#include #include "functions.h" #include "variables.h" void func_802DAA14(Actor *this); /* .data */ //000E0EE0 ActorInfo D_80367E70= { 0x21B, 0x351, 0, 0, NULL, func_802DAA14, actor_update_func_80326224, func_80325340, 0, 0, 0.0f, 0 }; //000E0F00 /* .code */ void func_802DA9A0(ActorMarker *caller, enum asset_e text_id, s32 arg2){ enum file_progress_e flag; enum file_progress_e tmp; if(level_get() == LEVEL_A_MAD_MONSTER_MANSION){ flag = FILEPROG_15_ENTER_MMM_TEXT; } else{ if(map_get() == MAP_69_GL_MM_LOBBY) tmp = FILEPROG_97_ENTERED_LAIR_TEXT; else tmp = FILEPROG_98_EXITED_LEVEL_TEXT; flag = tmp; } fileProgressFlag_set(flag, 1); FUNC_8030E624(SFX_EA_GRUNTY_LAUGH_1, 1.0f, 30000); } void func_802DAA14(Actor *this){ enum file_progress_e flag; s32 tmp; // file_progress_e OR asset_e enum asset_e text_id; if(volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)){ marker_despawn(this->marker); return; } if(level_get() == LEVEL_A_MAD_MONSTER_MANSION){ flag = FILEPROG_15_ENTER_MMM_TEXT; } else{ if(map_get() == MAP_69_GL_MM_LOBBY) tmp = FILEPROG_97_ENTERED_LAIR_TEXT; else tmp = FILEPROG_98_EXITED_LEVEL_TEXT; flag = tmp; } if(fileProgressFlag_get(flag)){ marker_despawn(this->marker); return; } if(!this->initialized){ this->lifetime_value = 0.5f; this->initialized = TRUE; } if(0.0f < this->lifetime_value){ this->lifetime_value -= time_getDelta(); return; } if(!this->has_met_before){ if(level_get() == LEVEL_A_MAD_MONSTER_MANSION){ text_id = ASSET_ADC_DIALOG_UNKNOWN; } else{ if(map_get() == MAP_69_GL_MM_LOBBY) tmp = ASSET_F66_DIALOG_UNKNOWN; else tmp = ASSET_F67_DIALOG_UNKNOWN; text_id = tmp; } gcdialog_showText(text_id, 4, NULL, this->marker, func_802DA9A0, NULL); this->has_met_before = TRUE; } }