#ifndef ASSETS_H #define ASSETS_H #include #include "structs.h" typedef struct asset_rom_table_head_s{ u32 count; u32 unk4; } AssetROMHead; typedef struct asset_file_meta_s{ u32 offset; s16 compFlag; s16 unk6; } AssetFileMeta; extern u8 D_5E90; //rom file asset bin; #endif