#include #include "functions.h" #include "variables.h" /* .bss */ BKSpriteTextureBlock *D_80384FF0; /* .code */ BKSpriteTextureBlock *func_8033EFB0(Struct84s *arg0, s32 arg1){ s32 *offset_ptr = &arg0->offset[arg1]; s32 mem_ptr; if(arg0->offset[arg1] == -1){ return D_80384FF0; } mem_ptr = *offset_ptr + (s32) &arg0[0].offset[arg0->count]; return (BKSpriteTextureBlock *)(mem_ptr); }