#include #include "functions.h" #include "variables.h" #include "core2/ba/physics.h" #include "core2/ba/timer.h" void codeA960_forceLoadzone(s32); int isLoadzoneFlagSet(void){ return baflag_isTrue(BA_FLAG_15_LOADZONE); } void func_80291910(void){ codeA960_forceLoadzone(0); } void codeA960_forceLoadzone(s32 arg0){ if(!isLoadzoneFlagSet()){ baflag_set(BA_FLAG_15_LOADZONE); if(arg0){ batimer_set(5, 2.0f); func_8029C984(); bs_setState(BS_5A_LOADZONE); baModel_setVisible(FALSE); baphysics_set_type(BA_PHYSICS_FREEZE); func_8029151C(6); } } } void func_802919A0(void){ if(isLoadzoneFlagSet() && batimer_decrement(5)){ func_8029B890(); codeA960_forceLoadzone(0); } }