#ifndef __BA_CARRY_H__ #define __BA_CARRY_H__ #include #include "prop.h" void bacarry_init(void); void bacarry_end(void); void bacarry_update(void); void bacarry_reset_marker(void); ActorMarker *bacarry_get_marker(void); void bacarry_set_marker(ActorMarker *arg0); void bacarry_set_offsets(f32 height, f32 rotation); #endif