#ifndef _STATE_TIMER_ #define _STATE_TIMER_ #include #include "structs.h" enum state_timer_e{ STATE_TIMER_0_UNKNOWN, STATE_TIMER_1_THROW = 1, STATE_TIMER_2_LONGLEG, STATE_TIMER_3_TURBO_TALON, STATE_TIMER_4_IFRAME, STATE_TIMER_5_UNKNOWN, //slide timer STATE_TIMER_6_UNKNOWN //trot slide timer }; f32 stateTimer_get(enum state_timer_e timer_id); f32 stateTimer_getPrevious(enum state_timer_e timer_id); bool stateTimer_isActive(enum state_timer_e timer_id); bool stateTimer_isDone(enum state_timer_e timer_id); bool stateTimer_isAt(enum state_timer_e timer_id, f32 value); void stateTimer_free(void); void stateTimer_init(void); void stateTimer_clear(enum state_timer_e timer_id); void stateTimer_set(enum state_timer_e timer_id, f32 value); void stateTimer_update(void); #endif