#include #include "functions.h" #include "variables.h" #include "assets.h" #include "animation.h" extern f32 func_80340A4C(f32, s32, f32 *); extern f32 D_803709E0[]; extern u8 D_80370A1C; extern u8 D_80370A14; //assetCache_size; extern u8 D_80370A18; extern s32 D_80370A10; extern f32 D_80378F50; /* .bss */ s32 D_80383CB0; u8 pad_80383CB8[0x8]; AssetROMHead *D_80383CC0; AssetFileMeta *D_80383CC4; u32 D_80383CC8; s32 D_80383CCC; //asset_data_rom_offset void** D_80383CD0; //assetCache_ptrs; BKSpriteDisplayData **D_80383CD4; u8* assetCache_depCount; //assetCache_dependencies; s16 *D_80383CDC; //assetCache_indexs vector(struct21s) *D_80383CE0[2]; /* .public */ s32 assetcache_release(void * arg0); f32 func_8033ABA0(AnimationFile *anim_file, f32 arg1); f32 func_8033AC38(AnimationFile *anim_file, AnimationFileElement *arg1, f32 arg2); s32 func_8033AC0C(AnimationFile *this); void func_8033BAB0(enum asset_e asset_id, s32 offset, s32 size, void *dst_ptr); /* .core2 */ f32 func_8033AA10(AnimationFile *this, s32 arg1){ if(arg1 == this->unk2) return D_80378F50; return (f32)(arg1 - this->unk0)/(f32)(this->unk2 - this->unk0); } void func_8033AA50(AnimationFile *anim_file, f32 arg1, s32 arg2){ s32 tmp_s1; int i; f32 tmp_f22; AnimationFileElement *tmp_s0; f32 sp54[3][3]; tmp_f22 = func_8033ABA0(anim_file, arg1); tmp_s0 = (s32)anim_file + sizeof(AnimationFile); tmp_s1 = 0; for(i = 0; i < anim_file->elem_cnt; i++){//L8033AAB8 if(tmp_s0->unk0_15 != tmp_s1){ if(tmp_s1) func_8033AFB8(arg2, tmp_s1, sp54); tmp_s1 = tmp_s0->unk0_15; sp54[0][0] = sp54[0][1] = sp54[0][2] = 0.0f; sp54[1][0] = sp54[1][1] = sp54[1][2] = 1.0f; sp54[2][0] = sp54[2][1] = sp54[2][2] = 0.0f; } sp54[0][tmp_s0->unk0_3] = func_8033AC38(anim_file, tmp_s0, tmp_f22); tmp_s0 += tmp_s0->data_cnt; tmp_s0++; }//L8033AB60 func_8033AFB8(arg2, tmp_s1, sp54); } f32 func_8033ABA0(AnimationFile *this, f32 arg1){ return this->unk0 + arg1*(this->unk2 - this->unk0); } f32 func_8033ABCC(AnimationFile *this){ f32 tmp = func_8033AC0C(this); return (tmp - 1.0)/tmp; } s32 func_8033AC0C(AnimationFile *this){ return this->unk2; } s32 func_8033AC14(AnimationFile *this){ return this->unk0; } s32 func_8033AC1C(AnimationFile *this){ return this->unk2 - this->unk0 + 1; } s32 func_8033AC30(AnimationFile *this){ return this->elem_cnt; } #pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B3A80/func_8033AC38.s") // f32 func_8033AC38(AnimationFile *this, AnimationFileElement *elem, f32 arg2){ // f32 sp38[4]; // AnimationFileData *tmp_a0; // int i; // if((s32)arg2 < elem->data[0].unk0_13){ // sp38[0] = sp38[1] = D_803709E0[elem->unk0_3]; // sp38[2] = (f32)elem->data[0].unk2/64; // sp38[3] = (elem->data[0].unk0_15 == 1 && elem->unk2 >= 2) ? (f32)elem->data[1].unk2/64 : sp38[2]; // return func_80340A4C((arg2 - this->unk0)/(elem->data[0].unk0_13 - this->unk0), 4, sp38); // }////L8033AD30 // tmp_a0 = &elem->data[elem->unk2]; // if(!((s32)arg2 < tmp_a0[-1].unk0_13)){ // sp38[1] = (f32)tmp_a0->unk2/ 64; // sp38[0] = (tmp_a0->unk0_15 == 1 && tmp_a0->unk2 >= 2) ? (f32)elem->data[-1].unk2/64 : sp38[1]; // sp38[2] = sp38[3] = sp38[1]; // return func_80340A4C(64.0f - (f32)tmp_a0->unk0_13, 4, sp38); // }//L8033AE0C // } func_8033AFB8(Struct_B1400 *arg0, s32 arg1, f32 arg2[3][3]){ f32 sp18[4]; func_80345CD4(sp18, arg2[0]); func_8033A8F0(arg0, arg1, sp18); func_8033A928(arg0, arg1, arg2[1]); func_8033A968(arg0, arg1, arg2[2]); } void func_8033B020(void *ptr){ struct21s *start_ptr; struct21s *end_ptr; struct21s *iPtr; end_ptr = (struct21s *) vector_getEnd(D_80383CE0[0]); start_ptr = (struct21s *) vector_getBegin(D_80383CE0[0]); for(iPtr = start_ptr; iPtr < end_ptr && ptr != iPtr->unk1; iPtr++); if (iPtr < end_ptr) { iPtr->unk0++; } else{ iPtr = (struct21s *)vector_pushBackNew(&D_80383CE0[0]); iPtr->unk0 = 1; iPtr->unk1 = ptr; } } bool func_8033B0D0(void *arg0) { struct21s *start_ptr; struct21s *end_ptr; struct21s *iPtr; s32 j; for(j = 0; j < 2; j++){ end_ptr = (struct21s *) vector_getEnd(D_80383CE0[j]); start_ptr = (struct21s *) vector_getBegin(D_80383CE0[j]); for(iPtr = start_ptr; iPtr < end_ptr && arg0 != iPtr->unk1; iPtr++){ } if (iPtr < end_ptr){ return TRUE; } } return FALSE; } void func_8033B180(void){ D_80383CE0[0] = vector_new(sizeof(struct21s), 0x10); D_80383CE0[1] = vector_new(sizeof(struct21s), 0x10); } void func_8033B1BC(void){ struct21s *tmp_a0; struct21s *iPtr; struct21s *start_ptr; struct21s *endPtr; int i; tmp_a0 = D_80383CE0[0]; D_80383CE0[0] = D_80383CE0[1]; D_80383CE0[1] = tmp_a0; endPtr = (struct21s *) vector_getEnd(D_80383CE0[0]); start_ptr = (struct21s *) vector_getBegin(D_80383CE0[0]); for(iPtr = start_ptr; iPtr < endPtr; iPtr++){ for(i = 0; i < iPtr->unk0; i++) assetcache_release(iPtr->unk1); } vector_clear(D_80383CE0[0]); } void func_8033B268(void){ D_80383CE0[0] = defrag(D_80383CE0[0]); D_80383CE0[1] = defrag(D_80383CE0[1]); } void func_8033B2A4(s32 arg0) { D_80383CD0[D_80370A14] = malloc(arg0); D_80383CD4[D_80370A14] = NULL; assetCache_depCount[D_80370A14] = 1; D_80383CDC[D_80370A14] = -1; D_80370A14 += 1; } #ifndef NONMATCHING #pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B3A80/func_8033B338.s") #else bool func_8033B338(void **sprite_ptr, BKSpriteDisplayData **arg1) { if (*sprite_ptr == NULL) { return FALSE; } assetcache_release(*sprite_ptr); *sprite_ptr = NULL; *arg1 = NULL; // if(sprite_ptr); return TRUE; } #endif bool func_8033B388(BKSprite **sprite_ptr, BKSpriteDisplayData **arg1){ if(*sprite_ptr == NULL) return FALSE; func_8033B020(*sprite_ptr); *sprite_ptr = NULL; *arg1 = NULL; if(sprite_ptr); return TRUE; } s32 assetcache_release(void * arg0){ s32 i; if(arg0){ for(i = 0; i < D_80370A14 && arg0 != D_80383CD0[i]; i++); if(i == D_80370A14) return 2; D_80370A18 = i; if(assetCache_depCount[i] == 1){ if(D_80383CD4[i]) func_803449DC(D_80383CD4[i]); free(arg0); D_80370A14--; assetCache_depCount[i] = assetCache_depCount[D_80370A14]; D_80383CD0[i] = D_80383CD0[D_80370A14]; D_80383CD4[i] = D_80383CD4[D_80370A14]; D_80383CDC[i] = D_80383CDC[D_80370A14]; return 0; } else{ assetCache_depCount[i]--; return 1; } } else{ return 3; } } void assetcache_update_ptr(void * arg0, void* arg1){ s32 i; if((arg0 == NULL) || (arg1 == NULL) || (arg0 == arg1)) return; for(i = 0; i < D_80370A14 && arg0 != D_80383CD0[i]; i++); if(i != D_80370A14 && arg1 != D_80383CD0[i]) D_80383CD0[i] = arg1; } void func_8033B5FC(void){ func_8033B268(); } void func_8033B61C(void){ func_80254008(); func_8033B1BC(); func_8033B1BC(); } s32 func_8033B64C(s32 arg0){ return D_80383CC4[arg0].unk6; } s32 func_8033B664(void){//asset get rom count return D_80383CC0->count-1; } s32 func_8033B678(void ){//static last asset decompressed size return D_80370A10; } s32 func_8033B684(s32 arg0){ //asset_size return D_80383CC4[arg0+1].offset - D_80383CC4[arg0].offset; } s32 func_8033B6A4(enum asset_e arg0){ //asset_compressed? return (D_80383CC4[arg0].compFlag & 1) !=0; } //returns raw sprite(as saved in ROM) and points arg1 to a parsed sprite(?) BKSprite *func_8033B6C4(enum asset_e sprite_id, BKSpriteDisplayData **arg1){ BKSprite *s0; s0 = assetcache_get(sprite_id); if(D_80383CD4[D_80370A18] == NULL){ func_803382E4(-1); func_80338308(func_802510A0(s0), func_802510A8(s0)); D_80383CD4[D_80370A18] = func_80344A1C(s0); } *arg1 = D_80383CD4[D_80370A18]; return s0; } void func_8033B788(void ){ D_80370A1C = 1; } void *assetcache_get(s32 arg0) { s32 comp_size;//sp_44 s32 i; volatile s32 sp3C; //sp3C s32 uncomp_size; //sp38 void *uncompressed_file;//sp34 u8 sp33; //sp33 void *compressed_file;//sp2C s32 sp28;//sp28 sp28 = (s32 )D_80370A1C; D_80370A1C = (u8)0U; for(i = 0; i < D_80370A14 && arg0 != D_80383CDC[i]; i++); D_80370A18 = i; if(i == 0x96) return NULL; if(i < D_80370A14){ //asset exists in array; assetCache_depCount[i]++; return D_80383CD0[i]; } comp_size = D_80383CC4[arg0+1].offset - D_80383CC4[arg0].offset; if(comp_size & 1) comp_size++; sp3C = comp_size; if(D_80383CC4[arg0].compFlag & 0x0001){//compressed func_8033BAB0(arg0, 0, 0x10, &D_80383CB0); D_80370A10 = rarezip_get_uncompressed_size(&D_80383CB0); uncomp_size = D_80370A10; if(uncomp_size & 0xF){ uncomp_size -= uncomp_size & 0xF; uncomp_size += 0x10; } if (func_8025498C((u32)comp_size + uncomp_size) && !sp28) { sp33 = 1; uncompressed_file = malloc((u32)comp_size + uncomp_size); compressed_file = (s32) uncompressed_file + uncomp_size; } else { sp33 = 2; if (sp28 != 0) { func_80254C98(); } uncompressed_file = malloc(uncomp_size); compressed_file = malloc(comp_size); } } else { //uncompressed uncompressed_file = malloc(comp_size); compressed_file = uncompressed_file; } func_802405F0(compressed_file, D_80383CC4[arg0].offset + D_80383CCC, sp3C); if(D_80383CC4[arg0].compFlag & 0x0001){//decompress rarezip_inflate(compressed_file, uncompressed_file); realloc(uncompressed_file, D_80370A10); osWritebackDCache(uncompressed_file, D_80370A10); if (sp33 == 2) { free(compressed_file); } } D_80370A18 = D_80370A14; assetCache_depCount[D_80370A14] = 1; D_80383CD0[D_80370A14] = uncompressed_file; D_80383CD4[D_80370A14] = 0; D_80383CDC[D_80370A14] = arg0; D_80370A14++; return uncompressed_file; } void func_8033BAB0(enum asset_e asset_id, s32 offset, s32 size, void *dst_ptr) { func_802405F0(dst_ptr, D_80383CC4[asset_id].offset + D_80383CCC + offset, size); } void func_8033BB00(void *arg0, s32 arg1){ s32 tmp; s32 i; for(i = 0; i < D_80370A14 && arg0 != D_80383CD0[i]; i++); D_80383CD0[i] = realloc(arg0, arg1); } //assetCache_init void assetCache_init(void){ D_80370A1C = 0; func_8033B180(); D_80383CD0 = malloc(600); D_80383CD4 = malloc(600); assetCache_depCount = malloc(150); D_80383CDC = malloc(150*sizeof(s16)); D_80370A14 = 0; D_80383CC0 = malloc(sizeof(AssetROMHead)); D_80383CC8 = (u32) &D_5E90; func_802405F0(D_80383CC0, D_80383CC8, sizeof(AssetROMHead)); D_80383CC4 = malloc(D_80383CC0->count*sizeof(AssetFileMeta)); func_802405F0(D_80383CC4, D_80383CC8 + sizeof(AssetROMHead),D_80383CC0->count*sizeof(AssetFileMeta)); D_80383CCC = D_80383CC8 + sizeof(AssetROMHead) + D_80383CC0->count*sizeof(AssetFileMeta); } s32 func_8033BC94(s32 arg0){ //asset_compressedSize return D_80383CC4[arg0+1].offset - D_80383CC4[arg0].offset; } s32 func_8033BCB4(s32 arg0){ //asset_getDependencyCount s32 i; for(i = 0; i < D_80370A14 && arg0 != D_80383CDC[i]; i++); if(i < D_80370A14){ return assetCache_depCount[i]; } return 0; } void func_8033BD20(BKModelBin **arg0){ func_8033B020(*arg0); *arg0 = NULL; } void func_8033BD4C(void *arg0){ func_8033B020(arg0); } void func_8033BD6C(void){ func_8033B1BC(); } void func_8033BD8C(void* arg0){ func_8033B0D0(arg0); } #ifndef NONMATCHING #pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B3A80/func_8033BDAC.s") #else void *func_8033BDAC(enum asset_e id, void *dst, s32 size) { s32 comp_size; u8 sp2B; s32 aligned_decomp_size; s32 sp20; s16 *temp_a0; s32 temp_s0; s32 temp_s1; s32 temp_t0; s32 temp_v0; s32 temp_v0_3; s32 temp_v1_2; s32 temp_v1_3; u8 temp_v1; void *temp_v0_2; s32 phi_v0; s8 phi_v0_2; s32 decomp_ptr; s32 phi_v1; //find asset in cache for(phi_v0 = 0; phi_v0 < D_80370A14 && id != D_80383CDC[phi_v0]; phi_v0++); D_80370A18 = phi_v0; if (phi_v0 == 0x96) { return 0; } phi_v1 = D_80383CC4[id].offset; comp_size = D_80383CC4[id + 1].offset - phi_v1; if (comp_size & 1) { comp_size++; } if (D_80383CC4[id].compFlag & 1) { func_8033BAB0(id, 0, 0x10, &D_80383CB0); D_80370A10 = rarezip_get_uncompressed_size(&D_80383CB0); // get aligned uncompressed size aligned_decomp_size = D_80370A10; if (aligned_decomp_size & 0xF) { aligned_decomp_size = (aligned_decomp_size - (aligned_decomp_size & 0xF)) + 0x10; } if (size >= (comp_size + aligned_decomp_size)) { sp2B = 1; decomp_ptr = (s32)dst + aligned_decomp_size; } else if(size >= aligned_decomp_size) { sp2B = 2; decomp_ptr = malloc(size); } else{ return 0; } } else{ if (comp_size & (0x10 -1)) { comp_size = (comp_size - (comp_size & (0x10 -1))) + 0x10; } if(size < comp_size) return 0; } func_802405F0(decomp_ptr, D_80383CC4[id].offset + D_80383CCC, comp_size); if (D_80383CC4[id].compFlag & 1) { rarezip_inflate(decomp_ptr, dst); osWritebackDCache(dst, D_80370A10); if (sp2B == 2) { free(decomp_ptr); } } return decomp_ptr; } #endif