#include #include "functions.h" #include "variables.h" void func_8031FFAC(void); void fileProgressFlag_set(s32 index, s32 set); s32 bitfield_get_bit(u8 *array, s32 index); s32 bitfield_get_n_bits(u8 *array, s32 offset, s32 numBits); void bitfield_set_bit(u8 *array, s32 index, s32 set); void bitfield_set_n_bits(u8 *array, s32 startIndex, s32 set, s32 length); void volatileFlag_clear(void); void volatileFlag_set(s32 arg0, s32 arg1); s32 fileProgressFlag_getN(s32 offset, s32 numBits); void func_8031CE70(f32 *arg0, s32 arg1, s32 arg2); void ml_vec3h_to_vec3f(f32 *, s32); void func_8028F3D8(f32 *, f32, void(*)(ActorMarker *), ActorMarker *); struct unkfunc_80304ED0 *func_80304ED0(void*, f32 *); void func_8031CD44(s32, s32, f32, f32, s32); void func_80256E24(f32 *, f32, f32, f32, f32, f32); #define OBSCURE(ptr) (((((s32)(ptr) ^ 0x746DF219) & 0xFF) + ((((s32)(ptr) >> 0x18) & 0xFF) << 0x18) + ((((s32)(ptr) >> 8) & 0xFFFF) << 8)) ^ 0x19) /* .data */ s32 gVolatileFlagsSize = 0x24; // sizeof(gVolatileFlags) /* .bss */ struct { s32 unk0; s32 unk4; u8 unk8[0x25]; } gFileProgressFlags; struct { s32 unk0; s32 unk4; u8 unk8[0x19]; } gVolatileFlags; u8 glVolatileFlagsCopy[0x21]; //copy of gVolatileFlags /* .code */ void func_8031FC40(void) { s32 *scrambled_ptr; s32 *unscrambled_ptr; u32 a1; s32 t0; s32 t1; u32 a0; u8 *ptr; u32 v0 = 0x17536C34; u32 v1; //obsucre address t0 = (((s32)&gFileProgressFlags.unk8 & 0xE0000000) >> 15) + (((s32)&gFileProgressFlags.unk8 & 0x1FC00000) >> 22) + (((s32)&gFileProgressFlags.unk8 & 0x00300000) << 10) + (((s32)&gFileProgressFlags.unk8 & 0x000F0000) << 7) + (((s32)&gFileProgressFlags.unk8 & 0x0000E000) << 14) + (((s32)&gFileProgressFlags.unk8 & 0x00001800) >> 4) + (((s32)&gFileProgressFlags.unk8 & 0x00000780) << 10) + (((s32)&gFileProgressFlags.unk8 & 0x00000060) << 4) + (((s32)&gFileProgressFlags.unk8 & 0x00000018) << 18) + (((s32)&gFileProgressFlags.unk8 & 0x00000007) << 11); //unobscure address t1 = ((t0 & 0x1E0600) << 0xB) | ((s32) (t0 & 0x603800) / 8); a0 = (((t0 & 0x1C07F) << 0xF) + ((u32) (t0 & 0xC7800000) >> 0x11)) | (((t0 & 0x38000000) / (1 << 24)) + ((s32) (t0 & 0x180) >> 6)); \ a1 = a0; \ a0 = (((a1 & 0x3FE000) << 7) | (((t1 >> 8) & 7) + ((a1 << 0xA) & 0xFF800)) | ((((u32) (t1 & 0xF0000000) >> 0x15) + (a1 & 0xE0000000)) ^ ((s32) ((t1 /0x40) & 0xF000) >> 9))); //calculate checksum ptr = (u8*)(a0); a1 = 0x25; for(v1 = 0; v1 < a1; v1++){ v0 = (((v0 - ptr[v1]) & 0x1F) << 0xF) ^ ((ptr[v1]* 0x1B) + (v0 >> 0xB)); } scrambled_ptr = (s32 *) ((((s32) &gFileProgressFlags & 0x55555555) << 1) + (((s32) &gFileProgressFlags & 0xAAAAAAAA) >> 1)); unscrambled_ptr = (s32 *) ((((s32) scrambled_ptr & 0x55555555) << 1) | (((s32) scrambled_ptr & 0xAAAAAAAA) >> 1)); *unscrambled_ptr = v0; } u32 func_8031FE40(void) { u8 *obscured_addr; u32 var_v1; u32 var_a2; u32 var_v0; var_v1 = 0xDE1C05; var_v0 = 0x25; obscured_addr = (u8*)OBSCURE(&gFileProgressFlags.unk8[0]); for(var_a2 = 0; var_a2 < var_v0; var_a2++){ var_v1 += ((var_v1 % 4) + var_a2) * obscured_addr[var_a2]; } return var_v1; } void func_8031FEC0(void) { u32 *obscured_addr; obscured_addr = (u32*)OBSCURE(&gFileProgressFlags.unk4); *obscured_addr = func_8031FE40(); } bool fileProgressFlag_get(enum file_progress_e index) { return bitfield_get_bit(gFileProgressFlags.unk8, index); } s32 fileProgressFlag_getN(s32 offset, s32 numBits) { return bitfield_get_n_bits(gFileProgressFlags.unk8, offset, numBits); } s32 fileProgressFlag_getAndSet(s32 index, s32 set) { s32 ret; ret = fileProgressFlag_get(index); fileProgressFlag_set(index, set); return ret; } void func_8031FFAC(void) { s32 i; for (i = 0; i < 37; i++) { gFileProgressFlags.unk8[i] = 0; } func_8031FC40(); func_8031FEC0(); } void fileProgressFlag_set(s32 index, s32 set) { bitfield_set_bit(gFileProgressFlags.unk8, index, set); func_8031FC40(); func_8031FEC0(); } void fileProgressFlag_setN(s32 startIndex, s32 set, s32 length) { bitfield_set_n_bits(gFileProgressFlags.unk8, startIndex, set, length); func_8031FC40(); func_8031FEC0(); } void fileProgressFlag_getSizeAndPtr(s32 *size, u8 **addr) { *size = 0x25; *addr = gFileProgressFlags.unk8; } // Returns a single bit from a byte array s32 bitfield_get_bit(u8 *array, s32 index) { s32 ret; if (array[index / 8] & (1 << (index & 7))) { ret = 1; } else { ret = 0; } return ret; } // Extracts an integer of the given number of bits from a byte array at the starting bit offset s32 bitfield_get_n_bits(u8 *array, s32 offset, s32 numBits) { s32 ret = 0; s32 i; for (i = 0; i < numBits; i++) { ret |= (bitfield_get_bit(array, offset + i) << i); } return ret; } // Sets or clears a single bit in a byte array void bitfield_set_bit(u8 *array, s32 index, s32 set) { if (set) { array[index / 8] |= (1 << (index & 7)); } else { array[index / 8] &= ~(1 << (index & 7)); } } // Sets or clears a range of bits in a byte array void bitfield_set_n_bits(u8 *array, s32 startIndex, s32 set, s32 length) { s32 i; for (i = 0; i < length; i++) { bitfield_set_bit(array, startIndex + i, (1 << i) & set); } } s32 dummy_func_80320240(void){return 1;} s32 dummy_func_80320248(void){return 1;} u32 func_80320250(void) { u32 checksum = 0x6CE9E91F; u8 *obscured_addr = (u8*)OBSCURE(&gVolatileFlags.unk8[0]); s32 len = 25; u32 i; for (i = 0; i < len; i++) { s32 val = obscured_addr[i]; checksum = val ^ (((checksum + val & 0xF) << 0x18) ^ (checksum >> 3)); } return checksum; } void func_803202D0(void) { s32 addr = (s32) &gVolatileFlags.unk0; addr ^= 0x7EDDF5F4; addr ^= 0x7BEF9D80; addr ^= 0x5326874; *(s32*)(addr) = func_80320250(); } s32 func_80320320(void) { s32 addr = (s32) &gVolatileFlags.unk8[0]; s32 checksum = 0x281E421C; s32 len = 25; s32 scrambled; u32 i; // Scrambles the address of D_803831D8 scrambled = (addr >> 8) & 0xFF0000; scrambled += (addr & 0xFF) << 8; scrambled = addr ^ scrambled; // Unscrambles the address of D_803831D8 addr = (scrambled & 0xFF000000) >> 8; addr += (scrambled << 8) & 0xFF00; addr ^= scrambled; for (i = 0; i < len; i++) { checksum += (1 + i) * ((u8*)addr)[i]; } return checksum; } void func_803203A0(void) { u32 *obscured_addr = (u32*)OBSCURE(&gVolatileFlags.unk4); *obscured_addr = func_80320320(); } s32 volatileFlag_get(s32 index) { return bitfield_get_bit(gVolatileFlags.unk8, index); } s32 volatileFlag_getN(s32 index, s32 numBits) { return bitfield_get_n_bits(gVolatileFlags.unk8, index, numBits); } s32 volatileFlag_getAndSet(s32 index, s32 arg1) { s32 temp_v0; temp_v0 = volatileFlag_get(index); volatileFlag_set(index, arg1); return temp_v0; } void volatileFlag_clear(void) { s32 i; for (i = 0; i < 25; i++) { gVolatileFlags.unk8[i] = 0; } func_803202D0(); func_803203A0(); } void volatileFlag_set(s32 index, s32 set) { bitfield_set_bit(gVolatileFlags.unk8, index, set); func_803202D0(); func_803203A0(); } void volatileFlag_setN(s32 startIndex, s32 set, s32 length) { bitfield_set_n_bits(gVolatileFlags.unk8, startIndex, set, length); func_803202D0(); func_803203A0(); } s32 func_8032056C(void) { s32 temp_a0; s32 temp_a1; s32 temp_a1_2; s32 phi_t9; s32 addr = (s32)&gVolatileFlags; s32 temp_v1; temp_v1 = ((addr & 0xE0000000) >> 15) + ((addr & 0x1FC00000) >> 22) + ((addr & 0x00300000) << 10) + ((addr & 0x000F0000) << 7) + ((addr & 0x0000E000) << 14) + ((addr & 0x00001800) >> 4) + ((addr & 0x00000780) << 10) + ((addr & 0x00000060) << 4) + ((addr & 0x00000018) << 18) + ((addr & 0x00000007) << 11); phi_t9 = (temp_v1 & 0x38000000) / (1 << 24); temp_a0 = ((temp_v1 & 0x1E0600) << 0xB) | ((s32) (temp_v1 & 0x603800) / 8); temp_a1 = (((temp_v1 & 0x1C07F) << 15) + ((temp_v1 & 0xC7800000) >> 17)) | (phi_t9 + ((s32) (temp_v1 & 0x180) >> 6)); temp_a1 = ((temp_a1 & 0x3FE000) << 7) | (((temp_a0 >> 8) & 7) + ((temp_a1 << 0xA) & 0xFF800)) | ((((u32) (temp_a0 & 0xF0000000) >> 0x15) + (temp_a1 & 0xE0000000)) ^ ((s32) ((temp_a0 / 0x40) & 0xF000) >> 9)); return func_80320250() == *(s32*)temp_a1; } s32 func_80320708(void) { u16 temp_t6; s32 addr; temp_t6 = ((s32) &gVolatileFlags.unk4 >> 0x10); addr = (s32) &gVolatileFlags.unk4 ^ temp_t6; return func_80320320() == *(s32*)(addr ^ temp_t6); } void volatileFlag_backupAll(void) { s32 i; u8 *dst; u8 *src; src = (u8 *) &gVolatileFlags; dst = glVolatileFlagsCopy; for(i = 0; i < gVolatileFlagsSize; i++){ dst[i] = src[i]; } } void volatileFlag_restoreAll(void) { s32 i; u8 *dst; u8 *src; src = glVolatileFlagsCopy; dst = (u8 *) &gVolatileFlags; for(i = 0; i < gVolatileFlagsSize; i++) { dst[i] = src[i]; } }