#include #include "functions.h" #include "variables.h" //textureList_getDataPtr u8 *func_802EA620(BKTextureList *this){ return (s32)this + this->cnt_4*sizeof(BKTextureHeader) + sizeof(BKTextureList); } s32 texture_getPixelBitSize(BKTextureHeader *this){ if(this->type_4 & 1){ return 4; } if(this->type_4 & 2){ return 8; } if(this->type_4 & 4){ return 0x10; } if(this->type_4 & 8){ return 0x20; } return 0; } s32 func_802EA684(BKTextureHeader *this){ return this->type_4; } s32 texture_getPaletteSize(BKTextureHeader *this){ if(this->type_4 & 1){ return 0x20; } if(this->type_4 & 2){ return 0x200; } if(this->type_4 & 4){ return 0; } if(this->type_4 & 8){ return 0; } return 0; } // texture_getOffset s32 func_802EA6DC(BKTextureHeader *this){ return this->offset_0; } //texture_getSize s32 func_802EA6E4(BKTextureHeader *this){ s32 palette_size = texture_getPaletteSize(this); s32 pixel_size = texture_getPixelBitSize(this); return (s32)pixel_size*this->width_8*this->height_9/8 + palette_size; } //textureList_getTexture BKTextureHeader *func_802EA748(BKTextureList *arg0, s32 indx){ return (BKTextureHeader *)(arg0 +1) + indx; }