#include #include "functions.h" #include "variables.h" extern s32 D_80276CB0; /* .data */ // code crc0 s32 D_8038C750 = 0x0016D2FD; // code crc1 s32 D_8038C754 = 0xFB70B01D; // data crc s32 D_8038C758 = 0x0004EFAC; /* .bss */ struct { u8 pad0[4]; s32 unk4; u8 pad8[4]; s32 unkC; } sD_8038D6F0; /* .code */ void __code3040_func_80389430(){ if(getGameMode() != GAME_MODE_7_ATTRACT_DEMO){ func_8029CF48(2, 1, 0.0f); } } void code3040_func_80389468(void){ if(sD_8038D6F0.unk4 != D_8038C754 || sD_8038D6F0.unkC != D_80276CB0){ __code3040_func_80389430(); } }