#include #include "functions.h" #include "variables.h" #include "SnS.h" extern f32 func_80258640(f32 [3], f32[3]); extern void func_8025A788(enum comusic_e, f32, f32); extern void func_8031CC40(enum map_e, s32); extern void fxRipple_802F363C(f32); extern void func_802F9D38(s32); extern void func_802EE6CC(f32[3], f32[3], s32[4], s32, f32, f32, s32, s32, s32); extern void ml_vec3f_assign(f32[3], f32, f32, f32); extern void func_802EE2E8(Actor *arg0, s32 arg1, s32 cnt, s32 arg3, f32 arg4, f32 arg5, f32 arg6); extern void func_80319EA4(void); extern void fileProgressFlag_set(s32, bool); void func_802D3D54(Actor *this); void func_802D3DA4(Actor *this); Actor *func_802D3F48(ActorMarker *this, Gfx **gdl, Mtx **mptr, Vtx **arg3); void func_802D3FD4(Actor *this); Actor *func_802D41C4(ActorMarker *this, Gfx **gdl, Mtx **mptr, Vtx **arg3); void func_802D4250(Actor *this); void func_802D4388(Actor *this); Actor *func_802D4588(ActorMarker *this, Gfx **gdl, Mtx **mptr, Vtx **arg3); void func_802D4680(Actor *this); void func_802D4B94(Actor *this); void func_802D4BBC(Actor *this); void func_802D4BE4(Actor *this); void func_802D4C0C(Actor *this); void func_802D4C34(Actor *this); void func_802D4C5C(Actor *this); void func_802D4C84(Actor *this); void func_802D4CAC(Actor *this); void func_802D4CD4(Actor *this); void func_802D68F0(s32 seconds); typedef struct { s16 unk0; s16 unk2; s16 unk4; s16 unk6; }Struct_core2_4C020_0; /* .data */ f32 D_80367680 = 130.0f; s32 D_80367684 = 0; //enum map_e s32 D_80367688 = 0; s32 D_8036768C = 0; s32 D_80367690 = 0; s32 D_80367694 = 0; //enum map_e s32 D_80367698 = 0; s32 D_8036769C = 0; //enum file_progress_e s32 D_803676A0 = 0; //enum actor_e f32 D_803676A4 = 0.0f; s32 D_803676A8 = 0; u8 D_803676AC = 0; ActorAnimationInfo D_803676B0[] = { {0x000, 0.0f}, {0x000, 0.0f}, {0x0D4, 0.15f}, {0x0D5, 0.5f}, {0x000, 0.0f}, {0x000, 0.0f}, {0x0D4, 0.15f}, {0x0D5, 0.5f}, {0x0D5, 1e+8f}, {0x1E3, 0.73f}, {0x1E3, 1e+8f}, {0x1F0, 1.0f}, {0x1F1, 0.7f}, {0x1F1, 1e+8f}, {0x1F2, 1.0f}, {0x1F3, 0.4f}, {0x1F3, 1e+8f}, {0x000, 0.0f}, {0x217, 1e+8f}, {0x217, 0.3f}, {0x217, 1e+8f}, {0x217, 0.3f} }; ActorInfo D_80367760 = { 0x26E, 0x2D9, 0x3B4, 0x1, NULL, func_802D3D54, func_80326224, actor_drawFullDepth, 0, 0, 0.0f, 0}; ActorInfo D_80367784 = { 0x26F, 0x2DA, 0x3B5, 0x1, NULL, func_802D3D54, func_80326224, actor_drawFullDepth, 0, 0, 0.0f, 0}; ActorInfo D_803677A8 = { MARKER_168_ICE_KEY, ACTOR_25D_ICE_KEY, ASSET_50C_MODEL_ICE_KEY, 0x1, NULL, func_802D4250, func_80326224, actor_drawFullDepth, 0, 0, 0.0f, 0}; ActorInfo D_803677CC = { 0x233, 0x23D, 0x4DD, 0x12, D_803676B0, func_802D4388, func_80326224, func_802D4588, 0, 0, 0.0f, 0}; ActorInfo D_803677F0 = { 0x16A, 0x242, 0x0, 0x0, NULL, func_802D4680, NULL, func_80325340, 0, 0, 0.0f, 0}; ActorInfo D_80367814 = { MARKER_169_SNS_EGG, ACTOR_25E_SNS_EGG, ASSET_50D_MODEL_SNS_EGG, 0x1, NULL, func_802D3FD4, NULL, func_802D41C4, 0, 0, 0.0f, 0}; ActorInfo D_80367838 = { 0x265, 0x2E4, 0x55A, 0x1, NULL, func_802D3DA4, NULL, func_802D3F48, 0, 0, 0.0f, 0}; ActorInfo D_8036785C = { MARKER_103_MM_WITCH_SWITCH, ACTOR_204_MM_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4B94, func_80326224, actor_draw, 0, 0, 0.0f, 0}; ActorInfo D_80367880 = { MARKER_104_MMM_WITCH_SWITCH, ACTOR_206_MMM_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4C34, func_80326224, actor_draw, 0, 0, 0.0f, 0}; ActorInfo D_803678A4 = { MARKER_105_TTC_WITCH_SWITCH, ACTOR_208_TTC_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4C5C, func_80326224, actor_draw, 0, 0, 0.0f, 0}; ActorInfo D_803678C8 = { MARKER_106_RBB_WITCH_SWITCH, ACTOR_20B_RBB_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4C84, func_80326224, actor_draw, 0, 0, 0.0f, 0}; ActorInfo D_803678EC = { MARKER_22A_CCW_WITCH_SWITCH, ACTOR_237_CCW_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4CAC, func_80326224, actor_draw, 0, 0, 0.0f, 0}; ActorInfo D_80367910 = { MARKER_22B_FP_WITCH_SWITCH, ACTOR_239_FP_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4CD4, func_80326224, actor_draw, 0, 0, 0.0f, 0}; ActorInfo D_80367934 = { MARKER_166_CC_WITCH_SWITCH, ACTOR_25B_CC_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4BBC, func_80326224, actor_draw, 0, 0, 0.0f, 0}; ActorInfo D_80367958 = { MARKER_162_BGS_WITCH_SWITCH, ACTOR_257_BGS_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4BE4, func_80326224, actor_draw, 0, 0, 0.0f, 0}; ActorInfo D_8036797C = { MARKER_161_GV_WITCH_SWITCH, ACTOR_256_GV_WITCH_SWITCH, ASSET_4DC_MODEL_WITCH_SWITCH, 0x1, D_803676B0, func_802D4C0C, func_80326224, actor_draw, 0, 0, 0.0f, 0}; s32 D_803679A0[4] = {0x87, 0x87, 0x87, 0xA0}; s16 D_803679B0[] = {0x5, 0x90, 0xA, 0x93, 0xF,0x92, 0x14, 0x91, 0x19, 0x94, -1}; Struct_core2_4C020_0 D_803679C8[] = { {0, 600, 1200, 1900}, {-580, 0, 1550, 2200}, {150, 460, 1625, 2100}, }; s16 D_803679E0[] = {-50, -100, 200}; /* .bss */ int D_8037DE00; f32 D_8037DE04; f32 D_8037DE08; /* .public */ void func_802D6114(void); void func_802D6264(f32 arg0, enum map_e arg1, s32 arg2, s32 arg3, s32 arg4, enum file_progress_e arg5); void func_802D6344(void); void func_802D63D4(void); void func_802D6750(void); /* .code */ void func_802D2FB0(Actor *this, s32 arg1, s32 arg2, s32 arg3, f32 arg4, s32 arg5, s32 arg6, s32 arg7) { f32 spA4[3]; f32 sp98[3]; s32 i; sp98[0] = this->position[0]; sp98[2] = this->position[2]; for(i = 0; i < arg1; i++){ sp98[1] = this->position[1] + randf2((f32) arg2, (f32) arg3); spA4[1] = randf2(4.0f, 10.0f); spA4[0] = randf2(-8.0f, 8.0f); spA4[2] = randf2(-8.0f, 8.0f); func_802EE6CC(sp98, spA4, D_803679A0, 1, arg4, 50.0f, arg5, randi2(arg6, arg7), 0); } } // collision function if player shoots egg at spider webs void func_802D3138(ActorMarker *marker, ActorMarker *other_marker) { if(marker->id == MARKER_224_BREAKABLE_FLOOR_COBWEB || marker->id == MARKER_225_BREAKABLE_WALL_COBWEB) { comusic_playTrack(COMUSIC_2B_DING_B); } } // called from collision die function below, set according file flag and despawns object void func_802D317C(ActorMarker *marker, enum file_progress_e prog_flag_id) { fileProgressFlag_set(prog_flag_id, TRUE); marker_despawn(marker); } // collision die function for several objects in Lair void func_802D31AC(ActorMarker *arg0, ActorMarker * arg1) { Actor *sp2C; sp2C = marker_getActor(arg0); arg0->collidable = FALSE; switch (arg0->id) { case 0x9F: case 0xA0: case 0xFF: func_8030E540(SFX_82_METAL_BREAK); subaddie_set_state(sp2C, 4); break; case 0x17D: FUNC_8030E624(SFX_82_METAL_BREAK, 0.7f, 32736); FUNC_8030E624(SFX_82_METAL_BREAK, 0.6f, 32736); func_802D2FB0(sp2C, 0x14, -0x1E, 0x190, 3.0f, 0x15E, 0x50, 0x96); sp2C->lifetime_value = 1.0f; fileProgressFlag_set(FILEPROG_A5_LAIR_CRYPT_GATE_OPEN, 1); break; case MARKER_109_BREAKABLE_BRICK_WALL: func_8030E6D4(SFX_114_BRICKWALL_BREAKING); sfxsource_play(SFX_11_WOOD_BREAKING_1, 28000); subaddie_set_state_looped(sp2C, 9); fileProgressFlag_set((sp2C->unkF4_8 == 1) ? FILEPROG_C8_LAIR_BRICKWALL_TO_WADINGBOOTS_BROKEN : FILEPROG_C9_LAIR_BRICKWALL_TO_SHOCKJUMP_PAD_BROKEN, TRUE); break; case 0x107: func_8030E540(SFX_82_METAL_BREAK); func_802EE278(sp2C, 0xE, 0xF, 0x46, 0.8f, 0.7f); marker_despawn(arg0); break; case MARKER_224_BREAKABLE_FLOOR_COBWEB: comusic_playTrack(COMUSIC_2B_DING_B); func_8030E6A4(SFX_129_SWOOSH, (sp2C->scale < 0.45) ? 1.0 : 0.8, 0x7FF8); subaddie_set_state_looped(sp2C, 0xC); func_802D2FB0(sp2C, 8, -0x3C, 0xC8, 2.0f, 0xFA, 0x3C, 0x64); fileProgressFlag_set((sp2C->unkF4_8== 1) ? FILEPROG_CB_LAIR_COBWEB_OVER_FLIGHTPAD_BROKEN : FILEPROG_CC_LAIR_COBWEB_OVER_GREEN_CAULDRON_BROKEN, 1); break; case MARKER_225_BREAKABLE_WALL_COBWEB: comusic_playTrack(COMUSIC_2B_DING_B); func_8030E540(SFX_129_SWOOSH); subaddie_set_state_looped(sp2C, 0xF); func_802D2FB0(sp2C, 0xE, -0x3C, 0xC8, 2.0f, 0xFA, 0x3C, 0x64); fileProgressFlag_set(FILEPROG_CA_COBWEB_BLOCKING_PURPLE_CAULDRON_BROKEN, 1); break; case 0x163: if (sp2C->unk10_12 == 0) { sp2C->unk10_12 = TRUE; timed_playSfx(0.5f, SFX_3F9_UNKNOWN, 1.0f, 32000); FUNC_8030E624(SFX_114_BRICKWALL_BREAKING, 0.8f, 32000); } break; case 0x9A: case 0x9C: case 0x9D: case 0x9E: case 0xA1: case 0xE7: case 0xEA: case 0x108: case 0x263: if ((arg0->id == 0x9D) || (arg0->id == 0xE7)) { levelSpecificFlags_set(0x2E, 1); } if (arg0->id == 0x263) { levelSpecificFlags_set(0x38, 1); } func_802D2FB0(sp2C, 5, -0x28, 0xC8, 0.85f, 0xDC, 0x3C, 0x64); func_8030E540(SFX_D_EGGSHELL_BREAKING); func_8030E540(SFX_11_WOOD_BREAKING_1); switch (arg0->id) { case 0x9E: func_802EE278(sp2C, 0xD, 9, 0x82, 0.34f, 1.0f); break; case 0x9D: case 0xE7: case 0x108: func_802EE278(sp2C, 7, 6, 0x32, 0.4f, 1.1f); func_802EE278(sp2C, 7, 6, 0xB4, 0.4f, 1.1f); break; case 0x9A: case 0x9C: case 0x263: func_802EE278(sp2C, 7, 0xA, 0x82, 0.3f, 0.8f); break; case 0xA1: func_802EE278(sp2C, 7, 9, 0x82, 0.3f, 0.6f); break; case 0xEA: func_802EE278(sp2C, 3, 9, 0x82, 0.21f, 0.8f); break; default: func_802EE278(sp2C, 7, 0x19, 0x82, 0.17f, 0.8f); break; } marker_despawn(arg0); break; case 0x11F: func_8030E540(SFX_D9_WOODEN_CRATE_BREAKING_1); func_802EE2E8(sp2C, 7, 9, 0x78, 0.43f, 1.3f, 3.0f); func_802EE2E8(sp2C, 3, 6, 0x78, 0.43f, 1.3f, 3.0f); func_802D317C(arg0, FILEPROG_C5_RAREWARE_BOX_BROKEN); break; case 0x11A: func_8030E540(SFX_82_METAL_BREAK); func_802EE278(sp2C, 0xE, 0xD, 0x32, 0.8f, 0.9f); func_802EE278(sp2C, 0xE, 0xD, 0xAA, 0.8f, 0.9f); func_802D317C(arg0, FILEPROG_C2_GRATE_TO_RBB_PUZZLE_OPEN); break; case 0x118: func_8030E540(SFX_82_METAL_BREAK); func_802EE278(sp2C, 0xE, 0xD, 0x50, 1.2f, 0.9f); func_802EE278(sp2C, 0xE, 0xD, 0xB4, 1.2f, 0.9f); func_802D317C(arg0, FILEPROG_CD_GRATE_TO_WATER_SWITCH_3_OPEN); break; case 0x119: func_8030E540(SFX_82_METAL_BREAK); func_802EE278(sp2C, 0xE, 9, 0x50, 1.2f, 0.9f); func_802EE278(sp2C, 0xE, 9, 0xAA, 1.2f, 0.9f); func_802EE278(sp2C, 0xE, 9, 0x104, 1.2f, 0.9f); func_802D317C(arg0, FILEPROG_CE_GRATE_TO_MMM_PUZZLE_OPEN); break; case 0x22D: case 0x22E: func_8030E540(SFX_82_METAL_BREAK); func_8030E540(SFX_B6_GLASS_BREAKING_1); func_802EE278(sp2C, 4, 0x23, 0x1E, 0.7f, 0.6f); marker_despawn(arg0); break; case 0x123: case 0x1F2: case 0x1F3: case 0x235: case 0x236: case 0x237: case 0x238: case 0x239: func_8030E540(SFX_13A_GLASS_BREAKING_7); func_802EE278(sp2C, 4, 0x2D, 0x82, 1.0f, 1.0f); if (arg0->id == 0x1F3) { func_802EE278(sp2C, 4, 0x2D, 0x104, 1.0f, 1.0f); } marker_despawn(arg0); break; case 0x11E: func_8030E540(SFX_B6_GLASS_BREAKING_1); func_802EE278(sp2C, 4, 0x32, 0x50, 1.0f, 1.4f); func_802EE278(sp2C, 4, 0x32, 0xA0, 1.0f, 1.4f); func_802EE278(sp2C, 4, 0x1E, 0xF0, 0.8f, 1.1f); func_802D317C(arg0, FILEPROG_C3_ICE_BALL_TO_CHEATO_BROKEN); break; case MARKER_121_GLASS_EYE: func_8030E540(SFX_B6_GLASS_BREAKING_1); func_802EE2E8(sp2C, 1, 0x32, 0x14, 1.2f, 1.4f, 2.2f); func_802EE2E8(sp2C, 1, 0x3C, 0x64, 1.6f, 1.8f, 2.2f); func_802EE2E8(sp2C, 1, 0x32, 0xB4, 1.2f, 1.4f, 2.2f); func_802D317C(arg0, FILEPROG_C4_STATUE_EYE_BROKEN); break; case 0x164: case 0x165: if (sp2C->unk1C[1] == sp2C->position[1]) { sfxsource_play(SFX_9B_BOULDER_BREAKING_1, 25000); sp2C->unk1C[0] = 1.0f; } break; default: func_8030E540(SFX_D_EGGSHELL_BREAKING); func_8030E540(SFX_11_WOOD_BREAKING_1); marker_despawn(arg0); break; } } void func_802D3CC8(ActorMarker *marker){ func_802D31AC(marker, NULL); } void func_802D3CE8(Actor *this){ if(!this->initialized){ marker_setCollisionScripts(this->marker, NULL, func_802D3138, func_802D31AC); this->marker->propPtr->unk8_3 = TRUE; this->initialized = TRUE; } } void func_802D3D54(Actor *this){ func_802D3CE8(this); } void func_802D3D74(Actor *this){ this->marker->propPtr->unk8_3 = TRUE; actor_collisionOff(this); } void func_802D3DA4(Actor *this) { f32 sp24[3]; s32 phi_v0; if ((*(s32*)OS_PHYSICAL_TO_K1(0x22C) - 0x12600004)) { return; } if (!this->volatile_initialized) { this->volatile_initialized = TRUE; this->marker->propPtr->unk8_3 = TRUE; this->unk38_31 = 0; } player_getPosition(sp24); phi_v0 = ((this->position[1] - 5.0f) <= sp24[1]) && (sp24[1] <= (this->position[1] + 30.0f)) && (((sp24[0] - this->position[0])*(sp24[0] - this->position[0]) + (sp24[2] - this->position[2])*(sp24[2] - this->position[2])) < 3025.0f); if ((this->unk38_31 == 0) && (phi_v0 == 0)) { this->unk38_31 = 1; } if ((this->unk38_31 == 1) && (phi_v0 == 1) && func_8028F20C() && (func_8028F66C(BS_INTR_37) == 2)) { this->unk38_31 = 2; } } Actor *func_802D3F48(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){ s32 phi_s2; Actor *this; s32 i; this = marker_getActor(marker); phi_s2 = this->unkF4_8; for(i = 0; i < 9; i++){ func_8033A45C(i + 1, i+1 == phi_s2); } return actor_drawFullDepth(marker, gfx, mtx, vtx); } void func_802D3FD4(Actor *this){ if(!this->initialized){ this->initialized = TRUE; func_802D3CE8(this); switch(map_get()){ case MAP_1D_MMM_CELLAR: //L802D4058 if(sns_get_item_state(SNS_ITEM_EGG_CYAN, 1) && !sns_get_item_state(SNS_ITEM_EGG_CYAN, 0)){ return; } break; case MAP_61_CCW_WINTER_NABNUTS_HOUSE://L802D4080 if(sns_get_item_state(SNS_ITEM_EGG_YELLOW, 1) && !sns_get_item_state(SNS_ITEM_EGG_YELLOW, 0)){ return; } break; case MAP_2C_MMM_BATHROOM: //L802D40A8 if(sns_get_item_state(SNS_ITEM_EGG_GREEN, 1) && !sns_get_item_state(SNS_ITEM_EGG_GREEN, 0)){ return; } break; case MAP_3F_RBB_CAPTAINS_CABIN: //L802D40D0 if(sns_get_item_state(SNS_ITEM_EGG_RED, 1) && !sns_get_item_state(SNS_ITEM_EGG_RED, 0)){ return; } break; case MAP_92_GV_SNS_CHAMBER: if(!sns_get_item_state(SNS_ITEM_EGG_BLUE, 0)) return; break; case MAP_8F_TTC_SHARKFOOD_ISLAND: //L802D4110 if(!sns_get_item_state(SNS_ITEM_EGG_PINK, 0)) return; break; }//L802D4124 marker_despawn(this->marker); return; }//L802D4134 this->yaw += (this->unkF4_8 & 1) ? -1.4 : 1.4; if(this->yaw < 0.0f){ this->yaw += 360.0f; } if(360.0f <= this->yaw){ this->yaw -= 360.0f; } } Actor *func_802D41C4(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){ s32 sp2C; Actor *this; s32 i; this = marker_getActor(marker); sp2C = this->unkF4_8; for(i = 0; i < 6; i++){ func_8033A45C(i+1, FALSE); } func_8033A45C(sp2C, TRUE); return actor_drawFullDepth(marker, gfx, mtx, vtx); } void func_802D4250(Actor *this){ if(!this->initialized){ this->initialized = TRUE; func_802D3CE8(this); if(sns_get_item_state(SNS_ITEM_ICE_KEY, FALSE)){ marker_despawn(this->marker); } return; } this->yaw += 2.0; if(360.0f <= this->yaw){ this->yaw -= 360.0f; } } bool func_802D42F8(Actor *this) { s32 i; for(i = 0; D_803679B0[i] != -1 && this->unkF4_8 != D_803679B0[i]; i+=2){ } if (D_803679B0[i] == -1) { return FALSE; } else{ return fileProgressFlag_get(D_803679B0[i + 1]); } } void func_802D4388(Actor *this){ func_802D3CE8(this); this->unk38_0 = BOOL(map_get() == MAP_7A_GL_CRYPT || item_getCount(ITEM_1C_MUMBO_TOKEN) >= this->unkF4_8 || func_802D42F8(this)); mapSpecificFlags_set(0x1F, (func_8028F20C() && func_8028FB48(0x78000000)) || func_8028ECAC() == BSGROUP_D_TRANSFORMING); switch(this->state){ case 0x12: //L802D4468 if(this->unk38_0 && mapSpecificFlags_get(0x1F)){ subaddie_set_state_with_direction(this, 0x13, 0.0f, 1); actor_playAnimationOnce(this); func_8030E6D4(SFX_90_SWITCH_PRESS); } break; case 0x13: //L802D44B0 if(0.66 <= animctrl_getAnimTimer(this->animctrl)){ subaddie_set_state_with_direction(this, 0x14, 0.66f, 0); } break; case 0x14: //L802D44F0 if(!this->unk38_0 || !mapSpecificFlags_get(0x1F)){ subaddie_set_state_with_direction(this, 0x15, 0.66f, 0); actor_playAnimationOnce(this); } break; case 0x15: //L802D4534 if(animctrl_getAnimTimer(this->animctrl) < 0.03){ subaddie_set_state_with_direction(this, 0x12, 0.0f, 1); } break; }//L802D456C mapSpecificFlags_set(0x1F, FALSE); } Actor *func_802D4588(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) { s32 phi_a1; phi_a1 = (marker_getActor(marker)->unk38_0) ? ((globalTimer_getTime() & 4) != 0) ? 1 : 2 : 2; func_8033A45C(1, phi_a1); return actor_draw(marker, gfx, mtx, vtx); } bool func_802D4608(void){ return D_803676AC; } void func_802D4614(enum map_e map_id){ if(D_803676AC) return; D_803676AC = TRUE; func_8028F918(2); func_8025A788(COMUSIC_69_FF_WARP, 0.0f, 1.7f); timedFunc_set_2(1.0f, (GenFunction_2) func_8031CC40, map_id, 2); } void func_802D4680(Actor *this){ f32 sp1C[3]; player_getPosition(sp1C); switch(this->state){ case 0: if(150.0f < func_80258640(this->position, sp1C)){ subaddie_set_state(this, 1); D_803676AC = 0; } break; case 1: if(func_80258640(this->position, sp1C) < 150.0f && func_8028F20C()){ if(func_8028ECAC() == 0 || func_8028ECAC() == BSGROUP_8_TROT){ if(map_get() == MAP_8E_GL_FURNACE_FUN){ volatileFlag_set(VOLATILE_FLAG_0_IN_FURNACE_FUN_QUIZ, 0); func_802D4614(MAP_80_GL_FF_ENTRANCE); } else{ func_802D4614(MAP_8E_GL_FURNACE_FUN); } } } break; } } void func_802D4794(Actor *this, enum sfx_e sfx_id, f32 arg2, s32 arg3, s32 arg4){ if(this->unk44_31 != 0) return; this->unk44_31 = func_802F9AA8(sfx_id); func_802FA060(this->unk44_31, arg3, arg3, 0.0f); func_802F9DB8(this->unk44_31, arg2, arg2, 0.0f); func_802F9F80(this->unk44_31, (f32)arg4, 1e+09f, 0.0f); } void func_802D4830(Actor *this, enum sfx_e arg1, f32 arg2){ func_802D4794(this, arg1, arg2, 32000, 0); } void func_802D485C(Actor *this, enum sfx_e arg1, f32 arg2, s32 arg3){ func_802D4794(this, arg1, arg2, arg3, 0); } void func_802D4884(Actor *this, enum sfx_e sfx_id, f32 arg2, s32 arg3, f32 arg4){ func_802D4794(this, sfx_id, arg2, arg3, (s32)arg4); } void func_802D48B8(Actor *this){ if(this->unk44_31){ func_802F9D38(this->unk44_31); this->unk44_31 = 0; } } void func_802D48F0(void){ if(D_803676A8){ func_802F9D38(D_803676A8); D_803676A8 = 0; } } void func_802D4928(Actor *this, s32 arg1, s32 arg2, s32 arg3) { this->marker->propPtr->unk8_3 = TRUE; if( ( (((arg1 & 0xC00000) == 0) && mapSpecificFlags_get(arg1 - 0)) || (((arg1 & 0xC00000) == 0x800000) && fileProgressFlag_get(arg1 - 0x800000)) || (((arg1 & 0xC00000) == 0x400000) && volatileFlag_get(arg1 - 0x400000)) ) && (arg2 != this->state) ) { subaddie_set_state_with_direction(this, arg2, 0.0f, 1); actor_playAnimationOnce(this); } if( ( (((arg1 & 0xC00000) == 0) && !mapSpecificFlags_get(arg1 - 0)) || (((arg1 & 0xC00000) == 0x800000) && !fileProgressFlag_get(arg1 - 0x800000)) || (((arg1 & 0xC00000) == 0x400000) && !volatileFlag_get(arg1 - 0x400000)) ) && (arg2 == this->state) ) { subaddie_set_state_with_direction(this, arg3, 0.0f, 1); actor_playAnimationOnce(this); } } void func_802D4A9C(Actor *this, s32 arg1){ func_802D4928(this, arg1, 2, 3); } void func_802D4AC0(Actor *this, s32 arg1, s32 arg2) { if (fileProgressFlag_get(arg2)) { if (arg1 & 0x800000) { fileProgressFlag_set(arg1 + 0xFF800000, 1); } if (arg1 & 0x400000) { volatileFlag_set(arg1 + 0xFFC00000, 1); } } if( (((arg1 & 0x800000) && (fileProgressFlag_get(arg1 + 0xFF800000))) || ((arg1 & 0x400000) && (volatileFlag_get(arg1 + 0xFFC00000)))) && (fileProgressFlag_get(arg2)) && (this->animctrl == NULL) ) { subaddie_set_state_with_direction(this, 8, 0.0f, 1); } func_802D4A9C(this, arg1); } void func_802D4B94(Actor *this){ func_802D4AC0(this, 0x4000b6, FILEPROG_18_MM_WITCH_SWITCH_JIGGY_PRESSED); } void func_802D4BBC(Actor *this){ func_802D4AC0(this, 0x4000bc, FILEPROG_9A_CC_WITCH_SWITCH_PRESSED); } void func_802D4BE4(Actor *this){ func_802D4AC0(this, 0x4000bd, FILEPROG_9F_BGS_WITCH_SWITCH_JIGGY_PRESSED); } void func_802D4C0C(Actor *this){ func_802D4AC0(this, 0x4000be, FILEPROG_A0_GV_WITCH_SWITCH_JIGGY_PRESSED); } void func_802D4C34(Actor *this){ func_802D4AC0(this, 0x4000b7, FILEPROG_19_MMM_WITCH_SWITCH_JIGGY_PRESSED); } void func_802D4C5C(Actor *this){ func_802D4AC0(this, 0x4000b8, FILEPROG_1A_TTC_WITCH_SWITCH_JIGGY_PRESSED); } void func_802D4C84(Actor *this){ func_802D4AC0(this, 0x4000b9, FILEPROG_1C_RBB_WITCH_SWITCH_JIGGY_PRESSED); } void func_802D4CAC(Actor *this){ func_802D4AC0(this, 0x4000ba, FILEPROG_46_CCW_WITCH_SWITCH_JIGGY_PRESSED); } void func_802D4CD4(Actor *this){ if(map_get() == MAP_27_FP_FREEZEEZY_PEAK){ if(func_8038BFA0()){ this->unk58_0 = FALSE; return; }//L802D4D10 this->unk58_0 = TRUE; }//L802D4D1C func_802D4AC0(this, 0x4000bb, FILEPROG_47_FP_WITCH_SWITCH_JIGGY_PRESSED); } void func_802D4D3C(enum actor_e arg0, enum actor_e arg1) { f32 sp5C[3]; s32 sp4C[4]; f32 sp40[3]; if (nodeProp_findPositionFromActorId(arg1, sp5C)) { codeABC00_spawnJiggyAtLocation(arg0, sp5C); func_8025A6EC(COMUSIC_3D_JIGGY_SPAWN, 0x7FFF); if (arg0 == 0x36) { sp4C[3] = 200; sp4C[0] = sp4C[1] = sp4C[2] = 180;\ ml_vec3f_assign(sp40, 0.0f, 0.0f, 0.0f); func_802EE6CC(sp5C, sp40, sp4C, 0, 6.0f, 200.0f, 200, 100, 0); sp4C[3] = 230; sp4C[0] = sp4C[1] = sp4C[2] = 150; ml_vec3f_assign(sp40, 0.0f, 2.0f, 0.0f); func_802EE6CC(sp5C, sp40, sp4C, 0, 2.0f, 90.0f, 50, 33, 0); sp4C[3] = 150; sp4C[0] = sp4C[1] = sp4C[2] = 230; ml_vec3f_assign(sp40, -3.0f, 1.0f, 1.0f); func_802EE6CC(sp5C, sp40, sp4C, 0, 3.5f, 130.0f, 100, 80, 0); sp4C[3] = 200; sp4C[0] = sp4C[1] = sp4C[2] = 250; ml_vec3f_assign(sp40, -1.0f, 3.0f, -3.0f); func_802EE6CC(sp5C, sp40, sp4C, 0, 2.4f, 40.0f, 10, 120, 0); sp4C[3] = 130; sp4C[0] = sp4C[1] = sp4C[2] = 130; ml_vec3f_assign(sp40, 2.0f, -2.0f, 2.0f); func_802EE6CC(sp5C, sp40, sp4C, 0, 4.7f, 180.0f, 20, 160, 0); func_8030E6D4(SFX_1B_EXPLOSION_1); } else{ __spawnQueue_add_4((GenFunction_4)func_802C4140, ACTOR_4C_STEAM, reinterpret_cast(s32, sp5C[0]), reinterpret_cast(s32, sp5C[1]), reinterpret_cast(s32, sp5C[2]) ); } } } void func_802D5000(enum map_e map_id){ if(map_getLevel(map_id) != level_get()) func_802E4A70(); func_803228D8(); func_802E4078(D_80367684, 0x65, 0); } void func_802D5058(enum map_e map_id, s32 arg1, bool arg2) { volatileFlag_set(VOLATILE_FLAG_1, 1); D_80367684 = map_id; D_80367688 = arg1; if (arg2) { D_8036768C = 0x2D; } else { D_8036768C = 0x15; } D_80367690 = 0; D_80367694 = map_get(); D_80367698 = 1; D_8036769C = 0; D_803676A0 = 0; if (map_id != D_80367694) { timedFunc_set_1(0.25f, (GenFunction_1)func_802D5000, map_id); } else { timedFunc_set_0(0.25f, func_802D63D4); } gcpausemenu_80314AC8(0); } void func_802D5140(ActorMarker *caller, enum asset_e text_id, s32 arg2){ itemscore_noteScores_get(volatileFlag_getN(VOLATILE_FLAG_19_CURRENT_LEVEL_ID, 4)); } void func_802D5178(s32 arg0, enum file_progress_e arg1, s32 arg2, enum map_e arg3, s32 arg4, s32 arg5, enum actor_e arg6, s32 arg7){ if(levelSpecificFlags_get(arg0) && !fileProgressFlag_get(arg1)){ levelSpecificFlags_set(arg0, FALSE); fileProgressFlag_set(arg1, TRUE); func_802D6264(0.95f, arg3, arg2, arg4, arg5, 0); D_803676A0 = arg6; D_80367690 = arg7; } } void func_802D520C(Gfx **gfx, Mtx **mtx, Vtx **vtx){ if(volatileFlag_get(VOLATILE_FLAG_1) && map_get() != MAP_8E_GL_FURNACE_FUN){ func_80319214(gfx, mtx, vtx); } } void func_802D5260(void) { s32 sp3C; s32 sp38; f32 sp34; f32 sp28[3]; sp3C = (map_get() == MAP_76_GL_640_NOTE_DOOR) ? 0 : (map_get() == MAP_77_GL_RBB_LOBBY) ? 1 : (map_get() == MAP_78_GL_RBB_AND_MMM_PUZZLE) ? 2 : -1; if (sp3C == -1) { levelSpecificFlags_set(0x3C, FALSE); fileProgressFlag_set(FILEPROG_26_WATER_SWITCH_3_PRESSED, FALSE); fileProgressFlag_set(FILEPROG_27_LAIR_WATER_LEVEL_3, FALSE); levelSpecificFlags_set(0x3D, FALSE); return; } sp38 = func_8034C528(sp3C + 0x190); if( fileProgressFlag_get(FILEPROG_27_LAIR_WATER_LEVEL_3) && !levelSpecificFlags_get(0x3D) && !levelSpecificFlags_get(0x3C) ) { func_802D68F0(30); item_set(ITEM_6_HOURGLASS, TRUE); levelSpecificFlags_set(0x3D, TRUE); } if( levelSpecificFlags_get(0x3D) && !levelSpecificFlags_get(0x3C) && item_getCount(ITEM_6_HOURGLASS) == FALSE ) { levelSpecificFlags_set(0x3C, TRUE); levelSpecificFlags_set(0x3D, FALSE); D_803676A4 = 0.0f; } if (levelSpecificFlags_get(0x3C)) { D_803676A4 -= 5.0; if (D_803676A8 == 0) { D_803676A8 = func_802F9AA8(SFX_3EC_CCW_DOOR_OPENING); func_802FA060(D_803676A8, 20000, 20000, 0.0f); func_802F9F80(D_803676A8, 0.0f, 1.0e8f, 0.0f); } if (D_803679C8[sp3C].unk6 + D_803676A4 <= D_803679C8[sp3C].unk4) { levelSpecificFlags_set(0x3C, FALSE); fileProgressFlag_set(FILEPROG_26_WATER_SWITCH_3_PRESSED, FALSE); fileProgressFlag_set(FILEPROG_27_LAIR_WATER_LEVEL_3, FALSE); func_802F9D38(D_803676A8); D_803676A8 = 0; } } if (sp38 != 0) { if (levelSpecificFlags_get(0x3C) != 0) { sp34 = D_803679C8[sp3C].unk6 + D_803676A4; } else { sp34 = ((s16 *)&D_803679C8[sp3C])[(fileProgressFlag_get(FILEPROG_27_LAIR_WATER_LEVEL_3)) ? 3 : (fileProgressFlag_get(FILEPROG_25_LAIR_WATER_LEVEL_2)) ? 2 : (fileProgressFlag_get(FILEPROG_23_LAIR_WATER_LEVEL_1)) ? 1 : 0]; } func_8034DEB4(sp38, sp34); player_getPosition(sp28); fxRipple_802F363C(sp34 + ((sp3C != -1) ? (D_803679E0[sp3C] + ((sp3C == 2) ? (6600.0f < sp28[0]) ? -200 : 0 : 0)) : 0)); } } void func_802D5628(void){ s32 sp7C; s32 sp78; s32 sp74; s32 sp70; s32 sp6C; s32 sp68; s32 sp50[6]; s32 sp4C; static s32 D_803679E8 = 0; static s32 D_803679EC = 0; static f32 D_803679F0 = 0.0f; if( map_get() != MAP_8E_GL_FURNACE_FUN && map_get() != MAP_80_GL_FF_ENTRANCE ){ D_803676AC = 0; } if(getGameMode() != GAME_MODE_4_PAUSED){ if( func_802BB294() == 0x82 && ! gctransition_8030BDC0() ){ D_803679E8++; if(D_803679EC < D_803679E8){ D_803679EC--; D_803679E8 = 0; if(D_803679EC < 2){ D_803679EC = 2; } func_8030E6A4(SFX_2_CLAW_SWIPE, MIN(2.0,D_803679F0), 20000); D_803679F0 += 0.05; } } else{//L802D5750 D_803679F0 = 0.9f; D_803679EC = 0xD; D_803679E8 = 0; } }//L802D5774 if(D_80367684 && map_get() == D_80367684){ switch(D_8036768C){ case 0x1: // L802D57C8 if(!D_80367690){ timedFunc_set_2(0.4f, (GenFunction_2) func_802D4D3C, 0x34, 0x205); D_80367690++; } break; case 0x2: // L802D5808 if(!D_80367690){ timedFunc_set_2(0.4f, (GenFunction_2) func_802D4D3C, 0x39, 0x207); D_80367690++; } break; case 0x3: // L802D5848 if(!D_80367690){ timedFunc_set_2(0.4f, (GenFunction_2) func_802D4D3C, 0x36, 0x20a); D_80367690++; } break; case 0x4: // L802D5888 func_802D5260(); if(!D_80367690){ timedFunc_set_2(0.4f, (GenFunction_2) func_802D4D3C, 0x3b, 0x20c); D_80367690++; } break; case 0x12: // L802D58D0 if(!D_80367690){ timedFunc_set_2(0.4f, (GenFunction_2) func_802D4D3C, 0x3c, 0x238); D_80367690++; } break; case 0x5: // L802D5910 if(!D_80367690){ sp7C = func_802F9AA8(0x3EC); sp78 = func_8034C528(0x191); if(sp78){ func_8034DE60(sp78, -580.0f, 0.0f, 2.5f, 1); } func_802FA060(sp7C, 20000, 20000, 0.0f); func_802F9F80(sp7C, 0.0f, 2.2f, 0.7f); D_80367690++; } break; case 0x6:// L802D599C if(!D_80367690){ sp74 = func_802F9AA8(0x3EC); sp70 = func_8034C528(0x191); if(sp70){ func_8034DE60(sp70, 0.0f, 1550.0f, 6.5f, 1); } func_802FA060(sp74, 20000, 20000, 0.0f); func_802F9F80(sp74, 0.0f, 6.2f, 0.5f); D_80367690++; } break; case 0x7: // L802D5A28 if(!D_80367690){ sp6C = func_802F9AA8(0x3EC); sp68 = func_8034C528(0x190); if(sp68){ func_8034DE60(sp68, 1200.0f, 1900.0f, 3.0f, 1); } func_802FA060(sp6C, 20000, 20000, 0.0f); func_802F9F80(sp6C, 0.0f, 2.7f, 0.5f); D_80367690++; } break; case 0x15:// L802D5AB4 case 0x2d:// L802D5AB4 if(D_80367684 && D_80367684 == map_get()){ func_80319EA4(); if(0.0f < D_8037DE08){ D_8037DE08 -= time_getDelta(); } else{//L802D5B24 func_8024E55C(0, sp50); //get button inputs if(sp50[FACE_BUTTON(BUTTON_B)] == 1){ func_80324C58(); func_802D6114(); } } } break; case 0xd: // L802D5B54 func_802D5260(); break; }//L802D6078 } else{//L802D5B64 func_802D5260(); func_802D5178(0x1C, 0x28, 0x30, MAP_69_GL_MM_LOBBY, 0x8, 0xA, ACTOR_20E_MM_ENTRANCE_DOOR, 0x28); func_802D5178(0x21, 0x2D, 0x31, MAP_6E_GL_GV_LOBBY, 0xA, 0xA, ACTOR_226_GV_ENTRANCE, 0x12); func_802D5178(0x1E, 0x2A, 0x32, MAP_70_GL_CC_LOBBY, 0xE, 0xA, ACTOR_212_CC_ENTRANCE_BARS, 0xA); func_802D5178(0x1D, 0x29, 0x33, MAP_6D_GL_TTC_LOBBY, 0x9, 0xB, ACTOR_211_TCC_ENTRANCE_CHEST_LID, 0xA); func_802D5178(0x1F, 0x2B, 0x34, MAP_72_GL_BGS_LOBBY, 0xB, 0xB, ACTOR_210_BGS_ENTRANCE_DOOR, 0xA); func_802D5178(0x23, 0x2F, 0x35, MAP_77_GL_RBB_LOBBY, 0xD, 0x5, ACTOR_20F_RBB_ENTRANCE_DOOR, 0xA); func_802D5178(0x22, 0x2E, 0x36, MAP_75_GL_MMM_LOBBY, 0xC, 0x6, ACTOR_228_MMM_ENTRANCE_DOOR, 0xA); func_802D5178(0x24, 0x30, 0x37, MAP_79_GL_CCW_LOBBY, 0xF, 0xB, ACTOR_234_CCW_ENTRANCE_DOOR, 0xA); func_802D5178(0x20, 0x2C, 0x38, MAP_6F_GL_FP_LOBBY, 0x11, 0xA, ACTOR_235_FP_ENTANCE_DOOR, 0xA); func_802D5178(0x3F, 0xE2, 0x40, MAP_93_GL_DINGPOT, 0x10, 0xA, ACTOR_2E5_DOOR_OF_GRUNTY, 0x28); if(volatileFlag_get(VOLATILE_FLAG_18)){ if(!fileProgressFlag_get(FILEPROG_99_PAST_50_NOTE_DOOR_TEXT)){ func_80311174(0xF75, 0xE, NULL, NULL, NULL, NULL, func_802D5140); fileProgressFlag_set(FILEPROG_99_PAST_50_NOTE_DOOR_TEXT, TRUE); volatileFlag_set(VOLATILE_FLAG_18, 0); } else{//L802D5DD8 if(!volatileFlag_get(VOLATILE_FLAG_16)){ func_80311174(0xF77, 0x4, NULL, NULL, NULL, NULL, func_802D5140); volatileFlag_set(VOLATILE_FLAG_18, 0); } } }//L802D5E18 if(level_get() == LEVEL_6_LAIR){ if( getGameMode() == GAME_MODE_3_NORMAL || func_802E4A08() ){ if( map_get() != MAP_8E_GL_FURNACE_FUN && map_get() != MAP_90_GL_BATTLEMENTS && !fileProgressFlag_get(FILEPROG_FC_DEFEAT_GRUNTY) ){ D_8037DE04 += time_getDelta(); if(D_80367680 < D_8037DE04 && !volatileFlag_get(VOLATILE_FLAG_16)){ if(fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)){ sp4C = 0xF9D; } else{ sp4C = 0xFA5; } if(!D_8037DE00){ D_8037DE00 = randi2(0xF86, sp4C); }//L802D5F1C if(volatileFlag_get(VOLATILE_FLAG_22)){ if(gcdialog_showText(0xF82, 4, NULL, NULL, NULL, NULL)){ fileProgressFlag_set(FILEPROG_C1_BADDIES_ESCAPE_TEXT, TRUE); volatileFlag_set(VOLATILE_FLAG_22, 0); D_8037DE04 = 0.0f; D_80367680 += 60.0; if(300.0 < D_80367680) D_80367680 = 130.0f; } } else{//L802D5FCC if(gcdialog_showText(D_8037DE00, 0, NULL, NULL, NULL, NULL)){ D_8037DE00++; if(!(D_8037DE00 < sp4C)){ D_8037DE00 = 0xF86; }//L802D6018 D_8037DE04 = 0.0f; D_80367680 += 60.0; if(300.0 < D_80367680) D_80367680 = 130.0f; } } } } } }//L802D607C }//L802D607C } //water_level_atleast_2; int func_802D6088(void){ return fileProgressFlag_get(FILEPROG_25_LAIR_WATER_LEVEL_2) || fileProgressFlag_get(FILEPROG_27_LAIR_WATER_LEVEL_3); } //water_level_atleast_1; int func_802D60C4(void){ return fileProgressFlag_get(FILEPROG_23_LAIR_WATER_LEVEL_1) || fileProgressFlag_get(FILEPROG_25_LAIR_WATER_LEVEL_2) || fileProgressFlag_get(FILEPROG_27_LAIR_WATER_LEVEL_3); } void func_802D6114(void){ s32 sp24; s32 sp20; sp24 = D_80367694;\ sp20 = D_80367698; if(D_8036769C) fileProgressFlag_set(D_8036769C, TRUE); func_802D6344(); if(map_get() != sp24){ if(map_getLevel(sp24) != map_getLevel(map_get())){ func_802E4A70(); }//L802D6194 volatileFlag_set(VOLATILE_FLAG_21, 1); if(sp24 != 0x1C || !func_8025ADBC(COMUSIC_23_MMM_INSIDE_CHURCH)){ func_803228D8(); } func_802E4078(sp24, sp20, 0); } else{//L802D61DC func_80347A14(1); gcpausemenu_80314AC8(1); } } void func_802D61FC(enum map_e arg0){ if( map_getLevel(arg0) != map_getLevel(map_get())) func_802E4A70(); func_803228D8(); func_802E4078(D_80367684, 0, 0); func_802D6750(); } void func_802D6264(f32 delay, enum map_e map_id, s32 arg2, s32 arg3, s32 arg4, enum file_progress_e arg5){ D_80367684 = map_id; D_80367688 = arg2; D_8036768C = arg3; D_80367690 = 0; D_80367694 = map_get(); D_80367698 = arg4; D_8036769C = arg5; D_803676A0 = 0; if(map_id != D_80367694){ timedFunc_set_1(delay, (GenFunction_1) func_802D61FC, map_id); } else{ timedFunc_set_0(delay, func_802D63D4); } gcpausemenu_80314AC8(0); } void func_802D6310(f32 delay, enum map_e map_id, s32 arg2, s32 arg3, enum file_progress_e arg4){ func_802D6264(delay, map_id, arg2, arg3, 0x63, arg4); func_8028FCE8(); } void func_802D6344(void){ D_80367684 = 0; D_80367688 = 0; D_8036768C = 0; D_80367690 = 0; D_80367694 = 0; D_80367698 = 0; D_8036769C = 0; D_803676A0 = 0; } void func_802D6388(void){ timedFunc_set_0(5.0f, func_802D6114); camera_setType(1); ncStaticCamera_setToNode(D_80367688); D_8037DE08 = 0.5f; } void func_802D63D4(void){ f32 sp1C[3]; if(D_80367684 == 0) return; if(map_get() != D_80367684) return; func_80347A14(0); switch(D_8036768C){ case 0x15: //L802D6430 func_802D6388(); break; case 0x2D: //L802D6440 func_802D6388(); ncStaticCamera_getPosition(sp1C); func_8028F85C(sp1C); break; default: //L802D6460 func_802BAFE4(D_80367688); timedFuncQueue_update(); volatileFlag_set(VOLATILE_FLAG_BF, 0); func_802D6750(); break; } } void func_802D6494(void){ if( (!D_80367684 || (D_80367684 && (map_get() == D_80367684))) ){ switch(D_803676A0){ case ACTOR_2E5_DOOR_OF_GRUNTY: break; case ACTOR_20E_MM_ENTRANCE_DOOR:// L802D6510 FUNC_8030E624(SFX_6B_LOCKUP_OPENING, 0.6f, 32000); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); break; case ACTOR_211_TCC_ENTRANCE_CHEST_LID:// L802D6530 FUNC_8030E624(SFX_6B_LOCKUP_OPENING, 0.6f, 32000); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); break; case ACTOR_212_CC_ENTRANCE_BARS:// L802D6550 if(map_get() == MAP_70_GL_CC_LOBBY && !volatileFlag_get(VOLATILE_FLAG_7F_SANDCASTLE_OPEN_CC)){ func_802D4830(actorArray_findActorFromActorId(ACTOR_212_CC_ENTRANCE_BARS), SFX_9A_MECHANICAL_CLOSING, 0.5f); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); } break; case ACTOR_234_CCW_ENTRANCE_DOOR:// L802D65A0 if(map_get() == MAP_79_GL_CCW_LOBBY && !volatileFlag_get(VOLATILE_FLAG_93_SANDCASTLE_OPEN_CCW)){ func_802D485C(actorArray_findActorFromActorId(ACTOR_234_CCW_ENTRANCE_DOOR), SFX_3EC_CCW_DOOR_OPENING, 0.8f, 15000); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); } break; case ACTOR_210_BGS_ENTRANCE_DOOR:// L802D65F8 if(!volatileFlag_get(VOLATILE_FLAG_84_SANDCASTLE_OPEN_BGS)){ FUNC_8030E624(SFX_6B_LOCKUP_OPENING, 0.6f, 32000); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); } break; case ACTOR_235_FP_ENTANCE_DOOR:// L802D6624 if(map_get() == MAP_6F_GL_FP_LOBBY && !volatileFlag_get(VOLATILE_FLAG_8B_SANDCASTLE_OPEN_FP)){ func_802D4830(actorArray_findActorFromActorId(ACTOR_235_FP_ENTANCE_DOOR), SFX_18_BIGBUTT_SLIDE, 0.5f); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); } break; case ACTOR_226_GV_ENTRANCE:// L802D6674 if(map_get() == MAP_6E_GL_GV_LOBBY && !volatileFlag_get(VOLATILE_FLAG_87_SANDCASTLE_OPEN_GV)){ func_802D485C(actorArray_findActorFromActorId(ACTOR_226_GV_ENTRANCE), SFX_3EC_CCW_DOOR_OPENING, 0.8f, 15000); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); } break; case ACTOR_228_MMM_ENTRANCE_DOOR:// L802D66CC if(!volatileFlag_get(VOLATILE_FLAG_8C_SANDCASTLE_OPEN_MMM)){ FUNC_8030E624(SFX_6B_LOCKUP_OPENING, 0.6f, 32000); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); } break; case ACTOR_20F_RBB_ENTRANCE_DOOR:// L802D66F8 if(map_get() == MAP_77_GL_RBB_LOBBY && !volatileFlag_get(VOLATILE_FLAG_90_SANDCASTLE_OPEN_RBB)){ func_802D4830(actorArray_findActorFromActorId(ACTOR_20F_RBB_ENTRANCE_DOOR), SFX_9A_MECHANICAL_CLOSING, 0.5f); func_8025A6CC(COMUSIC_64_WORLD_OPENING_A, 32000); } break; } } } void func_802D6750(void){ timedFunc_set_0(0.4f, func_802D6494); } enum map_e func_802D677C(enum map_e arg0){ s32 out; if(arg0 == -1) return D_80367684; out = D_80367684; D_80367684 = arg0; return out; } s32 func_802D67AC(s32 arg0){ s32 out; if(arg0 == -1) return D_8036768C; out = D_8036768C; D_8036768C = arg0; return out; } enum actor_e func_802D67DC(enum actor_e arg0){ s32 out; if(arg0 == -1) return D_803676A0; out = D_803676A0; D_803676A0 = arg0; return out; } s32 func_802D680C(s32 arg0){ s32 out; if(arg0 == -1) return D_80367690; out = D_80367690; D_80367690 = arg0; return out; } s32 func_802D683C(s32 arg0){ s32 out; if(arg0 == -1) return D_80367688; out = D_80367688; D_80367688 = arg0; return out; } int func_802D686C(void){ if(volatileFlag_get(VOLATILE_FLAG_1E)){ return FALSE; } return map_get() == D_80367684; } int func_802D68B4(void){ return func_802D686C() || volatileFlag_get(VOLATILE_FLAG_21); } //BREAK???? //set_hourglass_timer_seconds void func_802D68F0(s32 seconds){ item_set(ITEM_0_HOURGLASS_TIMER, seconds*60 - 1); } //hide_hourglass_timer void func_802D6924(void){ item_set(ITEM_6_HOURGLASS, 0); } //update_has_entered_level_flags void func_802D6948(void){ switch(map_get()){ case MAP_2_MM_MUMBOS_MOUNTAIN: fileProgressFlag_set(FILEPROG_B0_HAS_ENTERED_MM, TRUE); break; case MAP_7_TTC_TREASURE_TROVE_COVE: fileProgressFlag_set(FILEPROG_B2_HAS_ENTERED_TTC, TRUE); break; case MAP_B_CC_CLANKERS_CAVERN: fileProgressFlag_set(FILEPROG_B8_HAS_ENTERED_CC, TRUE); break; case MAP_D_BGS_BUBBLEGLOOP_SWAMP: fileProgressFlag_set(FILEPROG_B1_HAS_ENTERED_BGS, TRUE); break; case MAP_12_GV_GOBIS_VALLEY: fileProgressFlag_set(FILEPROG_B3_HAS_ENTERED_GV, TRUE); break; case MAP_1B_MMM_MAD_MONSTER_MANSION: fileProgressFlag_set(FILEPROG_B7_HAS_ENTERED_MMM, TRUE); break; case MAP_27_FP_FREEZEEZY_PEAK: fileProgressFlag_set(FILEPROG_B6_HAS_ENTERED_FP, TRUE); break; case MAP_31_RBB_RUSTY_BUCKET_BAY: fileProgressFlag_set(FILEPROG_B4_HAS_ENTERED_RBB, TRUE); break; case MAP_40_CCW_HUB: fileProgressFlag_set(FILEPROG_B5_HAS_ENTERED_CCW, TRUE); break; } } //has entered map and level int func_802D6A38(enum map_e map_id){ switch(map_id){ case MAP_2_MM_MUMBOS_MOUNTAIN: return fileProgressFlag_get(FILEPROG_B0_HAS_ENTERED_MM); case MAP_7_TTC_TREASURE_TROVE_COVE: return fileProgressFlag_get(FILEPROG_B2_HAS_ENTERED_TTC); case MAP_B_CC_CLANKERS_CAVERN: return fileProgressFlag_get(FILEPROG_B8_HAS_ENTERED_CC); case MAP_D_BGS_BUBBLEGLOOP_SWAMP: return fileProgressFlag_get(FILEPROG_B1_HAS_ENTERED_BGS); case MAP_12_GV_GOBIS_VALLEY: return fileProgressFlag_get(FILEPROG_B3_HAS_ENTERED_GV); case MAP_1B_MMM_MAD_MONSTER_MANSION: return fileProgressFlag_get(FILEPROG_B7_HAS_ENTERED_MMM); case MAP_27_FP_FREEZEEZY_PEAK: return fileProgressFlag_get(FILEPROG_B6_HAS_ENTERED_FP); case MAP_31_RBB_RUSTY_BUCKET_BAY: return fileProgressFlag_get(FILEPROG_B4_HAS_ENTERED_RBB); case MAP_40_CCW_HUB: return fileProgressFlag_get(FILEPROG_B5_HAS_ENTERED_CCW); } return FALSE; }