#include #include "functions.h" #include "variables.h" extern bool func_80259254(f32[3], f32, f32, f32); void func_802CBAAC(Actor *this); /* .data */ ActorAnimationInfo D_80367010[] ={ { 0, 0.0f}, {0x1DA, 0.8f}, { 0x2C, 2.0f}, { 0x2C, 1.4f}, { 0x2C, 0.7f}, { 0x96, 0.5f}, { 0x97, 0.8f}, {0x155, 0.55f}, { 0x2C, 1.4f}, { 0x2C, 4.0f} }; ActorAnimationInfo D_80367060[] = { {0x000, 0.0f}, {0x1DB, 0.8f}, {0x156, 2.0f}, {0x156, 1.4f}, {0x156, 0.7f}, {0x158, 0.5f}, {0x157, 0.8f}, {0x159, 0.55f}, {0x156, 1.4f}, {0x156, 2.0f} }; /* .code */ void func_802CB040(Actor *this) { this->unk28 = randf2(1.5f, 2.3f); } void func_802CB078(Actor *this) { u32 temp_t9; if ((this->modelCacheIndex != 0xF2) || func_8038B550()) { temp_t9 = (u32) this->unk38_31 >> 0x16; if (this->unk38_31 != 0) { this->unk38_31--; return; } else{ if( func_80329530(this, 1500) && ( (this->modelCacheIndex == 0xF2) || func_803292E0(this)) ) { this->unk28 = 0.0f; func_80328A84(this, 3U); } } } } void func_802CB140(Actor *this) { func_80328A84(this, 2U); func_802CB040(this); func_80328CEC(this, (s32) this->yaw_moving, 135, 175); this->unk38_31 = 150; } void func_802CB1A4(ActorMarker *marker, ActorMarker *other){ Actor *this; this = marker_getActor(marker); if ((this->state == 4) && func_803294F0(this, 80, func_80329784(this))) { FUNC_8030E8B4(SFX_1E_HITTING_AN_ENEMY_2, 1.0f, 28000, this->position, 950, 1900); func_802CB140(this); func_80328A84(this, 1); } } void func_802CB22C(ActorMarker *marker, ActorMarker *other) { Actor *this; this = marker_getActor(marker); this->unk60 = 3.0f; func_80328A84(this, 6); actor_playAnimationOnce(this); if (marker->unk14_20 == 0x13) { FUNC_8030E8B4(SFX_6E_VILE_EGH, 2.0f, 26000, this->position, 950, 1900); marker->unk14_20 = 0x16B; } if (marker->unk14_20 == 0xDD) { FUNC_8030E8B4(SFX_6E_VILE_EGH, 2.0f, 26000, this->position, 950, 1900); marker->unk14_20 = 0xDE; } } void func_802CB310(ParticleEmitter *p_ctrl, f32 position[3]) { particleEmitter_setPosition(p_ctrl, position); func_802EFA70(p_ctrl, 2); func_802EF9F8(p_ctrl, 0.7f); func_802EFA18(p_ctrl, 5); func_802EFA20(p_ctrl, 0.8f, 1.0f); func_802EF9EC(p_ctrl, 0x1F, 10000); particleEmitter_setSpawnIntervalRange(p_ctrl, 0.0f, 0.01f); func_802EFEC0(p_ctrl, 3.5f, 3.5f); func_802EFA5C(p_ctrl, 0.0f, 0.65f); } void func_802CB3C8(ParticleEmitter *p_ctrl, f32 position[3], enum asset_e model_id) { func_802CB310(p_ctrl, position); particleEmitter_setParticleAccelerationRange(p_ctrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f); particleEmitter_setModel(p_ctrl, model_id); func_802EFB70(p_ctrl, 0.5f, 0.8f); func_802EFE24(p_ctrl, -800.0f, -800.0f, -800.0f, 800.0f, 800.0f, 800.0f); particleEmitter_setParticleVelocityRange(p_ctrl, -200.0f, 850.0f, -200.0f, 400.0f, 1000.0f, 400.0f); particleEmitter_emitN(p_ctrl, 2); } void func_802CB4B8(ParticleEmitter *p_ctrl, f32 position[3], enum asset_e model_id) { func_802CB310(p_ctrl, position); particleEmitter_setParticleAccelerationRange(p_ctrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f); particleEmitter_setModel(p_ctrl, model_id); func_802EFB70(p_ctrl, 0.5f, 0.8f); func_802EFE24(p_ctrl, -800.0f, -800.0f, -800.0f, 800.0f, 800.0f, 800.0f); particleEmitter_setParticleVelocityRange(p_ctrl, -200.0f, 850.0f, -200.0f, 400.0f, 1000.0f, 400.0f); particleEmitter_emitN(p_ctrl, 6); } void func_802CB5A8(ParticleEmitter *p_ctrl, f32 position[3], enum asset_e model_id) { func_802CB310(p_ctrl, position); particleEmitter_setParticleAccelerationRange(p_ctrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f); particleEmitter_setModel(p_ctrl, model_id); func_802EFB70(p_ctrl, 1.0f, 1.0f); func_802EFE24(p_ctrl, -600.0f, -600.0f, -600.0f, 600.0f, 600.0f, 600.0f); particleEmitter_setParticleVelocityRange(p_ctrl, -50.0f, 750.0f, -50.0f, 120.0f, 900.0f, 120.0f); particleEmitter_emitN(p_ctrl, 1); } void func_802CB6A0(void) { f32 sp1C[3]; sp1C[0] = 13814.0f; sp1C[1] = 3812.0f; sp1C[2] = 0.0f; jiggySpawn(0x16U, sp1C); } void func_802CB6E4(ActorMarker *caller, enum asset_e text_id, s32 model_id){ if (text_id == 0xD33) { func_80324E38(0.0f, 3); timed_setCameraToNode(0.0f, 4); timedFunc_set_0(0.1f, func_802CB6A0); func_80324E88(3.0f); func_80324E38(3.0f, 0); return; } levelSpecificFlags_set(0xE, FALSE); } bool func_802CB76C(ActorMarker *marker, ActorMarker *other) { Actor *this; this = marker_getActor(marker); if ((this->modelCacheIndex == 0xF2) && !func_8038B550()) { return FALSE; } return TRUE; } void func_802CB7C0(ActorMarker *marker, ActorMarker *other){ Actor *this; f32 sp48[3]; f32 sp44; bool sp40; bool sp3C; s32 phi_a2; ParticleEmitter *p_ctrl; this = marker_getActor(marker); sp40 = this->modelCacheIndex == 0xF5; sp3C = this->modelCacheIndex == 0xF2; FUNC_8030E8B4(SFX_79_TICKER_DEATH, 1.0f, 32750, this->position, 950, 1900); FUNC_8030E8B4(SFX_79_TICKER_DEATH, 1.0f, 28000, this->position, 950, 1900); func_802C3F04(func_802C4140, ACTOR_4C_STEAM, reinterpret_cast(s32, this->position[0]), reinterpret_cast(s32, this->position[1]), reinterpret_cast(s32, this->position[2])); this->unk60 = 5.0f; marker->collidable = FALSE; this->unk138_27 = 1; marker_despawn(marker); if( map_get() == MAP_B_CC_CLANKERS_CAVERN && func_80259254(this->position, 13778.0f, 0.0f, 3000.0f) ) { this->unk124_9 = 2; if( !jiggyscore_isCollected(JIGGY_16_CC_SNIPPETS) && ((func_80326D68(this->position, 0xF5, -1, &sp44) == NULL) || (3000.0f < sp44))) { sp48[0] = 13814.0f; sp48[1] = 3812.0f; sp48[2] = 0.0f; func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 0x7FFF); func_80324DBC(2.25f, 0xD33, 0xF, sp48, NULL, func_802CB6E4, NULL); } } p_ctrl = partEmitList_pushNew(2); phi_a2 = (sp40) ? 0x392 : (sp3C) ? 0x569 : 0x38C; func_802CB3C8(p_ctrl, this->position, phi_a2); p_ctrl = partEmitList_pushNew(6); phi_a2 = (sp40) ? 0x391 : (sp3C) ? 0x568 : 0x38D; func_802CB4B8(p_ctrl, this->position, phi_a2); p_ctrl = partEmitList_pushNew(1); phi_a2 = (sp40) ? 0x390 : (sp3C) ? 0x567 : 0x38E; func_802CB5A8(p_ctrl, this->position, phi_a2); } void func_802CBA34(Actor *this) { if (actor_animationIsAt(this, 0.4f)) { FUNC_8030E8B4(SFX_3D_TICKER_WALKING, 0.85f, 15000, this->position, 950, 1900); } if (actor_animationIsAt(this, 0.9f)) { FUNC_8030E8B4(SFX_3D_TICKER_WALKING, 1.15f, 15000, this->position, 950, 1900); } } void func_802CBAAC(Actor *this) { s32 sp34; f32 sp30; s32 sp2C; static s32 D_803670B0 = 0; static s32 D_803670B4 = 0; sp34 = func_8023DB5C(); sp30 = time_getDelta(); sp2C = this->modelCacheIndex == 0xF5; if (!this->unk16C_4) { marker_setCollisionScripts(this->marker, func_802CB1A4, func_802CB22C, func_802CB7C0); func_803300C0(this->marker, &func_802CB76C); this->unk124_0 = this->unk138_31 = FALSE; this->unk138_24 = FALSE; this->unk16C_4 = TRUE; animctrl_setTransitionDuration(this->animctrl, 0.25f); if (map_get() == MAP_A_TTC_SANDCASTLE) { if (!jiggyscore_isCollected(JIGGY_10_TTC_SANDCASTLE)) { mapSpecificFlags_set(1, 0); } if (func_803203FC(2)) { marker_despawn(this->marker); return; } } } if (func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) != 0) { if (this->unkF4_8 != 1) { marker_despawn(this->marker); return; } this->yaw_moving = (f32) func_80329784(this); func_80328FB0(this, 4.0f); return; } if( (map_get() == MAP_B_CC_CLANKERS_CAVERN) && !mapSpecificFlags_get(0) && sp2C && !jiggyscore_isCollected(JIGGY_16_CC_SNIPPETS) && func_80329530(this, 500) && !func_80329530(this, 200) && !func_8028ECAC() ) { if ((this->state != 6) && (this->state != 5)) { func_80311480(0xD32, 0xF, this->position, NULL, func_802CB6E4, NULL); mapSpecificFlags_set(0, TRUE); levelSpecificFlags_set(0xE, TRUE); this->unk138_24 = TRUE; } } if (map_get() == MAP_A_TTC_SANDCASTLE) { if( !mapSpecificFlags_get(0) && levelSpecificFlags_get(2) && !func_803203FC(2) && !jiggyscore_isCollected(JIGGY_10_TTC_SANDCASTLE) && func_80329530(this, 1600) ) { func_80311480(0xA12, 4, this->position, NULL, NULL, NULL); mapSpecificFlags_set(0, TRUE); } else if (mapSpecificFlags_get(1)) { func_80311480(0xA13, 4, this->position, NULL, NULL, NULL); mapSpecificFlags_set(1, FALSE); } } if (levelSpecificFlags_get(0xE)) { if ((this->state != 8) && (this->state != 9)) { func_80328B8C(this, (this->unk138_24) ? 8 : 9, 0.0f, 1); this->unk138_24 = FALSE; } } switch(this->state){ case 1: //L802CBE30 if (func_80328B38(this, 2, 0.03f)) { func_802CB040(this); } func_802CB078(this); break; case 9: //L802CBE6C if (!levelSpecificFlags_get(0xE)) { func_80328B8C(this, 3, 0.0f, 1); } break; case 2: //L802CBE9C func_80328FB0(this, 1.0f); if( func_8032CA80(this, (this->modelCacheIndex == 0xF2)? 0xD: 0) && func_80329480(this) ) { func_80328CEC(this, (s32) this->yaw, 90, 150); } func_80328BD4(this, 1, 0.0f, 1, 0.0075f); func_802CB078(this); break; case 3: //L802CBF44 this->yaw_moving = (f32) func_80329784(this); func_80328FB0(this, 4.0f); if (func_80329480(this)) { func_80328A84(this, 4); this->unk28 = 12.0f; } break; case 8: //L802CBF9C this->yaw_moving = func_80329784(this) + 90.0; func_80328FB0(this, 4.0f); if (func_80329480(this)) { func_80328A84(this, 9); this->unk28 = 12.0f; } else if (!levelSpecificFlags_get(0xE)) { func_80328B8C(this, 3, 0.0f, 1); } break; case 4: //L802CC024 if ((func_8023DB5C() & 0xF) == 9) { this->yaw_moving = (f32) func_80329784(this); } func_80328FB0(this, 7.0f); if (func_8032CA80(this, (this->modelCacheIndex == 0xF2)? 0xD : 0)) { func_802CB140(this); } break; case 5: //L802CC0AC this->unk60 = MAX(0.0, this->unk60 - sp30); if (this->unk60 == 0.0f) { func_80328A84(this, 7); actor_playAnimationOnce(this); if (this->marker->unk14_20 == 0x16B) { this->marker->unk14_20 = 0x13; } if (this->marker->unk14_20 == 0xDE) { this->marker->unk14_20 = 0xDD; } } break; case 6: //L802CC18C if (animctrl_isStopped(this->animctrl)) { if (this->unk60 == 0.0f) { func_80326310(this); } else { func_80328A84(this, 5); actor_loopAnimation(this); } } break; case 7: //L802CC1E8 if (animctrl_isStopped(this->animctrl)) { func_80328A84(this, 1); actor_loopAnimation(this); } break; } if ((this->state == 2) || (this->state == 3) || (this->state == 4)) { if (sp34 != D_803670B0) { D_803670B0 = sp34; D_803670B4 = 1; func_802CBA34(this); } else if (D_803670B4 != 0) { D_803670B4--; func_802CBA34(this); } } } /* .data */ ActorInfo D_803670B8 = { MARKER_13_SNIPPET, ACTOR_67_SNIPPET, ASSET_358_SNIPPET, 0x1, D_80367010, func_802CBAAC, func_80326224, func_80325888, 1900, 0, 0.8f, 0}; ActorInfo D_803670DC = { MARKER_DD_BLACK_SNIPPET, ACTOR_F2_BLACK_SNIPPET, ASSET_566_MODEL_BLACK_SNIPPET, 0x1, D_80367010, func_802CBAAC, func_80326224, func_80325888, 1900, 0, 0.8f, 0}; ActorInfo D_80367100 = { MARKER_13_SNIPPET, ACTOR_F5_MUTIE_SNIPPET, ASSET_38F_MODEL_MUTIE_SNIPPET, 0x1, D_80367060, func_802CBAAC, func_80326224, func_80325888, 1900, 0, 0.8f, 0};