104 lines
2.3 KiB
C
104 lines
2.3 KiB
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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extern void func_8035644C(s32);
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typedef struct {
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s32 unk0;
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}ActorLocal_Core2_59A80;
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void func_802E0B10(Actor *this);
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s32 func_802E0CB0(Actor *this);
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/* .data */
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ActorInfo D_803685A0 = {
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0x39, 0x2D, 0x41A,
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0, NULL,
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func_802E0B10, func_80326224, func_80325934,
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2000, 0, 0.0f, 0
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};
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/* .bss */
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s32 D_8037E610;
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/* .code */
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void func_802E0A10(ActorMarker *marker, ActorMarker *other_marker){
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Actor *this;
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this = marker_getActor(marker);
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mumboscore_set(func_802E0CB0(this), TRUE);
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func_8030E760(0x401, 1.0f, 0x7fff);
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timedFunc_set_1(0.75f, func_8035644C, 4);
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func_802F3AC0(&marker->propPtr->x);
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item_inc(ITEM_1C_MUMBO_TOKEN);
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marker_despawn(marker);
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}
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s32 func_802E0A90(Actor *this){
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s32 id;
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s32 sp18[3];
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map_get();
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sp18[0] = (s32)this->position[0];
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sp18[1] = (s32)this->position[1];
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sp18[2] = (s32)this->position[2];
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id = func_80307164(sp18, this);
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if(id < 0){
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return 0;
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}
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else{
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return func_80306DBC(id) - 199;
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}
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}
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void func_802E0B10(Actor *this){
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ActorLocal_Core2_59A80 *local;
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f32 sp28[3];
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local = (ActorLocal_Core2_59A80 *)&this->local;
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if(!this->initialized){
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this->initialized = TRUE;
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if(local->unk0 == NULL){
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if(!this->unk44_2){
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local->unk0 = D_8037E610;
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}
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else{
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local->unk0 = func_802E0A90(this);
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}
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}
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if( mumboscore_get(local->unk0)
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|| func_803203FC(1)
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|| func_803203FC(2)
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|| func_803203FC(0x1F)
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){
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marker_despawn(this->marker);
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return;
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}
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}//L802E0BD4
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if(!func_8032BBE8(this)){
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marker_setCollisionScripts(this->marker, func_802E0A10, NULL, NULL);
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}
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if(this->marker->unk14_21 && randf() < 0.1){
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sp28[0] = this->position[0] + randf2(-30.0f, 30.0f);
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sp28[1] = this->position[1] + randf2(25.0f, 55.0f);
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sp28[2] = this->position[2] + randf2(-30.0f, 30.0f);
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func_803525A0(sp28);
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}
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}
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s32 func_802E0CB0(Actor *this){
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ActorLocal_Core2_59A80 *local;
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f32 sp28[3];
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local = (ActorLocal_Core2_59A80 *)&this->local;
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return local->unk0;
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}
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void func_802E0CB8(s32 mumbo_token_id){
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D_8037E610 = mumbo_token_id;
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}
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