#include #include "functions.h" #include "variables.h" void points_to_boundingBoxWithMargin(f32 p1[3], f32 p2[3], f32 margin, f32 min[3], f32 max[3]) { s32 i; i = 0; for(i = 0; i < 3; i++){ if (p1[i] < p2[i]) { min[i] = p1[i]; max[i] = p2[i]; } else { min[i] = p2[i]; max[i] = p1[i]; } min[i] -= margin; max[i] += margin; } }