Files
banjo-kazooie/src/RBB/ch/dolphin.c
2024-11-03 17:19:48 +00:00

116 lines
3.7 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
extern s32 func_802EDD8C(f32 (*)[3], f32, f32);
void func_8038B900(Actor *this);
/* .data */
ActorInfo RBB_D_80390AB0 = {
0x30, 0x1C8, 0x41C, 0x0, NULL,
NULL, func_8038B900, actor_draw,
0, 0, 0.0f, 0
};
/* .code */
void func_8038B880(Actor *this, s32 new_state){
if(new_state == 1)
skeletalAnim_set(this->unk148, ASSET_13F_ANIM_SNORKEL_STUCK, 0.0f, 5.5f);
if(new_state == 2)
skeletalAnim_swap(this->unk148, ASSET_13E_ANIM_SNORKEL_SWIM, 1.0f, 0.65f);
this->state = new_state;
}
void func_8038B900(Actor *this){
f32 sp5C;
f32 sp58;
f32 sp54;
f32 sp48[3];
ParticleEmitter *other;
this->marker->propPtr->unk8_3 = 1;
if(this->marker->unk14_21){
sp54 = skeletalAnim_getProgress(this->unk148);
if( ( globalTimer_getTime() & (1 << 4) )
&& ( globalTimer_getTime() & (1 << 2) )
&& ( randf() < 0.90 )
){
if( ( this->state == 3
&& (0.255 <= sp54 && sp54 <= 0.856)
)
|| ( this->state == 1
&& ( (0.053 <= sp54 && sp54 <= 0.35)
|| (0.39 <= sp54 && sp54 <= 0.44999999999999996)
|| (0.45999999999999996 <= sp54 && sp54 <= 0.52)
|| (0.54 <= sp54 && sp54 <= 0.73)
|| (0.76 <= sp54 && sp54 <= 0.8200000000000001)
|| (0.84 <= sp54 && sp54 <= 0.9)
|| (0.94 <= sp54 && sp54 <= 1.0)
)
)
){//L8038BB24
func_8034A174(this->marker->unk44, 5, sp48);
other = func_802EDD8C(&sp48, 0.0f, -1300.0f);
particleEmitter_setStartingScaleRange(other, 0.04f, 0.04f);
particleEmitter_setFinalScaleRange(other, 0.18f, 0.18f);
particleEmitter_setSpawnPositionRange(other, -10.0f, 0.0f, -10.0f, 10.0f, 20.0f, 10.0f);
particleEmitter_setParticleVelocityRange(other, 0.0f, 31.0f, 0.0f, 0.0f, 37.0f, 0.0f);
particleEmitter_emitN(other, 1);
}
}
}////L8038BBFC
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
this->position_x = -5100.0f;
this->position_y = -2600.0f;
this->position_z = 1460.0f;
this->yaw = 0.0f;
func_8038B880(this, 1);
if(jiggyscore_isSpawned(JIGGY_53_RBB_SNORKEL)){
marker_despawn(this->marker);
}
}
else{//L8038BC74
skeletalAnim_getProgressRange(this->unk148, &sp5C, &sp58);
if( sp5C < 0.22 && 0.22 <= sp58 ){
func_8030E988(SFX_D1_SNORKEL_WAH, randf2(0.8f, 0.9f), 15000, this->position, 1500.0f, 2000.0f);
}
if( sp5C < 0.54 && 0.54 <= sp58 ){
func_8030E988(SFX_D1_SNORKEL_WAH, randf2(0.9f, 1.0f), 19000, this->position, 1500.0f, 2000.0f);
}
if(this->state == 1){
if( !this->has_met_before
&& func_80329530(this, 0x258)
&& !player_movementGroup()
){
gcdialog_showText(0xb9b, 4, 0, 0, 0, 0);
this->has_met_before = TRUE;
}
}
if(this->state == 1){
if(mapSpecificFlags_get(4))
func_8038B880(this, 2);
}
if(this->state == 2){
if(jiggyscore_isSpawned(JIGGY_53_RBB_SNORKEL))
func_8038B880(this, 3);
}
if(this->state == 3){
actor_update_func_80326224(this);
if(0.99 < this->unk48){
mapSpecificFlags_set(4, FALSE);
marker_despawn(this->marker);
}
}
}//L8038BE90
}