Files
banjo-kazooie/src/core2/bs/jump.c
2024-11-03 17:19:48 +00:00

446 lines
12 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "core2/ba/model.h"
#include "core2/ba/anim.h"
#include "core2/ba/physics.h"
#include "core2/ba/timer.h"
f32 func_80294438(void);
void basfx_playJumpSfx(f32, f32);
f32 bastick_distance(void);
f32 bastick_getAngleRelativeToBanjo(void);
void baanim_playForDuration_loop(s32, f32);
/* .data */
f32 D_80364CD0 = 710.0f;
f32 D_80364CD4 = -1350.0f;
f32 D_80364CD8 = 0.0f;
f32 D_80364CDC = 710.0f;
f32 D_80364CE0 = -1350.0f;
f32 D_80364CE4 = 610.0f;
/* .bss */
u8 D_8037D4C0;
u8 D_8037D4C1;
u8 D_8037D4C2;
/* .code */
void func_802B1100(void){
basfx_playJumpSfx(0.91f, 1.09f);
}
void bsjump_init(void){
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
enum bs_e sp30;
D_8037D4C2 = baflag_isTrue(BA_FLAG_2_ON_SPRING_PAD);
sp30 = bs_getPrevState();
if(bsclimb_inSet(sp30)){
climbRelease();
}
if(sp30 == BS_11_BPECK){
anctrl_setSubRange(aCtrl, 0.0f, 0.6667f);
anctrl_setStart(aCtrl, 0.5042f);
anctrl_setDuration(aCtrl, 8.0f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
D_8037D4C0 = 1;
}
else {
D_8037D4C1 = (sp30 == BS_2D_SWIM_IDLE) || (sp30 == BS_2E_SWIM);
anctrl_reset(aCtrl);
anctrl_setIndex(aCtrl, ASSET_8_ANIM_BSJUMP);
anctrl_setDuration(aCtrl, 1.9f);
anctrl_setTransitionDuration(aCtrl, 0.134f);
anctrl_setStart(aCtrl, 0.3f);
anctrl_setSubRange(aCtrl, 0.0f, 0.5042f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsjump.c", 0x95);
func_8029C7F4(1,1,3, BA_PHYSICS_AIRBORN);
if(bastick_distance() != 0.0f){
yaw_setIdeal(bastick_getAngleRelativeToBanjo());
}
baphysics_set_target_yaw(yaw_getIdeal());
func_802B6FA8();
baphysics_set_horizontal_velocity(yaw_getIdeal(), baphysics_get_target_horizontal_velocity());
if(D_8037D4C1){
baphysics_set_vertical_velocity(D_80364CE4);
} else {
baphysics_set_vertical_velocity(D_80364CD0);
}
baphysics_set_gravity(D_80364CD4);
D_8037D4C0 = 0;
if(D_8037D4C2){
func_8030E6D4(SFX_33_BANJO_AHOO);
} else{
func_802B1100();
}
}//L802B1340
}
void bsjump_update(void){
enum bs_e sp34 = 0;
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
f32 velocity[3];
if(D_8037D4C2)
func_8029C348();
if(baflag_isTrue(BA_FLAG_F)){
baphysics_reset_horizontal_velocity();
}else{
func_802B6FA8();
}
baphysics_get_velocity(velocity);
if((bakey_released(BUTTON_A) && 0.0f < velocity[1] && !D_8037D4C2) || !can_control_jump_height()){
baphysics_reset_gravity();
}
switch(D_8037D4C0){
case 0://L802B1428
if(anctrl_isStopped(aCtrl)){
anctrl_setSubRange(aCtrl, 0.0f, 0.6667);
anctrl_setDuration(aCtrl, 4.0f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
D_8037D4C0 = 1;
}
if(func_8028B254(0x82)){
anctrl_setSubRange(aCtrl, 0.0f, 1.0f);
anctrl_setDuration(aCtrl, 1.4f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
D_8037D4C0 = 2;
}
break;
case 1://L802B14B4
if( 500.0f < (player_getYPosition() - func_80294438())){
sp34 = BS_2F_FALL;
}
if(D_8037D4C2){
D_8037D4C2 = 0;
sp34 = BS_BSHOCK_CHARGE;
}
if(func_8028B254(0x5A)){
anctrl_setSubRange(aCtrl, 0.0, 1.0f);
anctrl_setDuration(aCtrl, 2.0f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
D_8037D4C0 = 2;
}
break;
case 2:
break;
}//L802B1548
if(player_isFallTumbling())
sp34 = BS_3D_FALL_TUMBLING;
if(bakey_released(BUTTON_A))
D_8037D4C2 = 0;
if(bainput_should_feathery_flap())
sp34 = BS_BFLAP;
if(bainput_should_peck())
sp34 = BS_11_BPECK;
if(bainput_should_beak_bust())
sp34 = BS_F_BBUSTER;
if(player_isStable()){
func_8029C5E8();
sp34 = BS_20_LANDING;
}
if(velocity[1] < 0.0f && player_inWater())
sp34 = BS_4C_LANDING_IN_WATER;
bs_setState(sp34);
}
void bsjump_end(void){
if(ability_hasLearned(ABILITY_A_HOLD_A_JUMP_HIGHER))
ability_use(0);
if(bs_getNextState() != BS_11_BPECK)
baphysics_reset_gravity();
}
void bsjump_fall_init(void){
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
int sp20;
if(baflag_isTrue(BA_FLAG_7_TOUCHING_JIGGY) && 700.0f < baphysics_get_vertical_velocity())
baphysics_set_vertical_velocity(700.0f);
sp20 = (bs_getPrevState() == BS_12_BFLIP)? 0 : 1;
anctrl_reset(aCtrl);
anctrl_setSmoothTransition(aCtrl, sp20);
anctrl_setIndex(aCtrl, ASSET_B0_ANIM_BSJUMP_FALL);
anctrl_setTransitionDuration(aCtrl, 0.3f);
anctrl_setDuration(aCtrl, 0.38f);
anctrl_start(aCtrl, "bsjump.c", 0x188);
func_8029C7F4(1,1,3, BA_PHYSICS_AIRBORN);
D_8037D4C0 = 0;
}
void bsjump_fall_update(void){
enum bs_e sp2C = 0;
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
f32 player_velocity[3];
if(baflag_isTrue(BA_FLAG_F))
baphysics_reset_horizontal_velocity();
else
func_802B6FA8();
baphysics_get_velocity(player_velocity);
switch(D_8037D4C0){
case 0://L802B17B8
if(func_8028B254(0x5a)){
anctrl_reset(aCtrl);
anctrl_setIndex(aCtrl, ASSET_8_ANIM_BSJUMP);
anctrl_setStart(aCtrl, 0.6667f);
anctrl_setDuration(aCtrl, 2.0f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsjump.c", 0x1b5);
D_8037D4C0 = 1;
}
break;
case 1:
break;
}//L802B1824
if(baflag_isFalse(BA_FLAG_F)){
if(player_isFallTumbling())
sp2C = BS_3D_FALL_TUMBLING;
if(bainput_should_feathery_flap() && baflag_isFalse(BA_FLAG_5_HAS_PECKED))
sp2C = BS_BFLAP;
if(bainput_should_peck())
sp2C = BS_11_BPECK;
if(bainput_should_beak_bust())
sp2C = BS_F_BBUSTER;
if(player_inWater())
sp2C = BS_4C_LANDING_IN_WATER;
}
else if(player_inWater()){
func_8029CCC4();
if(baflag_isTrue(BA_FLAG_6) || baflag_isTrue(BA_FLAG_14_LOSE_BOGGY_RACE)){
sp2C = BS_D_TIMEOUT;
}
}//L802B18E8
if(player_isStable()){
func_8029C5E8();
sp2C = BS_20_LANDING;
}
bs_setState(sp2C);
}
void bsjump_fall_end(void){}
void func_802B1928(void) {
AnimCtrl *anim_ctrl;
anim_ctrl = baanim_getAnimCtrlPtr();
climbRelease();
anctrl_reset(anim_ctrl);
anctrl_setIndex(anim_ctrl, ASSET_8_ANIM_BSJUMP);
anctrl_setDuration(anim_ctrl, 1.9f);
anctrl_setTransitionDuration(anim_ctrl, 0.134f);
anctrl_setStart(anim_ctrl, 0.3f);
anctrl_setSubRange(anim_ctrl, 0.0f, 0.5042f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
anctrl_start(anim_ctrl, "bsjump.c", 0x201);
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
yaw_setUpdateState(1);
func_8029957C(3);
baphysics_set_type(BA_PHYSICS_LOCKED_ROTATION);
baphysics_set_target_yaw(yaw_getIdeal());
baphysics_set_target_horizontal_velocity(60.0f);
baphysics_set_horizontal_velocity(yaw_getIdeal(), baphysics_get_target_horizontal_velocity());
baphysics_set_vertical_velocity(D_80364CDC);
baphysics_set_gravity(D_80364CE0);
func_80294378(6);
D_8037D4C0 = 0;
func_802B1100();
}
void func_802B1A54(void) {
s32 next_state;
AnimCtrl *anim_ctrl;
f32 velocity[3];
next_state = 0;
anim_ctrl = baanim_getAnimCtrlPtr();
baphysics_get_velocity(velocity);
if (velocity[1] < 0.0f) {
func_80294378(1);
}
switch (D_8037D4C0) {
case 0:
if (anctrl_isStopped(anim_ctrl)) {
anctrl_setSubRange(anim_ctrl, 0.0f, 0.6667f);
anctrl_setDuration(anim_ctrl, 4.0f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4C0 = 1;
}
if (func_8028B254(130)) {
anctrl_setSubRange(anim_ctrl, 0.0f, 1.0f);
anctrl_setDuration(anim_ctrl, 1.4f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4C0 = 2;
}
break;
case 1:
if (func_8028B254(90)) {
anctrl_setSubRange(anim_ctrl, 0.0f, 1.0f);
anctrl_setDuration(anim_ctrl, 2.0f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4C0 = 2;
}
break;
case 2:
break;
}
if (player_isStable()) {
func_8029C5E8();
next_state = BS_20_LANDING;
}
bs_setState(next_state);
}
void func_802B1BCC(void){
func_80294378(1);
baphysics_reset_gravity();
}
void func_802B1BF4(void) {
AnimCtrl *anim_ctrl;
bool smooth_transition;
anim_ctrl = baanim_getAnimCtrlPtr();
smooth_transition = TRUE;
if(bs_getPrevState() == BS_12_BFLIP){
smooth_transition = FALSE;
}
anctrl_reset(anim_ctrl);
anctrl_setSmoothTransition(anim_ctrl, smooth_transition);
anctrl_setIndex(anim_ctrl, ASSET_8_ANIM_BSJUMP);
anctrl_setTransitionDuration(anim_ctrl, 0.3f);
anctrl_setDuration(anim_ctrl, 1.9f);
anctrl_setStart(anim_ctrl, 0.6667f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_STOPPED);
anctrl_start(anim_ctrl, "bsjump.c", 0x298);
yaw_setIdeal(func_8029B41C());
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
yaw_setUpdateState(1);
func_8029957C(3);
baphysics_set_type(BA_PHYSICS_AIRBORN);
baphysics_set_target_horizontal_velocity(0.0f);
baphysics_set_velocity(0);
D_8037D4C0 = 0;
baMarker_collisionOff();
}
void func_802B1CF8(void) {
enum bs_e next_state;
AnimCtrl *anim_ctrl;
f32 velocity[3];
next_state = 0;
anim_ctrl = baanim_getAnimCtrlPtr();
baphysics_get_velocity(velocity);
switch (D_8037D4C0) {
case 0:
if (func_8028B254(90)) {
anctrl_setSubRange(anim_ctrl, 0.0f, 1.0f);
anctrl_setDuration(anim_ctrl, 2.0f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
D_8037D4C0 = 1;
}
break;
case 1:
break;
}
if (player_isStable() != 0) {
next_state = 1;
}
bs_setState(next_state);
}
void func_802B1DA4(void){
baMarker_collisionOn();
}
bool bsjump_jumpingFromWater(void){
return D_8037D4C1;
}
void bsjump_tumble_init(void){
baanim_playForDuration_loop(ASSET_68_ANIM_BSJUMP_TUMBLE, 0.35f);
func_8029C7F4(1,1,3, BA_PHYSICS_AIRBORN);
baModel_setYDisplacement(60.0f);
if(bafalldamage_get_state() == 1){
batimer_set(0, 0.5f);
batimer_set(1, 0.41f);
basfx_80299CF4(SFX_52_BANJO_YAH_OH, 1.0f, 22000);
}else{
batimer_set(0, 0.0f);
batimer_set(1, 0.01f);
}
D_8037D4C0 = 0;
}
void bsjump_tumble_update(void){
enum bs_e sp1C = 0;
if(batimer_decrement(1))
basfx_80299CF4(SFX_63_BANJO_UWAAAAOOH, 1.0f, 32000);
batimer_decrement(0);
func_802B6FA8();
if(batimer_isZero(1)){
pitch_setIdeal(pitch_getIdeal() + 20.0f);
}
if(batimer_isNonzero(0)){
if(bainput_should_feathery_flap())
sp1C = BS_BFLAP;
if(bainput_should_peck())
sp1C = BS_11_BPECK;
if(bainput_should_beak_bust())
sp1C = BS_F_BBUSTER;
}//L802B1F2C
if(player_inWater())
sp1C = BS_4C_LANDING_IN_WATER;
if(player_isStable())
sp1C = BS_SPLAT;
bs_setState(sp1C);
}
void bsjump_tumble_end(void){
enum bs_e next_state = bs_getNextState();
if( next_state == BS_F_BBUSTER
|| next_state == BS_BFLAP
|| next_state == BS_11_BPECK
){
bafalldamage_set_state(3);
}
func_8029CB84();
baModel_setYDisplacement(0.0f);
basfx_80299E6C();
}