/* Microcode renames to match ucode.h names */ n_aspMainTextStart = _binary_bin_core1_n_aspMain_text_bin_start; n_aspMainTextEnd = _binary_bin_core1_n_aspMain_text_bin_end; gSPF3DEX_fifoTextStart = _binary_bin_core1_gSPF3DEX_fifo_text_bin_start; gSPF3DEX_fifoTextEnd = _binary_bin_core1_gSPF3DEX_fifo_text_bin_end; gSPL3DEX_fifoTextStart = _binary_bin_core1_gSPL3DEX_fifo_text_bin_start; gSPL3DEX_fifoTextEnd = _binary_bin_core1_gSPL3DEX_fifo_text_bin_end; n_aspMainDataStart = _binary_bin_core1_n_aspMain_data_bin_start; n_aspMainDataEnd = _binary_bin_core1_n_aspMain_data_bin_end; gSPF3DEX_fifoDataStart = _binary_bin_core1_gSPF3DEX_fifo_data_bin_start; gSPF3DEX_fifoDataEnd = _binary_bin_core1_gSPF3DEX_fifo_data_bin_end; gSPL3DEX_fifoDataStart = _binary_bin_core1_gSPL3DEX_fifo_data_bin_start; gSPL3DEX_fifoDataEnd = _binary_bin_core1_gSPL3DEX_fifo_data_bin_end; /* Fixed-address buffers */ D_8000E800 = 0x8000E800; D_8002D500 = 0x8002D500; D_8023DA00 = 0x8023E600; /* confirm */ func_8023DA20 = 0x8023E620; D_803FBE00 = 0x803FBE00; D_803FFE00 = 0x803FFE00; D_803FFE10 = 0x803FFE10; gOverlayTable = 0x803FFE10; D_803A5D00 = 0x803A5D00; /* framebuffers */ /* Renames for the boot segment */ boot_D_8002D500 = D_8002D500; boot_core1_VRAM = core1_VRAM; boot_D_803FBE00 = D_803FBE00; boot_D_803FFE00 = D_803FFE00; boot_gOverlayTable = gOverlayTable; boot_func_8023DA20 = func_8023DA20; /* Temporary*/ /* Temporary Correct*/ core2_VRAM = 0x80286db0; core2_TEXT_START = 0x80286db0; animCache_flushStale = 0x80287f40; animBinCache_flushStale = 0x8028855c; player_getPosition = 0x8028e7c4; player_getPosition_s32 = 0x8028e95c; player_getWaterState = 0x8028eca4; player_is_present = 0x8028eff4; func_8028F22C = 0x8028f04c; spawnQueue_func_802C3A18 = 0x802C3898; spawnQueue_flush = 0x802c38b8; func_802C5A30 = 0x802c5b20; mapSpecificFlags_get = 0x802caeb8; mapSpecificFlags_validateCRC1 = 0x802cb1cc; func_802D686C = 0x802d6a4c; chmole_learnedAllSpiralMountainAbilities = 0x802da678; chOverlayNoController_spawn = 0x802dd1e8; chOverlayNoController_func_802DD040 = 0x802dd220; func_802E3580 = 0x802E3770; dummy_func_802E35D0 = 0x802E37C0; func_802E35D8 = 0x802E37c8; game_draw = 0x802E417c; func_802E4170 = 0x802E4360; func_802E4214 = 0x802E4404; func_802E4384 = 0x802e4574; func_802E4424 = 0x802E4614; game_defrag = 0x802e4ac8; func_802E49E0 = 0x802e4bd0; getGameMode = 0x802e4bec; func_802E4A08 = 0x802e4bf8; func_802E6820 = 0x802e6a04; freelist_clear = 0x802edc20; freelist_at = 0x802edc5c; freelist_size = 0x802edc74; freelist_next = 0x802edc84; freelist_elementIsAlive = 0x802eddf8; freelist_free = 0x802ede44; freelist_new = 0x802ede64; freelist_freeElement = 0x802edebc; freelist_defrag = 0x802edee0; func_802F1294 = 0x802f1474; printbuffer_defrag = 0x802f560c; func_802F9AA8 = 0x802f9c88; func_802F9F80 = 0x802fa160; func_802F9FD0 = 0x802fa1b0; func_802FA060 = 0x802fa240; func_80309B48 = 0x80309ce8; func_80309D58 = 0x80309ef8; func_8030A850 = 0x8030a9f0; gctransition_done = 0x8030bf38; gctransition_8030BDC0 = 0x8030bf60; gctransition_reset = 0x8030c07c; func_8030C704 = 0x8030c8a4; scissorBox_setSmall = 0x8030c8b0; func_8030D90C = 0x8030daac; func_8030DA44 = 0x8030dbe4; sfxsource_setSfxId = 0x8030dc20; sfxsource_setSampleRate = 0x8030dc5c; func_8030DBB4 = 0x8030dd54; func_8030E2C4 = 0x8030e464; func_8030E6A4 = 0x8030e844; func_8030ED70 = 0x8030ef10; func_8030E394 = 0x8030e534; func_8031C44C = 0x8031c82c; func_8031C5AC = 0x8031c98c; func_8031C5D4 = 0x8031c9b4; func_8031C618 = 0x8031c9f8; func_8031C638 = 0x8031ca18; dummy_func_80320240 = 0x80320630; volatileFlag_get = 0x803207ec; volatileFlag_set = 0x803208d4; func_8032056C = 0x8032095C; func_80320B98 = 0x80320f88; func_80320C94 = 0x80321084; func_80320DB0 = 0x803211a0; jiggyscore_isCollected = 0x803213d0; levelSpecificFlags_get = 0x803222d4; levelSpecificFlags_validateCRC1 = 0x8032243c; func_8032274C = 0x80322b4c; func_80322758 = 0x80322b58; func_80323240 = 0x80323690; timedFunc_set_1 = 0x80325334; timedFunc_set_2 = 0x80325370; timedFunc_set_3 = 0x803253b4; marker_getActor = 0x80329db0; func_8032AD7C = 0x8032b1d4; func_803306C8 = 0x80330b18; map_get = 0x80334d10; func_80335134 = 0x80335584; sfxInstruments_init = 0x80335670; assetcache_release = 0x8033b828; assetcache_update_ptr = 0x8033b9c4; func_8033B61C = 0x8033ba6c; func_8033B788 = 0x8033bbd8; assetcache_get = 0x8033bbe8; assetCache_init = 0x8033bfd4; func_8033BD6C = 0x8033C1BC; func_8033BD8C = 0x8033c1dc; savedata_8033CA9C = 0x8033ceec; savedata_8033CE40 = 0x8033d15c; func_8033DD04 = 0x8033e154; func_8033DD90 = 0x8033e1e0; time_getDelta = 0x8033e1ec; allocUnusedBlock = 0x8033f3a8; func_8033EFB0 = 0x8033f400; func_8033F000 = 0x8033f450; demo_readInput = 0x8034a334; randf = 0x8034a7e0; func_8034C630 = 0x8034ca90; func_8034E698 = 0x8034eaf8; D_803727F4 = 0x80372d74; D_80379B90 = 0x8037A560; core2_TEXT_END = 0x80363a00; core2_DATA_START = 0x80363a00; core2_RODATA_END = 0x8037A560; core2_BSS_START = 0x8037A560; core2_BSS_END = 0x80386dd0; core2_VRAM_END = 0x80386dd0; CC_VRAM = 0x80386dd0; CC_VRAM_END = 0x8038a9e0; CC_ROM_START = 0x0106c980; CC_ROM_END = 0x01070500; CC_TEXT_START = 0x80386dd0; CC_TEXT_END = 0x8038a480; CC_DATA_START = 0x8038a480; CC_RODATA_END = 0x8038a950; CC_BSS_START = 0x8038a950; CC_BSS_END = 0x8038a9e0; MMM_VRAM = 0x80386dd0; MMM_VRAM_END = 0x8038cf10; MMM_ROM_START = 0x0107bb30; MMM_ROM_END = 0x01081c00; MMM_TEXT_START = 0x80386dd0; MMM_TEXT_END = 0x8038c3c0; MMM_DATA_START = 0x8038c3c0; MMM_RODATA_END = 0x8038cea0; MMM_BSS_START = 0x8038cea0; MMM_BSS_END = 0x8038cf10; GV_VRAM = 0x80386dd0; GV_VRAM_END = 0x803924f0; GV_ROM_START = 0x01070500; GV_ROM_END = 0x0107bb30; GV_TEXT_START = 0x80386dd0; GV_TEXT_END = 0x803915b0; GV_DATA_START = 0x803915b0; GV_RODATA_END = 0x80392400; GV_BSS_START = 0x80392400; GV_BSS_END = 0x803924f0; TTC_VRAM = 0x80386dd0; TTC_VRAM_END = 0x8038e120; TTC_ROM_START = 0x01081c00; TTC_ROM_END = 0x01088f00; TTC_TEXT_START = 0x80386dd0; TTC_TEXT_END = 0x8038CD90; TTC_DATA_START = 0x8038CD90; TTC_RODATA_END = 0x8038E0D0; TTC_BSS_START = 0x8038E0D0; TTC_BSS_END = 0x8038e120; MM_VRAM = 0x80386dd0; MM_VRAM_END = 0x8038a680; MM_ROM_START = 0x01088f00; MM_ROM_END = 0x0108c790; MM_TEXT_START = 0x80386dd0; MM_TEXT_END = 0x8038a270; MM_DATA_START = 0x8038a270; MM_RODATA_END = 0x8038a660; MM_BSS_START = 0x8038a660; MM_BSS_END = 0x8038a680; BGS_VRAM = 0x80386DD0; BGS_TEXT_START = 0x80386DD0; BGS_ROM_START = 0x0108c790; BGS_TEXT_END = 0x80391070; BGS_DATA_START = 0x80391070; BGS_RODATA_END = 0x80391C10; BGS_BSS_START = 0x80391C10; BGS_BSS_END = 0x80391C30; BGS_VRAM_END = 0x80391C30; BGS_ROM_END = 0x010975d0; RBB_VRAM = 0x80386DD0; RBB_VRAM_END = 0x80391cd0; RBB_ROM_START = 0x010975d0; RBB_ROM_END = 0x010a2470; RBB_TEXT_START = 0x80386DD0; RBB_TEXT_END = 0x80390a50; RBB_DATA_START = 0x80390a50; RBB_RODATA_END = 0x80391c70; RBB_BSS_START = 0x80391c70; RBB_BSS_END = 0x80391cd0; FP_VRAM = 0x80386dd0; FP_VRAM_END = 0x80393fd0; FP_ROM_START = 0x010a2470; FP_ROM_END = 0x010aef90; FP_TEXT_START = 0x80386dd0; FP_TEXT_END = 0x803923d0; FP_DATA_START = 0x803923d0; FP_RODATA_END = 0x803938f0; FP_BSS_START = 0x803938f0; FP_BSS_END = 0x80393fd0; CCW_VRAM = 0x80386dd0; CCW_VRAM_END = 0x803907d0; CCW_ROM_START = 0x010d7A90; CCW_ROM_END = 0x010e1470; CCW_TEXT_START = 0x80386dd0; CCW_TEXT_END = 0x8038f530; CCW_DATA_START = 0x8038f530; CCW_RODATA_END = 0x803907b0; CCW_BSS_START = 0x803907b0; CCW_BSS_END = 0x803907d0; SM_VRAM = 0x80386dd0; SM_VRAM_END = 0x8038c010; SM_ROM_START = 0x010aef90; SM_ROM_END = 0x010b4170; SM_TEXT_START = 0x80386dd0; SM_TEXT_END = 0x8038b6e0; SM_DATA_START = 0x8038b6e0; SM_RODATA_END = 0x8038bfb0; SM_BSS_START = 0x8038bfb0; SM_BSS_END = 0x8038c010; cutscenes_VRAM = 0x80386dd0; cutscenes_VRAM_END = 0x8038f3d0; cutscenes_ROM_START = 0x010b4170; cutscenes_ROM_END = 0x010bc760; cutscenes_TEXT_START = 0x80386dd0; cutscenes_TEXT_END = 0x8038dd30; cutscenes_DATA_START = 0x8038dd30; cutscenes_RODATA_END = 0x8038f3c0; cutscenes_BSS_START = 0x8038f3c0; cutscenes_BSS_END = 0x8038f3d0; lair_VRAM = 0x80386dd0; lair_VRAM_END = 0x80395e50; lair_ROM_START = 0x010bc760; lair_ROM_END = 0x010cb6c0; lair_TEXT_START = 0x80386dd0; lair_TEXT_END = 0x80393690; lair_DATA_START = 0x80393690; lair_RODATA_END = 0x80395d30; lair_BSS_START = 0x80395d30; lair_BSS_END = 0x80395e50; fight_VRAM = 0x80386dd0; fight_VRAM_END = 0x80393390; fight_ROM_START = 0x010cb6c0; fight_ROM_END = 0x010d7a90; fight_TEXT_START = 0x80386dd0; fight_TEXT_END = 0x80391de0; fight_DATA_START = 0x80391de0; fight_RODATA_END = 0x803931a0; fight_BSS_START = 0x803931a0; fight_BSS_END = 0x80393390; /* Temporary */