#include #include "functions.h" #include "variables.h" struct { f32 unk0; f32 unk4; u8 xform_8; } D_8037D180; u8 D_8037D18C; /* .code */ void func_8029A890(void){ func_802957FC(); } void func_8029A8B0(void){ func_80295804(); D_8037D180.unk0 = D_8037D180.unk4 = 0.0f; D_8037D180.xform_8 = TRANSFORM_1_BANJO; D_8037D18C = FALSE; } enum transformation_e _player_getTransformation(void){ return D_8037D180.xform_8; } f32 func_8029A900(void){ return D_8037D180.unk0; } f32 func_8029A90C(void){ return D_8037D180.unk4; } s32 func_8029A918(void){ return D_8037D18C; } void func_8029A924(void){} void func_8029A92C(void){ func_8029A968(0.0f); func_8029A974(0.0f); } void func_8029A95C(enum transformation_e xform_id){ D_8037D180.xform_8 = xform_id; } void func_8029A968(f32 arg0){ D_8037D180.unk0 = arg0; } void func_8029A974(f32 arg0){ D_8037D180.unk4 = arg0; } void func_8029A980(s32 arg0){ D_8037D18C = arg0; }