#include #include "core1/core1.h" #include "functions.h" #include "variables.h" s32 D_80275860 = 0; void func_802409C0(f32 arg0[3], f32 arg1){ f32 vp_rotation[3]; f32 sp30[3]; f32 sp28[2]; f32 dt; dt = time_getDelta()*arg1; controller_getJoystick(0, sp28); sp30[0] = sp28[0] * dt; sp30[1] = 0.0f; sp30[2] = -(sp28[1] * dt); viewport_getRotation_vec3f(vp_rotation); ml_vec3f_yaw_rotate_copy(sp30, sp30, vp_rotation[1]); arg0[0] = arg0[0] + sp30[0]; arg0[1] = arg0[1] + sp30[1]; arg0[2] = arg0[2] + sp30[2]; } void func_80240A74(f32 arg0[3]){ func_802409C0(arg0, 400.0f); } f32 func_80240A94(s32 arg0, f32 arg1){ if(arg0 >= 0x29){ arg0 = 0x28; } return arg1 + (f32)arg0*(arg1)/16 ; } void func_80240AC8(f32 arg0[3], f32 arg1){ f32 vp_rotation[3]; f32 sp30[3]; f32 sp28[2]; f32 dt; dt = time_getDelta()*arg1; controller_getJoystick(0, sp28); if(0.0f != sp28[0] || 0.0f != sp28[1]){ D_80275860++; if(D_80275860 >= 0x12D) D_80275860 = 0x12C; } else{ D_80275860 = 1; } dt = func_80240A94(D_80275860, dt); sp30[0] = sp28[0] * dt; sp30[1] = 0.0f; sp30[2] = -(sp28[1] * dt); viewport_getRotation_vec3f(vp_rotation); ml_vec3f_yaw_rotate_copy(sp30, sp30, vp_rotation[1]); arg0[0] = arg0[0] + sp30[0]; arg0[1] = arg0[1] + sp30[1]; arg0[2] = arg0[2] + sp30[2]; }