 0.0f) {
baphysics_reset_gravity();
}
switch (D_8037D4E0) {
case 0:
if (baphysics_get_vertical_velocity() < 0.0f) {
if (func_8028B254(130)) {
baeyes_close();
anctrl_setDuration(anim_ctrl, 0.7f);
anctrl_setSubRange(anim_ctrl, 0.0f, 0.8059f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4E0 = 2;
} else {
anctrl_setSubRange(anim_ctrl, 0.0f, 0.662f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4E0 = 1;
}
}
break;
case 1:
if (func_8028B254(130)) {
baeyes_close();
anctrl_setSubRange(anim_ctrl, 0.0f, 0.8059f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4E0 = 2;
}
break;
case 2:
if (player_isStable()) {
func_8029AE48();
anctrl_setSubRange(anim_ctrl, 0.0f, 1.0f);
anctrl_setDuration(anim_ctrl, 1.2f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4E0 = 3;
}
break;
case 3:
if (anctrl_isStopped(anim_ctrl)) {
baeyes_open();
baphysics_set_target_horizontal_velocity(0.0f);
next_state = BS_48_PUMPKIN_IDLE;
}
break;
}
if (player_isStable()) {
if (bastick_getZone() > 0) {
next_state = BS_49_PUMPKIN_WALK;
}
if (bakey_pressed(BUTTON_A)) {
next_state = BS_4A_PUMPKIN_JUMP;
}
}
bs_setState(next_state);
}
void bspumpkin_jump_end(void){
baeyes_open();
baphysics_reset_gravity();
func_802B229C();
}
void bspumpkin_fall_init(void) {
AnimCtrl *anim_ctrl;
anim_ctrl = baanim_getAnimCtrlPtr();
D_8037D4E4 = 0;
anctrl_reset(anim_ctrl);
anctrl_setIndex(anim_ctrl, ASSET_A1_ANIM_BSPUMPKIN_JUMP);
anctrl_setStart(anim_ctrl, 0.662f);
anctrl_setDuration(anim_ctrl, 0.7f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_STOPPED);
anctrl_start(anim_ctrl, "bspumpkin.c", 0x1F1);
func_8029C7F4(1, 1, 3, BA_PHYSICS_AIRBORN);
D_8037D4E0 = 0;
}
void bspumpkin_fall_update(void) {
s32 next_state;
AnimCtrl *anim_ctrl;
f32 sp1C[3];
next_state = 0;
anim_ctrl = baanim_getAnimCtrlPtr();
if (D_8037D4E4) {
func_802B223C();
}
baphysics_get_velocity(sp1C);
switch (D_8037D4E0) {
case 0:
if (func_8028B254(130)) {
anctrl_setSubRange(anim_ctrl, 0.0f, 0.8059f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4E0 = 1;
}
break;
case 1:
if (player_isStable()) {
func_8029AE48();
baphysics_set_target_horizontal_velocity(0.0f);
anctrl_setSubRange(anim_ctrl, 0.0f, 1.0f);
anctrl_setDuration(anim_ctrl, 1.2f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4E0 = 2;
}
break;
case 2:
break;
}
if (player_isStable() && ((bastick_getZone() > 0) || (D_8037D4E0 == 2 && anctrl_isStopped(anim_ctrl)))) {
if (baflag_isTrue(BA_FLAG_19_SHOULD_TRANSFORM)) {
next_state = badrone_transform();
} else {
next_state = BS_48_PUMPKIN_IDLE;
}
}
bs_setState(next_state);
}
void bspumpkin_fall_end(void){
func_802B229C();
}
void func_802B2BF0(void) {
func_8029656C(D_8037D4E8);
func_8028FAB0(D_8037D4E8);
baanim_playForDuration_loop(ASSET_A0_ANIM_BSPUMPKIN_WALK, 0.8f);
func_8029C7F4(1, 1, 2, BA_PHYSICS_FREEZE);
func_80294378(6);
batimer_set(0, 0.0f);
}
void func_802B2C58(void) {
f32 sp3C;
f32 sp38;
f32 sp34;
f32 sp28[3];
batimer_increment(0);
sp34 = batimer_get(0);
sp38 = yaw_getIdeal();
sp3C = ml_map_f(sp34, 0.0f, 2.3f, 0.0f, 45.0f);
yaw_setIdeal(mlNormalizeAngle(sp38 + sp3C));
yaw_applyIdeal();
baModel_setScale(ml_map_f(sp34, 0.0f, 2.3f, 1.0f, 0.3f));
ml_vec3f_copy(sp28, D_8037D4E8);
sp28[1] = ml_map_f(sp34, 0.0f, 2.3f, D_8037D4E8[1], D_8037D4E8[1] - 50.0);
func_8028FAB0(sp28);
}
void func_802B2D50(void) {
func_80294378(1);
baModel_setScale(1.0f);
}
void __bspumpkin_bounce_init(s32 arg0) {
AnimCtrl *anim_ctrl;
f32 sp38;
f32 plyr_pos[3];
f32 sp20[3];
anim_ctrl = baanim_getAnimCtrlPtr();
anctrl_reset(anim_ctrl);
anctrl_setIndex(anim_ctrl, ASSET_236_ANIM_BSPUMPKIN_REBOUND);
anctrl_setDuration(anim_ctrl, 1.3f);
anctrl_setSubRange(anim_ctrl, 0.0f, 0.45f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
anctrl_start(anim_ctrl, "bspumpkin.c", 0x2AB);
if (arg0 == 1) {
func_8030E58C(SFX_38_BANJO_AYE_1, 1.8f);
} else {
func_8030E58C(SFX_56_BANJO_HUI, 1.8f);
}
_player_getPosition(plyr_pos);
func_80294980(sp20);
func_80257F18(sp20, plyr_pos, &sp38);
yaw_setIdeal(mlNormalizeAngle(sp38 + 180.0f));
yaw_applyIdeal();
baphysics_set_target_horizontal_velocity(200.0f);
baphysics_set_target_yaw(sp38);
baphysics_set_horizontal_velocity(sp38, baphysics_get_target_horizontal_velocity());
func_8029C7F4(1, 1, 2, BA_PHYSICS_LOCKED_ROTATION);
baphysics_set_vertical_velocity(510.0f);
baphysics_set_gravity(-1200.0f);
baMarker_collisionOff();
baeyes_close();
D_8037D4E0 = 0;
}
void __bspumpkin_bounce_update(void) {
s32 next_state;
next_state = 0;
if (baanim_isAt(0.61f)) {
baeyes_open();
}
switch (D_8037D4E0) {
case 0:
if (func_8028B254(90)) {
baanim_setEndAndDuration(1.0f, 0.5f);
func_8029AE48();
D_8037D4E0 = 1;
}
break;
case 1:
if (baanim_isStopped()) {
next_state = BS_48_PUMPKIN_IDLE;
}
break;
}
bs_setState(next_state);
}
void __bspumpkin_bounce_end(void) {
func_80297CA8();
baphysics_reset_gravity();
baMarker_collisionOn();
baeyes_open();
func_802B229C();
}
void __bspumpkin_ow_init(void){
__bspumpkin_bounce_init(1);
}
void __bspumpkin_ow_update(void){
__bspumpkin_bounce_update();
}
void __bspumpkin_ow_end(void){
__bspumpkin_bounce_end();
}
void bspumpkin_rebound_init(void){
__bspumpkin_bounce_init(2);
}
void bspumpkin_rebound_update(void){
__bspumpkin_bounce_update();
}
void bspumpkin_rebound_end(void){
__bspumpkin_bounce_end();
}
void bspumpkin_die_init(void) {
AnimCtrl *anim_ctrl;
f32 sp38;
f32 plyr_pos[3];
f32 sp20[3];
anim_ctrl = baanim_getAnimCtrlPtr();
func_8029B930();
anctrl_reset(anim_ctrl);
anctrl_setSmoothTransition(anim_ctrl, 0);
anctrl_setIndex(anim_ctrl, ASSET_188_ANIM_BSPUMPKIN_DIE);
anctrl_setSubRange(anim_ctrl, 0.0f, 0.1439f);
anctrl_setDuration(anim_ctrl, 3.5f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
anctrl_start(anim_ctrl, "bspumpkin.c", 0x32E);
func_8030E58C(SFX_36_BANJO_DOH, 1.8f);
_player_getPosition(plyr_pos);
func_80294980(sp20);
func_80257F18(sp20, plyr_pos, &sp38);
D_8037D4F4 = 250.0f;
yaw_setIdeal(mlNormalizeAngle(sp38 + 180.0f));
yaw_applyIdeal();
baphysics_set_target_horizontal_velocity(D_8037D4F4);
baphysics_set_target_yaw(sp38);
baphysics_set_horizontal_velocity(sp38, baphysics_get_target_horizontal_velocity());
func_8029C7F4(1, 1, 2, BA_PHYSICS_LOCKED_ROTATION);
baphysics_set_vertical_velocity(510.0f);
baphysics_set_gravity(-1200.0f);
pitch_setAngVel(1000.0f, 12.0f);
func_802914CC(0xD);
ncDynamicCamD_func_802BF2C0(30.0f);
func_8029C984();
baMarker_collisionOff();
baeyes_close();
batimer_set(1, 2.9f);
D_8037D4E0 = 0;
}
void bspumpkin_die_update(void){
baphysics_set_target_horizontal_velocity(D_8037D4F4);
func_80299628(0);
switch(D_8037D4E0){
case 0://L802B3284
if(func_8028B254(90)) {
baanim_setEnd(0.1571f);
D_8037D4E0 = 1;
}
break;
case 1://L802B32AC
if(player_isStable()) {
func_8029AE48();
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
baanim_setEndAndDuration(0.2f, 2.9f);
D_8037D4E0 = 2;
}
break;
case 2://L802B3300
if(baanim_isStopped()) {
baphysics_set_vertical_velocity(400.0f);
baanim_setEnd(0.355f);
D_8037D4E0 = 3;
}
break;
case 3://L802B3338
D_8037D4F4 = ml_max_f(0.0f, D_8037D4F4 - 10.0f);
if (func_8028B254(90)) {
baanim_setEnd(0.36f);
D_8037D4E0 = 4;
}
break;
case 4://L802B3384
D_8037D4F4 = ml_max_f(0.0f, D_8037D4F4 - 10.0f);
if (player_isStable()) {
func_8029AE48();
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
baanim_setEnd(1.0f);
D_8037D4E0 = 5;
}
break;
case 5://L802B33F4
D_8037D4F4 = ml_max_f(0.0f, D_8037D4F4 - 10.0f);
break;
}
if (batimer_decrement(1) != 0) {
func_8029B890();
}
bs_setState(0);
}
void bspumpkin_die_end(void) {
func_802B229C();
core1_ce60_incOrDecCounter(FALSE);
baphysics_reset_gravity();
pitch_setIdeal(0.0f);
roll_setIdeal(0.0f);
baeyes_open();
func_80291548();
}
void func_802B34A0(void) {
baanim_playForDuration_loopSmooth(0xA0, 0.8f);
func_8029C7F4(1, 1, 3, BA_PHYSICS_NORMAL);
baphysics_set_target_horizontal_velocity(0.0f);
func_8029C674();
func_802B3A50();
}
void func_802B34F8(void) {
s32 next_state;
next_state = 0;
func_802B3A50();
func_8029C6D0();
if (func_80298850() == 0) {
next_state = BS_48_PUMPKIN_IDLE;
}
bs_setState(next_state);
}
void func_802B353C(void) {
func_8029C748();
func_802B229C();
}
void bspumpkin_drone_init(void){
bsdrone_init();
}
void bspumpkin_drone_update(void){
bsdrone_update();
}
void bspumpkin_drone_end(void){
bsdrone_end();
func_802B229C();
}