#include #include "functions.h" #include "variables.h" extern f32 func_8029B2D0(void); /* .code */ void func_802AEED0(f32 arg0[3]) { func_8028E9C4(5, arg0); } void func_802AEEF4(void) { f32 anim_duration; f32 sp28[3]; f32 sp1C[3]; enum asset_e anim_id; func_80299D2C(SFX_12D_CAMERA_ZOOM_CLOSEST, 1.2f, 12000); func_8029BCF8(&anim_id, &anim_duration); func_8028A010(anim_id, anim_duration); func_8029C7F4(1, 1, 3, 2); func_80297970(0.0f); func_80297A0C(0); func_802BE8D8(); func_802AEED0(sp28); func_802C2A64(sp28); player_getRotation(sp1C); sp1C[0] = 0.0f; sp1C[1] += 180.0f; sp1C[2] = 0.0f; func_802C2A8C(sp1C); miscflag_set(0x17); } void func_802AEFB0(void) { s32 next_state; f32 sp30[3]; f32 sp24[3]; f32 sp20; s32 sp1C; next_state = 0; sp20 = time_getDelta(); if (func_802C2B00() == 2) { func_802C2ADC(sp30); sp30[0] -= func_8029B2DC() * 90.0f * sp20; sp30[1] -= func_8029B2D0() * 90.0f * sp20; sp30[2] = 0.0f; sp30[0] = (sp30[0] > 180.0f) ? max_f(305.0f, sp30[0]) : min_f(70.0f, sp30[0]); func_802C2A8C(sp30); yaw_setIdeal(sp30[1] + 180.0f); sp1C = 0; if (button_pressed(BUTTON_B) || button_pressed(BUTTON_A) || button_pressed(BUTTON_C_UP)) { sp1C = 1; } if (player_inWater()) { if (player_getTransformation() == TRANSFORM_1_BANJO && func_8028EE84() == BSWATERGROUP_0_NONE) { sp1C += 1; } } else if (func_8028B254(25) == 0) { sp1C += 1; } if (sp1C) { next_state = func_8029BDBC(); } } func_802AEED0(sp24); func_802C2A64(sp24); bs_setState(next_state); } void func_802AF164(void) { if (func_80298850() == 0) { func_80299D2C(SFX_12E_CAMERA_ZOOM_MEDIUM, 1.2f, 12000); } func_802BE91C(); miscflag_clear(0x17); }