#include #include "functions.h" #include "variables.h" void func_803905B0(Actor *this); /* .data */ ActorInfo D_803926C0 = { 0x20E, 0x33E, 0x49C, 0x1, NULL, func_803905B0, func_80326224, func_80325340, 0, 0, 0.0f, 0 }; /* .code */ void func_803905B0(Actor *this){ if(!this->volatile_initialized){ this->volatile_initialized = TRUE; actor_collisionOff(this); } this->marker->propPtr->unk8_3 = BOOL(func_8038DD14(this)); }