#include #include "functions.h" #include "variables.h" typedef struct { s16 map_id; //map_id s16 unk2; //other_id s16 unk4; s16 unk6; s16 unk8; s16 unkA; s16 unkC; s16 unkE; s16 unk10; s16 unk12; s16 unk14; }struct_core2_35520_1; typedef struct { s32 overlay_id; //overlay_id struct_core2_35520_1 *unk4; }struct_core2_35520; /* .data */ struct_core2_35520_1 D_80365830[] ={ {MAP_1_SM_SPIRAL_MOUNTAIN, 0x0001, 0x0320, 0x0352, 0x0177, 0x03B6, 0x03E8, 0x020D, 0x044C, 0x047E, 0x02A3}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_8036585C[] ={ {MAP_2_MM_MUMBOS_MOUNTAIN, 0x0001, 0x0320, 0x0352, 0x0226, 0x03B6, 0x03E8, 0x02EE, 0x044C, 0x047E, 0x041A}, {MAP_2_MM_MUMBOS_MOUNTAIN, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_803658A0[] = { {MAP_8F_TTC_SHARKFOOD_ISLAND, 0x0000, 0x0177, 0x01A9, 0x00AF, 0x020D, 0x023F, 0x023F, 0x02A3, 0x02D5, 0x03CF}, {MAP_7_TTC_TREASURE_TROVE_COVE, 0x0004, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3}, {MAP_7_TTC_TREASURE_TROVE_COVE, 0x0003, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3}, {MAP_7_TTC_TREASURE_TROVE_COVE, 0x0002, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x01DB, 0x03B6, 0x03E8, 0x0307}, {MAP_7_TTC_TREASURE_TROVE_COVE, 0x0001, 0x02BC, 0x02EE, 0x01C2, 0x0352, 0x0384, 0x02EE, 0x03E8, 0x041A, 0x041A}, {MAP_7_TTC_TREASURE_TROVE_COVE, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_8036593C[] ={ {MAP_B_CC_CLANKERS_CAVERN, 0x0001, 0x028A, 0x02BC, 0x0113, 0x036B, 0x039D, 0x01DB, 0x044C, 0x047E,0x02A3}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_80365968[] = { {MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x0005, 0x0226, 0x0258, 0x00E1, 0x0352, 0x0384, 0x01C2, 0x044C, 0x047E, 0x02EE}, {MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x0003, 0x0226, 0x0258, 0x00E1, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3}, {MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x0002, 0x0226, 0x0258, 0x00AF, 0x02EE, 0x0320, 0x01DB, 0x03B6, 0x03E8, 0x02EE}, {MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x0001, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x01A9, 0x044C, 0x047E, 0x02A3}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_803659D8[] = { {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_803659F0[] = { {MAP_12_GV_GOBIS_VALLEY, 0x0004, 0x0226, 0x0258, 0x00AF, 0x02EE, 0x0320, 0x0177, 0x03B6, 0x03E8, 0x02A3}, {MAP_12_GV_GOBIS_VALLEY, 0x0003, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3}, {MAP_12_GV_GOBIS_VALLEY, 0x0002, 0x0226, 0x0258, 0x00AF, 0x02D5, 0x0307, 0x01DB, 0x0384, 0x03B6, 0x0307}, {MAP_12_GV_GOBIS_VALLEY, 0x0001, 0x0226, 0x0258, 0x00AF, 0x02EE, 0x0320, 0x023F, 0x03B6, 0x03E8, 0x03CF}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_80365A60[] = { {MAP_26_MMM_NAPPERS_ROOM, 0x0001, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x00E1, 0x044C, 0x047E, 0x0113}, {MAP_1B_MMM_MAD_MONSTER_MANSION, 0x0003, 0x0226, 0x0258, 0x00C8, 0x02EE, 0x0320, 0x0177, 0x03B6, 0x03E8, 0x02A3}, {MAP_1B_MMM_MAD_MONSTER_MANSION, 0x0002, 0x0226, 0x0258, 0x00C8, 0x02EE, 0x0320, 0x0145, 0x03B6, 0x03E8, 0x01C2}, {MAP_1B_MMM_MAD_MONSTER_MANSION, 0x0001, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_80365AD0[] = { {MAP_34_RBB_ENGINE_ROOM, 0x0001, 0x0226, 0x0258, 0x00AF, 0x0307, 0x0339, 0x023F, 0x0384, 0x03B6, 0x03E8}, {MAP_34_RBB_ENGINE_ROOM, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0307, 0x0339, 0x01DB, 0x0384, 0x03B6, 0x0307}, {MAP_31_RBB_RUSTY_BUCKET_BAY, 0x0003, 0x0226, 0x0258, 0x015E, 0x02A3, 0x02D5, 0x02D5, 0x0320, 0x0352, 0x044C}, {MAP_31_RBB_RUSTY_BUCKET_BAY, 0x0002, 0x0226, 0x0258, 0x00AF, 0x02EE, 0x0320, 0x020D, 0x03B6, 0x03E8, 0x036B}, {MAP_31_RBB_RUSTY_BUCKET_BAY, 0x0001, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_80365B54[] = { {MAP_43_CCW_SPRING, 0x0002, 0x0226, 0x0258, 0x00E1, 0x0352, 0x0384, 0x01A9, 0x044C, 0x047E, 0x02A3}, {MAP_44_CCW_SUMMER, 0x0002, 0x0226, 0x0258, 0x00E1, 0x0352, 0x0384, 0x01A9, 0x044C, 0x047E, 0x02A3}, {MAP_45_CCW_AUTUMN, 0x0002, 0x0226, 0x0258, 0x00E1, 0x0352, 0x0384, 0x01A9, 0x044C, 0x047E, 0x02A3}, {MAP_46_CCW_WINTER, 0x0002, 0x0226, 0x0258, 0x00E1, 0x0352, 0x0384, 0x01A9, 0x044C, 0x047E, 0x02A3}, {MAP_43_CCW_SPRING, 0x0001, 0x0320, 0x0352, 0x0226, 0x03B6, 0x03E8, 0x0320, 0x044C, 0x047E, 0x041A}, {MAP_44_CCW_SUMMER, 0x0001, 0x0320, 0x0352, 0x0226, 0x03B6, 0x03E8, 0x0320, 0x044C, 0x047E, 0x041A}, {MAP_45_CCW_AUTUMN, 0x0001, 0x0320, 0x0352, 0x0226, 0x03B6, 0x03E8, 0x0320, 0x044C, 0x047E, 0x041A}, {MAP_46_CCW_WINTER, 0x0001, 0x0320, 0x0352, 0x0226, 0x03B6, 0x03E8, 0x0320, 0x044C, 0x047E, 0x041A}, {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_80365C1C [] = { {0x0000, 0x0000, 0x0226, 0x0258, 0x0096, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520_1 D_80365C34 [] ={ {MAP_90_GL_BATTLEMENTS, 0x0000, 0x0258, 0x028A, 0x00C8, 0x04B0, 0x0514, 0x0145, 0x0708, 0x076C, 0x01C2} }; struct_core2_35520_1 D_80365C4C [] = { {0x0000, 0x0000, 0x0226, 0x0258, 0x00AF, 0x0352, 0x0384, 0x0177, 0x044C, 0x047E, 0x02A3} }; struct_core2_35520 D_80365C64[] = { {OVERLAY_6_JUNGLE, D_8036585C}, {OVERLAY_5_BEACH, D_803658A0}, {OVERLAY_2_WHALE, D_8036593C}, {OVERLAY_7_SWAMP, D_80365968}, {OVERLAY_9_SNOW, D_803659D8}, {OVERLAY_D_WITCH, D_80365C1C}, {OVERLAY_4_DESERT, D_803659F0}, {OVERLAY_A_TREE, D_80365B54}, {OVERLAY_8_SHIP, D_80365AD0}, {OVERLAY_3_HAUNTED, D_80365A60}, {OVERLAY_B_TRAINING, D_80365830}, {OVERLAY_E_BATTLE, D_80365C34}, {0} }; /* .bss */ struct_core2_35520_1 *D_8037D930; /* .code */ struct_core2_35520_1 *func_802BC4B0(s32 arg0) { s32 map_id; s32 i; map_id = map_get(); for( i = 0; D_8037D930[i].map_id != 0; i++){ if(map_id == D_8037D930[i].map_id && (arg0 == D_8037D930[i].unk2)){ return &D_8037D930[i]; } } return &D_8037D930[i]; } void func_802BC538(s32 arg0, s32 *arg1, s32 *arg2, s32 *arg3, s32 *arg4, s32 *arg5, s32 *arg6, s32 *arg7, s32 *arg8, s32 *arg9) { struct_core2_35520_1 *temp_v0; temp_v0 = func_802BC4B0(arg0); *arg1 = (s32) temp_v0->unk4; *arg2 = (s32) temp_v0->unk6; *arg3 = (s32) temp_v0->unk8; *arg4 = (s32) temp_v0->unkA; *arg5 = (s32) temp_v0->unkC; *arg6 = (s32) temp_v0->unkE; *arg7 = (s32) temp_v0->unk10; *arg8 = (s32) temp_v0->unk12; *arg9 = (s32) temp_v0->unk14; } void func_802BC5CC(void){ int i; int overlay; overlay = get_loaded_overlay_id(); D_8037D930 = &D_80365C4C[0]; for(i = 0; D_80365C64[i].overlay_id; i++){ if(D_80365C64[i].overlay_id == overlay){ D_8037D930 = D_80365C64[i].unk4; } } }