401 lines
13 KiB
C
401 lines
13 KiB
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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extern bool func_80259254(f32[3], f32, f32, f32);
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void func_802CBAAC(Actor *this);
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/* .data */
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ActorAnimationInfo D_80367010[] ={
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{ 0, 0.0f},
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{0x1DA, 0.8f},
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{ 0x2C, 2.0f},
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{ 0x2C, 1.4f},
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{ 0x2C, 0.7f},
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{ 0x96, 0.5f},
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{ 0x97, 0.8f},
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{0x155, 0.55f},
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{ 0x2C, 1.4f},
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{ 0x2C, 4.0f}
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};
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ActorAnimationInfo D_80367060[] = {
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{0x000, 0.0f},
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{0x1DB, 0.8f},
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{0x156, 2.0f},
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{0x156, 1.4f},
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{0x156, 0.7f},
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{0x158, 0.5f},
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{0x157, 0.8f},
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{0x159, 0.55f},
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{0x156, 1.4f},
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{0x156, 2.0f}
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};
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/* .code */
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void func_802CB040(Actor *this) {
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this->unk28 = randf2(1.5f, 2.3f);
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}
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void func_802CB078(Actor *this) {
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u32 temp_t9;
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if ((this->modelCacheIndex != 0xF2) || func_8038B550()) {
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temp_t9 = (u32) this->unk38_31 >> 0x16;
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if (this->unk38_31 != 0) {
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this->unk38_31--;
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return;
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}
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else{
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if( func_80329530(this, 1500)
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&& ( (this->modelCacheIndex == 0xF2) || func_803292E0(this))
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) {
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this->unk28 = 0.0f;
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func_80328A84(this, 3U);
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}
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}
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}
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}
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void func_802CB140(Actor *this) {
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func_80328A84(this, 2U);
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func_802CB040(this);
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func_80328CEC(this, (s32) this->yaw_ideal, 135, 175);
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this->unk38_31 = 150;
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}
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void func_802CB1A4(ActorMarker *marker, ActorMarker *other){
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Actor *this;
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this = marker_getActor(marker);
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if ((this->state == 4) && func_803294F0(this, 80, func_80329784(this))) {
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FUNC_8030E8B4(SFX_1E_HITTING_AN_ENEMY_2, 1.0f, 28000, this->position, 950, 1900);
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func_802CB140(this);
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func_80328A84(this, 1);
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}
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}
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void func_802CB22C(ActorMarker *marker, ActorMarker *other) {
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Actor *this;
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this = marker_getActor(marker);
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this->unk60 = 3.0f;
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func_80328A84(this, 6);
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actor_playAnimationOnce(this);
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if (marker->unk14_20 == 0x13) {
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FUNC_8030E8B4(SFX_6E_VILE_EGH, 2.0f, 26000, this->position, 950, 1900);
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marker->unk14_20 = 0x16B;
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}
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if (marker->unk14_20 == 0xDD) {
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FUNC_8030E8B4(SFX_6E_VILE_EGH, 2.0f, 26000, this->position, 950, 1900);
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marker->unk14_20 = 0xDE;
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}
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}
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void func_802CB310(ParticleEmitter *p_ctrl, f32 position[3]) {
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particleEmitter_setPosition(p_ctrl, position);
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func_802EFA70(p_ctrl, 2);
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func_802EF9F8(p_ctrl, 0.7f);
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func_802EFA18(p_ctrl, 5);
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func_802EFA20(p_ctrl, 0.8f, 1.0f);
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func_802EF9EC(p_ctrl, 0x1F, 10000);
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particleEmitter_setSpawnIntervalRange(p_ctrl, 0.0f, 0.01f);
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func_802EFEC0(p_ctrl, 3.5f, 3.5f);
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func_802EFA5C(p_ctrl, 0.0f, 0.65f);
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}
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void func_802CB3C8(ParticleEmitter *p_ctrl, f32 position[3], enum asset_e model_id) {
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func_802CB310(p_ctrl, position);
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particleEmitter_setParticleAccelerationRange(p_ctrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
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particleEmitter_setModel(p_ctrl, model_id);
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func_802EFB70(p_ctrl, 0.5f, 0.8f);
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func_802EFE24(p_ctrl, -800.0f, -800.0f, -800.0f, 800.0f, 800.0f, 800.0f);
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particleEmitter_setParticleVelocityRange(p_ctrl, -200.0f, 850.0f, -200.0f, 400.0f, 1000.0f, 400.0f);
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particleEmitter_emitN(p_ctrl, 2);
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}
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void func_802CB4B8(ParticleEmitter *p_ctrl, f32 position[3], enum asset_e model_id) {
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func_802CB310(p_ctrl, position);
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particleEmitter_setParticleAccelerationRange(p_ctrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
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particleEmitter_setModel(p_ctrl, model_id);
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func_802EFB70(p_ctrl, 0.5f, 0.8f);
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func_802EFE24(p_ctrl, -800.0f, -800.0f, -800.0f, 800.0f, 800.0f, 800.0f);
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particleEmitter_setParticleVelocityRange(p_ctrl, -200.0f, 850.0f, -200.0f, 400.0f, 1000.0f, 400.0f);
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particleEmitter_emitN(p_ctrl, 6);
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}
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void func_802CB5A8(ParticleEmitter *p_ctrl, f32 position[3], enum asset_e model_id) {
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func_802CB310(p_ctrl, position);
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particleEmitter_setParticleAccelerationRange(p_ctrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f);
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particleEmitter_setModel(p_ctrl, model_id);
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func_802EFB70(p_ctrl, 1.0f, 1.0f);
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func_802EFE24(p_ctrl, -600.0f, -600.0f, -600.0f, 600.0f, 600.0f, 600.0f);
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particleEmitter_setParticleVelocityRange(p_ctrl, -50.0f, 750.0f, -50.0f, 120.0f, 900.0f, 120.0f);
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particleEmitter_emitN(p_ctrl, 1);
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}
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void func_802CB6A0(void) {
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f32 sp1C[3];
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sp1C[0] = 13814.0f;
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sp1C[1] = 3812.0f;
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sp1C[2] = 0.0f;
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jiggySpawn(0x16U, sp1C);
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}
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void func_802CB6E4(ActorMarker *caller, enum asset_e text_id, s32 model_id){
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if (text_id == 0xD33) {
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func_80324E38(0.0f, 3);
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timed_setCameraToNode(0.0f, 4);
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timedFunc_set_0(0.1f, func_802CB6A0);
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func_80324E88(3.0f);
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func_80324E38(3.0f, 0);
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return;
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}
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levelSpecificFlags_set(0xE, FALSE);
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}
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bool func_802CB76C(ActorMarker *marker, ActorMarker *other) {
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Actor *this;
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this = marker_getActor(marker);
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if ((this->modelCacheIndex == 0xF2) && !func_8038B550()) {
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return FALSE;
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}
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return TRUE;
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}
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void func_802CB7C0(ActorMarker *marker, ActorMarker *other){
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Actor *this;
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f32 sp48[3];
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f32 sp44;
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bool sp40;
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bool sp3C;
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s32 phi_a2;
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ParticleEmitter *p_ctrl;
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this = marker_getActor(marker);
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sp40 = this->modelCacheIndex == 0xF5;
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sp3C = this->modelCacheIndex == 0xF2;
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FUNC_8030E8B4(SFX_79_TICKER_DEATH, 1.0f, 32750, this->position, 950, 1900);
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FUNC_8030E8B4(SFX_79_TICKER_DEATH, 1.0f, 28000, this->position, 950, 1900);
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func_802C3F04(func_802C4140, ACTOR_4C_STEAM, reinterpret_cast(s32, this->position[0]), reinterpret_cast(s32, this->position[1]), reinterpret_cast(s32, this->position[2]));
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this->unk60 = 5.0f;
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marker->collidable = FALSE;
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this->unk138_27 = 1;
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marker_despawn(marker);
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if( map_get() == MAP_B_CC_CLANKERS_CAVERN
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&& func_80259254(this->position, 13778.0f, 0.0f, 3000.0f)
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) {
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this->unk124_9 = 2;
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if( !jiggyscore_isCollected(JIGGY_16_CC_SNIPPETS)
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&& ((func_80326D68(this->position, 0xF5, -1, &sp44) == NULL) || (3000.0f < sp44))) {
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sp48[0] = 13814.0f;
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sp48[1] = 3812.0f;
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sp48[2] = 0.0f;
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func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 0x7FFF);
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func_80324DBC(2.25f, 0xD33, 0xF, sp48, NULL, func_802CB6E4, NULL);
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}
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}
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p_ctrl = partEmitList_pushNew(2);
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phi_a2 = (sp40) ? 0x392 : (sp3C) ? 0x569 : 0x38C;
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func_802CB3C8(p_ctrl, this->position, phi_a2);
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p_ctrl = partEmitList_pushNew(6);
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phi_a2 = (sp40) ? 0x391 : (sp3C) ? 0x568 : 0x38D;
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func_802CB4B8(p_ctrl, this->position, phi_a2);
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p_ctrl = partEmitList_pushNew(1);
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phi_a2 = (sp40) ? 0x390 : (sp3C) ? 0x567 : 0x38E;
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func_802CB5A8(p_ctrl, this->position, phi_a2);
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}
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void func_802CBA34(Actor *this) {
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if (actor_animationIsAt(this, 0.4f)) {
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FUNC_8030E8B4(SFX_3D_TICKER_WALKING, 0.85f, 15000, this->position, 950, 1900);
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}
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if (actor_animationIsAt(this, 0.9f)) {
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FUNC_8030E8B4(SFX_3D_TICKER_WALKING, 1.15f, 15000, this->position, 950, 1900);
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}
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}
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void func_802CBAAC(Actor *this) {
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s32 sp34;
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f32 sp30;
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s32 sp2C;
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static s32 D_803670B0 = 0;
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static s32 D_803670B4 = 0;
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sp34 = func_8023DB5C();
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sp30 = time_getDelta();
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sp2C = this->modelCacheIndex == 0xF5;
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if (!this->unk16C_4) {
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marker_setCollisionScripts(this->marker, func_802CB1A4, func_802CB22C, func_802CB7C0);
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func_803300C0(this->marker, &func_802CB76C);
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this->unk124_0 = this->unk138_31 = FALSE;
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this->unk138_24 = FALSE;
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this->unk16C_4 = TRUE;
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animctrl_setTransitionDuration(this->animctrl, 0.25f);
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if (map_get() == MAP_A_TTC_SANDCASTLE) {
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if (!jiggyscore_isCollected(JIGGY_10_TTC_SANDCASTLE)) {
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mapSpecificFlags_set(1, 0);
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}
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if (func_803203FC(2)) {
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marker_despawn(this->marker);
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return;
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}
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}
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}
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if (func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) != 0) {
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if (this->unkF4_8 != 1) {
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marker_despawn(this->marker);
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return;
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}
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this->yaw_ideal = (f32) func_80329784(this);
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func_80328FB0(this, 4.0f);
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return;
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}
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if( (map_get() == MAP_B_CC_CLANKERS_CAVERN)
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&& !mapSpecificFlags_get(0)
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&& sp2C
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&& !jiggyscore_isCollected(JIGGY_16_CC_SNIPPETS)
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&& func_80329530(this, 500) && !func_80329530(this, 200)
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&& !func_8028ECAC()
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) {
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if ((this->state != 6) && (this->state != 5)) {
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func_80311480(0xD32, 0xF, this->position, NULL, func_802CB6E4, NULL);
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mapSpecificFlags_set(0, TRUE);
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levelSpecificFlags_set(0xE, TRUE);
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this->unk138_24 = TRUE;
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}
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}
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if (map_get() == MAP_A_TTC_SANDCASTLE) {
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if( !mapSpecificFlags_get(0)
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&& levelSpecificFlags_get(2)
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&& !func_803203FC(2)
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&& !jiggyscore_isCollected(JIGGY_10_TTC_SANDCASTLE)
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&& func_80329530(this, 1600)
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) {
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func_80311480(0xA12, 4, this->position, NULL, NULL, NULL);
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mapSpecificFlags_set(0, TRUE);
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} else if (mapSpecificFlags_get(1)) {
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func_80311480(0xA13, 4, this->position, NULL, NULL, NULL);
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mapSpecificFlags_set(1, FALSE);
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}
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}
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if (levelSpecificFlags_get(0xE)) {
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if ((this->state != 8) && (this->state != 9)) {
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func_80328B8C(this, (this->unk138_24) ? 8 : 9, 0.0f, 1);
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this->unk138_24 = FALSE;
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}
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}
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switch(this->state){
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case 1: //L802CBE30
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if (func_80328B38(this, 2, 0.03f)) {
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func_802CB040(this);
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}
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func_802CB078(this);
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break;
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case 9: //L802CBE6C
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if (!levelSpecificFlags_get(0xE)) {
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func_80328B8C(this, 3, 0.0f, 1);
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}
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break;
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case 2: //L802CBE9C
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func_80328FB0(this, 1.0f);
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if( func_8032CA80(this, (this->modelCacheIndex == 0xF2)? 0xD: 0)
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&& func_80329480(this)
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) {
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func_80328CEC(this, (s32) this->yaw, 90, 150);
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}
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func_80328BD4(this, 1, 0.0f, 1, 0.0075f);
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func_802CB078(this);
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break;
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case 3: //L802CBF44
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this->yaw_ideal = (f32) func_80329784(this);
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func_80328FB0(this, 4.0f);
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if (func_80329480(this)) {
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func_80328A84(this, 4);
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this->unk28 = 12.0f;
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}
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break;
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case 8: //L802CBF9C
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this->yaw_ideal = func_80329784(this) + 90.0;
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func_80328FB0(this, 4.0f);
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if (func_80329480(this)) {
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func_80328A84(this, 9);
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this->unk28 = 12.0f;
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} else if (!levelSpecificFlags_get(0xE)) {
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func_80328B8C(this, 3, 0.0f, 1);
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}
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break;
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case 4: //L802CC024
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if ((func_8023DB5C() & 0xF) == 9) {
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this->yaw_ideal = (f32) func_80329784(this);
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}
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func_80328FB0(this, 7.0f);
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if (func_8032CA80(this, (this->modelCacheIndex == 0xF2)? 0xD : 0)) {
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func_802CB140(this);
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}
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break;
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case 5: //L802CC0AC
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this->unk60 = MAX(0.0, this->unk60 - sp30);
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if (this->unk60 == 0.0f) {
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func_80328A84(this, 7);
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actor_playAnimationOnce(this);
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if (this->marker->unk14_20 == 0x16B) {
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this->marker->unk14_20 = 0x13;
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}
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if (this->marker->unk14_20 == 0xDE) {
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this->marker->unk14_20 = 0xDD;
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}
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}
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break;
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case 6: //L802CC18C
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if (animctrl_isStopped(this->animctrl)) {
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if (this->unk60 == 0.0f) {
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func_80326310(this);
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} else {
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func_80328A84(this, 5);
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actor_loopAnimation(this);
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}
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}
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break;
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case 7: //L802CC1E8
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if (animctrl_isStopped(this->animctrl)) {
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func_80328A84(this, 1);
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actor_loopAnimation(this);
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}
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break;
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}
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if ((this->state == 2) || (this->state == 3) || (this->state == 4)) {
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if (sp34 != D_803670B0) {
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D_803670B0 = sp34;
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D_803670B4 = 1;
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func_802CBA34(this);
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}
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else if (D_803670B4 != 0) {
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D_803670B4--;
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func_802CBA34(this);
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}
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}
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}
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/* .data */
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ActorInfo D_803670B8 = { MARKER_13_SNIPPET, ACTOR_67_SNIPPET, ASSET_358_SNIPPET, 0x1, D_80367010, func_802CBAAC, func_80326224, func_80325888, 1900, 0, 0.8f, 0};
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ActorInfo D_803670DC = { MARKER_DD_BLACK_SNIPPET, ACTOR_F2_BLACK_SNIPPET, ASSET_566_MODEL_BLACK_SNIPPET, 0x1, D_80367010, func_802CBAAC, func_80326224, func_80325888, 1900, 0, 0.8f, 0};
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ActorInfo D_80367100 = { MARKER_13_SNIPPET, ACTOR_F5_MUTIE_SNIPPET, ASSET_38F_MODEL_MUTIE_SNIPPET, 0x1, D_80367060, func_802CBAAC, func_80326224, func_80325888, 1900, 0, 0.8f, 0};
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