#include #include "functions.h" #include "variables.h" #include "animation.h" void func_80289EA8(f32, f32); f32 func_80297AB8(void); void func_802927E0(f32, f32); f32 func_8029B2E8(void); int func_80297C04(f32); void func_8029AD28(f32, s32); f32 func_80297AF0(void); void func_80289EF8(f32); f32 func_8029B30C(void); f32 func_80257C48(f32, f32, f32); f32 func_80297A64(void); void func_80299594(s32, f32); // .data f32 D_80364D70 = 30.0f;//creep_min f32 D_80364D74 = 80.0f;//creep_max/slow_walk_min f32 D_80364D78 = 150.0f;//slow_walk_max/walk_min f32 D_80364D7C = 225.0f;//walk_max/walk_fast_min f32 D_80364D80 = 500.0f;//walk_fast_max f32 D_80364D84 = 30.0f; //mud_min f32 D_80364D88 = 150.0f; //mud_max f32 D_80364D8C = 125.0f; f32 D_80364D90 = 1.3f; //walk_slow f32 D_80364D94 = 0.6f; f32 D_80364D98 = 1.8f; //creep f32 D_80364D9C = 1.2f; f32 D_80364DA0 = 0.92f; //walk f32 D_80364DA4 = 0.58f; f32 D_80364DA8 = 0.54f; //walk_fast f32 D_80364DAC = 0.44f; f32 D_80364DB0 = 1.2f; //mud f32 D_80364DB4 = 0.9f; // .bss (?) f32 D_8037D5B0; /*.code*/ void func_802B6D00(void){ f32 sp1C; s32 sp18; sp1C = func_8029B30C(); sp18 = func_8029B300(); if(func_8028B128()){ if(sp18 == 0){ func_80297970(0.0f); }else{//L802B6D48 func_80297970(func_80257C48(func_8029B2E8(), D_80364D84, D_80364D88)); } } else{//L802B6D78 switch(sp18){ case 0://802B6D98 func_80297970(0.0f); break; case 1://802B6DAC func_80297970(func_80257C48(sp1C, D_80364D70, D_80364D74)); break; case 2://802B6DD0 func_80297970(func_80257C48(sp1C, D_80364D74, D_80364D78)); break; case 3://802B6DF4 func_80297970(func_80257C48(sp1C, D_80364D78, D_80364D7C)); break; case 4://802B6E18 func_80297970(func_80257C48(sp1C, D_80364D7C, D_80364D80)); break; } }//L802B6E34 } void func_802B6E44(void){ if(func_8028B394()){ func_80289EF8(ml_map_f(func_80297AF0(), 0.0f, 1.0f, 0.5f, 0.9f)); }else{ func_80289EF8(1.0f); } } void func_802B6EB0(f32 arg0){ D_8037D5B0 = arg0; } void func_802B6EBC(void){ D_8037D5B0 = max_f(0.0f, D_8037D5B0 - time_getDelta()); } int func_802B6EF4(void){ return D_8037D5B0 == 0.0f; } s32 func_802B6F20(s32 arg0){ if(button_pressed(BUTTON_B)){ if( D_80364D7C < func_80297A64()){ if(can_roll()) arg0 = BS_ROLL; }else{//L802B6F74 if(can_claw()) arg0 = BS_CLAW; } } return arg0; } f32 func_802B6F9C(void){ return D_80364D80; } void func_802B6FA8(void){ func_802B6D00(); } void bswalk_creep_init(void){ AnimCtrl * s0 = _player_getAnimCtrlPtr(); f32 sp20; if(bs_getPrevState() == BS_2_WALK_SLOW){ sp20 = anim_getTimer(animctrl_getAnimPtr(s0)); }else{ sp20 = 0.0f; } animctrl_reset(s0); animctrl_setIndex(s0, ANIM_BANJO_WALK_CREEP); animctrl_setDuration(s0, 0.43f); func_8028774C(s0, sp20); animctrl_setPlaybackType(s0, ANIMCTRL_LOOP); func_802875AC(s0, "bswalk.c", 0xe4); func_8029C7F4(2,1,1,2); func_80289EA8(0.3f, 1.5f); func_80289EC8(D_80364D70, D_80364D74, D_80364D98, D_80364D9C); } void bswalk_creep_update(void){ s32 s0 = 0; func_802B6E44(); if(func_8029B2E8() == 0.0f){ yaw_setIdeal(yaw_get()); } func_8029AD28(0.47f, 4); func_8029AD28(0.97f, 3); func_802B6D00(); switch(func_8029B300()){ case 0://L802B7160 if(func_80297C04(1.0f)) s0 = BS_1_IDLE; break; case 2://L802B7180 s0 = BS_2_WALK_SLOW; break; case 3://L802B7188 s0 = BS_WALK; break; case 4: s0 = BS_WALK_FAST; break; }//L802B7194 if(func_8028B128()) s0 = BS_WALK_MUD; if(func_80294F78()) s0 = func_802926C0(); if(func_8028B094()) s0 = BS_2F_FALL; if(button_held(BUTTON_Z)) s0 = BS_CROUCH; s0 = func_802B6F20(s0); if(button_pressed(BUTTON_A)) s0 = func_8029C780(); if(player_isSliding()) s0 = BS_SLIDE; s0 = func_8029CA94(s0); if(player_inWater()) s0 = BS_2D_SWIM_IDLE; bs_setState(s0); } void bswalk_slow_init(void){ AnimCtrl * s0 = _player_getAnimCtrlPtr(); f32 sp20; if(bs_getPrevState() == 3){ sp20 = anim_getTimer(animctrl_getAnimPtr(s0)); }else{ sp20 = 0.0f; } animctrl_reset(s0); animctrl_setIndex(s0, ASSET_3_ANIM_BANJO_WALK); animctrl_setDuration(s0, 0.43f); func_8028774C(s0, sp20); animctrl_setPlaybackType(s0, ANIMCTRL_LOOP); func_802875AC(s0, "bswalk.c", 0x168); func_8029C7F4(2,1,1,2); func_80289EA8(0.3f, 1.5f); func_80289EC8(D_80364D74, D_80364D78, D_80364D90, D_80364D94); } void bswalk_slow_upate(void){ s32 s0 = 0; func_802B6E44(); if(func_8029B2E8() == 0.0f){ yaw_setIdeal(yaw_get()); } func_8029AD28(0.4f, 4); func_8029AD28(0.9f, 3); func_802B6D00(); switch(func_8029B300()){ case 0://L802B7160 if(func_80297C04(3.0f)) s0 = BS_1_IDLE; break; case 1://L802B7180 s0 = BS_WALK_CREEP; break; case 3://L802B7188 s0 = BS_WALK; break; case 4: s0 = BS_WALK_FAST; break; }//L802B7194 if(func_8028B128()) s0 = BS_WALK_MUD; if(func_80294F78()) s0 = func_802926C0(); if(func_8028B094()) s0 = BS_2F_FALL; if(button_held(BUTTON_Z)) s0 = BS_CROUCH; s0 = func_802B6F20(s0); if(button_pressed(BUTTON_A)) s0 = func_8029C780(); if(player_isSliding()) s0 = BS_SLIDE; s0 = func_8029CA94(s0); if(player_inWater()) s0 = BS_2D_SWIM_IDLE; bs_setState(s0); } void bswalk_init(void){ AnimCtrl * s0 = _player_getAnimCtrlPtr(); f32 sp20 = 0.0f; switch(bs_getPrevState()){ default: sp20 = 0.0f; break; case 2: case 4: sp20 = anim_getTimer(animctrl_getAnimPtr(s0)); break; } animctrl_reset(s0); animctrl_setIndex(s0, ANIM_BANJO_RUN); animctrl_setDuration(s0, 0.66f); animctrl_setTransitionDuration(s0, 0.14f); func_8028774C(s0, sp20); animctrl_setPlaybackType(s0, ANIMCTRL_LOOP); func_802875AC(s0, "bswalk.c", 0x1ed); func_8029C7F4(2,1,1,2); func_80289EA8(0.3f, 1.5f); func_80289EC8(D_80364D78, D_80364D7C, D_80364DA0, D_80364DA4); func_802B6EB0(0.3f); } void bswalk_update(void){ s32 s0 = 0; func_802B6E44(); func_8029AD28(0.4f, 4); func_8029AD28(0.9f, 3); func_802B6EBC(); func_802B6D00(); switch(func_8029B300()){ case 0: case 1: case 2: if(func_80297C04(D_80364D78) && func_802B6EF4()) s0 = BS_2_WALK_SLOW; break; case 4: s0 = BS_WALK_FAST; break; }//L802B76B8 if(func_8028B128()) s0 = BS_WALK_MUD; if(func_8028B4C4() && D_80364D8C < func_80297AB8()){ s0 = BS_SKID; } if(func_80294F78()) s0 = func_802926C0(); if(func_8028B094()) s0 = BS_2F_FALL; if(button_held(BUTTON_Z)) s0 = BS_CROUCH; s0 = func_802B6F20(s0); if(button_pressed(BUTTON_A)) s0 = func_8029C780(); if(player_isSliding()) s0 = BS_SLIDE; s0 = func_8029CA94(s0); if(player_inWater()) s0 = BS_2D_SWIM_IDLE; bs_setState(s0); } void bswalk_fast_init(void){ AnimCtrl * s0 = _player_getAnimCtrlPtr(); f32 sp28 = 0.0f; int sp24 = 1; switch(bs_getPrevState()){ case 1: case 2://L802B780C if(func_80297AB8() < 200.0f){ func_802927E0(0.0f, 0.0f); } break; case 0xc: //L802B7844 sp24 = 0; break; case 3: sp28 = anim_getTimer(animctrl_getAnimPtr(s0)); break; } animctrl_reset(s0); animctrl_setSmoothTransition(s0, sp24); animctrl_setIndex(s0, ANIM_BANJO_RUN); animctrl_setDuration(s0, 0.66f); animctrl_setTransitionDuration(s0, 0.1f); func_8028774C(s0, sp28); animctrl_setPlaybackType(s0, ANIMCTRL_LOOP); func_802875AC(s0, "bswalk.c", 0x27d); func_8029C7F4(2,1,1,2); func_80289EA8(0.3f, 1.5f); func_80289EC8(D_80364D7C, D_80364D80, D_80364DA8, D_80364DAC); pitch_setAngVel(1000.0f, 12.0f); roll_setAngularVelocity(1000.0f, 12.0f); func_802B6EB0(0.3f); } void bswalk_fast_update(void){ s32 s0 = 0; func_802B6E44(); func_80299594(0, 0.5f); func_8029AD28(0.4f, 4); func_8029AD28(0.9f, 3); func_802B6EBC(); func_802B6D00(); switch(func_8029B300()){ case 0://L802B79EC if(func_80297C04(18.0f)) s0 = BS_1_IDLE; if(func_80294F78()) s0 = func_802926C0(); break; case 1: case 2://L802B7A28 if(func_80297C04(D_80364D78)) s0 = BS_2_WALK_SLOW; if(func_80294F78()) s0 = func_802926C0(); break; case 3://L802B7A60 if(func_80297C04(D_80364D7C) && func_802B6EF4()) s0 = BS_WALK; if(func_80294F78()) s0 = func_802926C0(); break; }//L802B7AA4 if(func_8028B128()) s0 = BS_WALK_MUD; if(func_8028B4C4() && D_80364D8C < func_80297AB8()){ s0 = BS_SKID; } if(func_8028B094()) s0 = BS_2F_FALL; if(button_held(BUTTON_Z)) s0 = BS_CROUCH; s0 = func_802B6F20(s0); if(button_pressed(BUTTON_A)) s0 = func_8029C780(); if(player_isSliding()) s0 = BS_SLIDE; s0 = func_8029CA94(s0); if(player_inWater()) s0 = BS_2D_SWIM_IDLE; bs_setState(s0); } void bswalk_fast_end(void){ pitch_setIdeal(0.0f); roll_setIdeal(0.0f); } void bswalk_mud_init(void){ func_8028A010(ANIM_BANJO_WALK_MUD, 0.43f); func_8029C7F4(2,1,1,2); func_80289EA8(0.3f, 1.5f); func_80289EC8(D_80364D84, D_80364D88, D_80364DB0, D_80364DB4); } void bswalk_mud_update(void){ s32 s0 = 0; func_802B6E44(); func_8029AD28(0.4f, 4); func_8029AD28(0.9f, 3); func_802B6D00(); if(!func_8028B128()) s0 = BS_2_WALK_SLOW; if(!func_8029B300()) s0 = BS_1_IDLE; if(func_80294F78()) s0 = func_802926C0(); if(func_8028B094()) s0 = BS_2F_FALL; if(button_held(BUTTON_Z)) s0 = BS_CROUCH; s0 = func_802B6F20(s0); if(button_pressed(BUTTON_A)) s0 = func_8029C780(); if(player_isSliding()) s0 = BS_SLIDE; s0 = func_8029CA94(s0); if(player_inWater()) s0 = BS_2D_SWIM_IDLE; bs_setState(s0); } void bswalk_drone_init(void){ bsdrone_init(); if(func_80289F94(3)){ func_80289F10(2); func_80289EA8(0.3f, 1.5f); func_80289EC8(D_80364D74, D_80364D78, D_80364D90, D_80364D94); } } void bswalk_drone_update(void){ bsdrone_update(); } void bswalk_drone_end(void){ bsdrone_end(); }