#include #include "functions.h" #include "variables.h" void func_8038DFB0(Actor *this); ActorAnimationInfo D_8038F8B0[] = { {0x000, 0.0f}, {0x234, 2.0f} }; ActorInfo D_8038F8C0 = { 0x251, 0x37E, 0x506, 0x1, D_8038F8B0, func_8038DFB0, func_80326224, func_80325888, 0, 0, 0.0f, 0 }; /* .code */ void func_8038DFB0(Actor *this){ this->marker->propPtr->unk8_3 = TRUE; actor_collisionOff(this); }