#include #include "functions.h" #include "variables.h" /* extern functions */ Actor *func_802D94B4(ActorMarker *, Gfx **, Mtx **, Vtx **); void func_8028E668(f32 *, f32, f32, f32); void func_80328FB0(Actor *, f32); void sfxsource_freeSfxsourceByIndex(u8); void timed_exitStaticCamera(f32); void subaddie_set_state_with_direction(Actor *, s32, f32, s32); /* typedefs and declarations */ enum chSmBottles_state_e { SM_BOTTLES_STATE_1_UNKNOWN = 1, SM_BOTTLES_STATE_2_UNKNOWN, SM_BOTTLES_STATE_3_UNKNOWN, SM_BOTTLES_STATE_4_UNKNOWN, SM_BOTTLES_STATE_5_UNKNOWN }; typedef struct { s16 teach_text_id; s16 refresher_text_id; s8 camera_node; s8 ability; } ChSmBottlesDialog; /* public functions */ void chSmBottles_update(Actor *this); void __chSmBottles_talk(Actor *this); /* .data */ ActorAnimationInfo chSmBottlesAnimations[6] = { {NULL, 0.0f}, {ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f}, {ASSET_13A_ANIM_BOTTLES_ENTER, 4.5f}, {ASSET_13B_ANIM_BOTTLES_IDLE, 7.0f}, {ASSET_139_ANIM_BOTTLES_EXIT, 1.7f}, {ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f} }; ActorInfo gChBottles = { MARKER_B7_TUTORIAL_BOTTLES, ACTOR_12B_TUTORIAL_BOTTLES, ASSET_387_MODEL_BOTTLES, 1, chSmBottlesAnimations, chSmBottles_update, actor_update_func_80326224, func_802D94B4, 0, 0, 0.0f, 0 }; ChSmBottlesDialog chSmBottlesDialogTable[8] = { {ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION, ASSET_E08_DIALOG_BOTTLES_FIND_ANOTHER_MOLEHILL, 0x1, -1}, {ASSET_DF4_DIALOG_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_DIALOG_BOTTLES_CAMERA_CONTROL_REFRESHER, 0x3, ABILITY_3_CAMERA_CONTROL}, {ASSET_DFB_DIALOG_BOTTLES_DIVE_LEARN, ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER, 0x5, ABILITY_F_DIVE}, {-1, ASSET_E00_DIALOG_BOTTLES_ATTACK_REFRESHER, 0x6, ABILITY_B_RATATAT_RAP}, {ASSET_E04_DIALOG_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_DIALOG_BOTTLES_BEAK_BARGE_REFRESHER, 0x8, ABILITY_0_BARGE}, {-1, ASSET_DFA_DIALOG_BOTTLES_JUMP_REFRESHER, 0x4, ABILITY_8_FLAP_FLIP}, {ASSET_E01_DIALOG_BOTTLES_CLIMB_LEARN, ASSET_E03_DIALOG_BOTTLES_CLIMB_REFRESHER, 0x7, ABILITY_5_CLIMB}, {ASSET_E10_DIALOG_BOTTLES_BRIDGE_BROKEN, ASSET_E11_DIALOG_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1}, }; s32 chSmBottlesDialogIndex = 0; /* .code */ /** * @brief Checks if any Spiral Mountain abilities have been learned */ bool __chSmBottles_isAnySpiralMountainAbilityLearned(void) { return ability_isUnlocked(ABILITY_F_DIVE) || ability_isUnlocked(ABILITY_4_CLAW_SWIPE) || ability_isUnlocked(ABILITY_C_ROLL) || ability_isUnlocked(ABILITY_B_RATATAT_RAP) || ability_isUnlocked(ABILITY_0_BARGE) || ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER) || ability_isUnlocked(ABILITY_7_FEATHERY_FLAP) || ability_isUnlocked(ABILITY_8_FLAP_FLIP) || ability_isUnlocked(ABILITY_5_CLIMB); } /** * @brief Sets all Spiral Mountain abilities to used & disables the noise * played when the player uses an ability for the first time. */ void __chSmBottles_setHasUsedSpiralMountainAbilities(void) { ability_unlock(ABILITY_3_CAMERA_CONTROL); ability_setHasUsed(ABILITY_0_BARGE); ability_setHasUsed(ABILITY_1_BEAK_BOMB); ability_setHasUsed(ABILITY_2_BEAK_BUSTER); ability_setHasUsed(ABILITY_3_CAMERA_CONTROL); ability_setHasUsed(ABILITY_4_CLAW_SWIPE); ability_setHasUsed(ABILITY_5_CLIMB); ability_setHasUsed(ABILITY_B_RATATAT_RAP); ability_setHasUsed(ABILITY_C_ROLL); ability_setHasUsed(ABILITY_A_HOLD_A_JUMP_HIGHER); } /** * @brief Unlocks all of the Spiral Mountain moves. */ void __chSmBottles_skipIntroTutorial(void) { ability_unlock(ABILITY_F_DIVE); ability_unlock(ABILITY_4_CLAW_SWIPE); ability_unlock(ABILITY_C_ROLL); ability_unlock(ABILITY_B_RATATAT_RAP); ability_unlock(ABILITY_0_BARGE); ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER); ability_unlock(ABILITY_7_FEATHERY_FLAP); ability_unlock(ABILITY_8_FLAP_FLIP); ability_unlock(ABILITY_5_CLIMB); __chSmBottles_setHasUsedSpiralMountainAbilities(); mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE); } /** * @brief If the player is talking to Intro Bottles for the first time, use the * camera that points to the lair. Otherwise, use the camera for the ability. */ void __chSmBottles_setStaticCameraToNode(Actor *this) { if (this->unkF4_8 == 1 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) { timed_setStaticCameraToNode(0.0f, 0x12); } else { //L80388F68 timed_setStaticCameraToNode(0.0f, chSmBottlesDialogTable[this->unkF4_8 - 1].camera_node); } } void __chSmBottles_setState(Actor *this, s32 next_state) { Actor *other; ActorMarker *molehillMarker; switch (this->state) { case SM_BOTTLES_STATE_1_UNKNOWN://L80388FE8 this->unk138_23 = 1; break; case SM_BOTTLES_STATE_4_UNKNOWN://L80388FF8 this->unk138_23 = 0; case SM_BOTTLES_STATE_2_UNKNOWN://L80389004 sfxsource_freeSfxsourceByIndex(this->unk44_31); this->unk44_31 = 0; break; case SM_BOTTLES_STATE_5_UNKNOWN://L80389018 this->unk138_23 = 0; func_8028F918(0); break; }//L8038902C switch (next_state) { case SM_BOTTLES_STATE_4_UNKNOWN: other = subaddie_getLinkedActor(this); molehillMarker = this->unk100; if (molehillMarker && other && molehillMarker->id == 0xB8) { subaddie_set_state_with_direction(other, 3, 0.0001f, 1); } actor_playAnimationOnce(this); this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex(); sfxsource_setSfxId(this->unk44_31, 0x3f9); func_8030DD14(this->unk44_31, 2); sfxsource_playSfxAtVolume(this->unk44_31, 1.4f); sfxsource_setSampleRate(this->unk44_31, 0x6590); func_8028F918(0); break; case SM_BOTTLES_STATE_1_UNKNOWN: anctrl_setSmoothTransition(this->anctrl, 0); break; case SM_BOTTLES_STATE_5_UNKNOWN: __chSmBottles_setStaticCameraToNode(this); func_8028F94C(2, this->position); __chSmBottles_talk(this); break; case SM_BOTTLES_STATE_3_UNKNOWN: actor_loopAnimation(this); break; case SM_BOTTLES_STATE_2_UNKNOWN: other = subaddie_getLinkedActor(this); molehillMarker = this->unk100; if (molehillMarker && other && molehillMarker->id == 0xB8) { subaddie_set_state_with_direction(other, 2, 0.0001f, 1); } anctrl_setSmoothTransition(this->anctrl, 1); actor_playAnimationOnce(this); this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex(); sfxsource_setSfxId(this->unk44_31, 0x3f9); func_8030DD14(this->unk44_31, 2); sfxsource_playSfxAtVolume(this->unk44_31, 1.4f); sfxsource_setSampleRate(this->unk44_31, 0x6590); __chSmBottles_setStaticCameraToNode(this); func_8028F94C(2, this->position); break; } subaddie_set_state_with_direction(this, next_state, 0.0001f, 1); } /** * @brief Performs actions depending on what move is being learned * */ static void __chSmBottles_textActions(ActorMarker *marker, enum asset_e text_id, s32 arg2) { Actor *actor = marker_getActor(marker); switch (arg2) { case 3: timed_setStaticCameraToNode(0.0f, 2); break; case 4: mapSpecificFlags_set(SM_SPECIFIC_FLAG_4, TRUE); break; case 5: timed_setStaticCameraToNode(0.0f, 0x12); break; case 6: comusic_playTrack(COMUSIC_2B_DING_B); break; case 0xff: __chSmBottles_setStaticCameraToNode(actor); break; } } void __chSmBottles_textCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) { Actor *actor = marker_getActor(marker); if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities()) { mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE); gcdialog_showText(ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, __chSmBottles_textCallback, NULL); }//L8038933C else { if (!(text_id == ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION || text_id == ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER || text_id == ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT)) { timed_exitStaticCamera(0.0f); } switch (text_id) { case ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED: break; case ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */ gcdialog_showText(ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, __chSmBottles_textCallback, __chSmBottles_textActions); break; case ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */ actor->unk38_0 = TRUE; break; case ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */ actor->has_met_before = FALSE; actor->lifetime_value = 0.0f; break; case ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */ case ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */ func_8028F918(0); break; case ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL: case ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES: __chSmBottles_setState(actor, SM_BOTTLES_STATE_4_UNKNOWN); break; default: if (actor->state != SM_BOTTLES_STATE_5_UNKNOWN) { gcdialog_showText(ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED, 0x4, NULL, NULL, NULL, NULL); } __chSmBottles_setState(actor, actor->state == SM_BOTTLES_STATE_5_UNKNOWN ? SM_BOTTLES_STATE_1_UNKNOWN : SM_BOTTLES_STATE_4_UNKNOWN); break; } } } void __chSmBottles_getRefresherDialog(Actor *this, s32 *text_id, s32 *text_flags) { // Selects the learn and refresh dialogs. // Gives the player the ability if not learned. if (ability_isUnlocked(chSmBottlesDialogTable[this->unkF4_8 - 1].ability)) { if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) { *text_id = chSmBottlesDialogIndex + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1; chSmBottlesDialogIndex++; chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5); if (*text_id != ASSET_E0E_DIALOG_BOTTLES_REFUSE_HELP_5) { *text_flags |= 1; } } else {//L8038956C *text_flags |= 1; *text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id; if (*text_id == ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)) { *text_id = ASSET_DFD_DIALOG_BOTTLES_SWIM_LEARN; } } } else {//L803895C0 *text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id; ability_unlock(chSmBottlesDialogTable[this->unkF4_8 - 1].ability); } } void __chSmBottles_talk(Actor *this) { s32 text_id; s32 text_flags; text_flags = 0xe; text_id = 0; switch (this->unkF4_8) { case 1://L8038965C if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) { text_flags |= 1; if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) { text_id = chSmBottlesDialogIndex + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1; chSmBottlesDialogIndex++; chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5); } else {//L803896C0 text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id; } } else {//L803896E8 text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id; mapSpecificFlags_set(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES, TRUE); } break; case 8://L80389720 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED)) { if (fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)) { text_id = ASSET_E37_DIALOG_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN; text_flags |= 1; } else if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_F)) { //L80389758 text_id = ASSET_E0F_DIALOG_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN; text_flags |= 1; } else {//L80389780 __chSmBottles_setHasUsedSpiralMountainAbilities(); text_id = fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) ? 0xe1e : 0xe13; mapSpecificFlags_set(SM_SPECIFIC_FLAG_F, TRUE); } //L803897B4 mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE); } else {//L803897C8 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_2)) { text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id; text_flags |= 1; } else { text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id; mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE); } } break; case 4://L80389848 if (!(ability_isUnlocked(ABILITY_4_CLAW_SWIPE) && ability_isUnlocked(ABILITY_C_ROLL) && ability_isUnlocked(ABILITY_B_RATATAT_RAP))) {//L803898D4 mapSpecificFlags_set(SM_SPECIFIC_FLAG_4, TRUE); } else {//L803898E4 __chSmBottles_getRefresherDialog(this, &text_id, &text_flags); } break; case 6://L803898A0 if (!(ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER) && ability_isUnlocked(ABILITY_7_FEATHERY_FLAP) && ability_isUnlocked(ABILITY_8_FLAP_FLIP))) {//L803898D4 mapSpecificFlags_set(SM_SPECIFIC_FLAG_E, TRUE); } else {//L803898E4 __chSmBottles_getRefresherDialog(this, &text_id, &text_flags); } break; default://L803898F8 __chSmBottles_getRefresherDialog(this, &text_id, &text_flags); break; }//L80389904 if (text_id) { gcdialog_showText(text_id, text_flags, this->position, this->marker, __chSmBottles_textCallback, __chSmBottles_textActions); } } /** * @brief Spawns a molehill for the actor */ void __chSmBottles_spawnMolehill(ActorMarker *marker) { Actor *this; Actor *molehill; s32 pad; this = marker_getActor(marker); molehill = spawn_child_actor(ACTOR_12C_MOLEHILL, &this); this->unk100 = molehill->marker; if (marker); } void __chSmBottles_free(Actor *this) { u8 tmp = this->unk44_31; if (tmp) { sfxsource_freeSfxsourceByIndex(tmp); } } void chSmBottles_update(Actor *this) { s32 face_buttons[6]; f32 plyr_pos[3]; void *sp40; int sp34; int button_pressed; // Checks the actor's selector value is lower than 0x9 // Anything higher is a non-Spiral Mountain ability, and should use a different actor id if (this->unkF4_8 >= 9) { return; } if (!this->initialized) { this->marker->propPtr->unk8_3 = 0; actor_collisionOff(this); this->initialized = TRUE; marker_setFreeMethod(this->marker, __chSmBottles_free); if (this->unkF4_8 == 1 || this->unkF4_8 == 8) {//L80389A30 sp40 = nodeprop_findByActorIdAndActorPosition(ACTOR_349_UNKNOWN, this); if (!sp40) { this->unk1C_x = this->position_x; this->unk1C_y = this->position_y; this->unk1C_z = this->position_z; this->actor_specific_1_f = 300.0f; } else { //L80389A68 nodeprop_getPosition(sp40, this->unk1C); this->actor_specific_1_f = nodeprop_getRadius(sp40); }//L80389A8C if (this->unkF4_8 == 1) { if (volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)) { __chSmBottles_setState(this, SM_BOTTLES_STATE_3_UNKNOWN); } } }//L80389AC8 if (__chSmBottles_isAnySpiralMountainAbilityLearned()) { mapSpecificFlags_set(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES, TRUE); if (chmole_learnedAllSpiralMountainAbilities()) { mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE); mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE); mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE); mapSpecificFlags_set(SM_SPECIFIC_FLAG_F, TRUE); } } }//L80389B20 if (!this->volatile_initialized) { __spawnQueue_add_1((GenFunction_1) __chSmBottles_spawnMolehill, reinterpret_cast(s32, this->marker)); this->volatile_initialized = TRUE; }//L80389B4C if (this->unk138_23) { func_8028E668(this->position, 180.0f, -40.0f, 120.0f); }//L80389B64 controller_copyFaceButtons(0, face_buttons); //get face buttons press counters player_getPosition(plyr_pos); switch (this->state) { case SM_BOTTLES_STATE_1_UNKNOWN://L80389BAC this->yaw_ideal = (f32) func_80329784(this); func_80328FB0(this, 4.0f); if ((this->unkF4_8 == 1 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) || (this->unkF4_8 == 8 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_2)) || (this->unkF4_8 == 8 && mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_F)) ) {//L80389C50 if (((ml_vec3f_distance(plyr_pos, this->unk1C) < this->actor_specific_1_f) && func_8028F20C()) || mapSpecificFlags_get(SM_SPECIFIC_FLAG_10) ) {//L80389C8C if (func_80329530(this, 0x96)) { func_8028F45C(9, this->position); } //L80389CA4 __chSmBottles_setState(this, SM_BOTTLES_STATE_2_UNKNOWN); } } else {//L80389CBC if (!func_80329530(this, 0xfa) || func_8028ECAC() || !func_8028F20C() || func_8028EC04()) { break; } sp34 = (chSmBottlesDialogTable[this->unkF4_8 - 1].ability + 1) && ability_isUnlocked(chSmBottlesDialogTable[this->unkF4_8 - 1].ability); if (!sp34 && this->unkF4_8 != 1 || fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) == 0 || chSmBottlesDialogIndex < 6) { if (this->unkF4_8 != 8 || !fileProgressFlag_get(FILEPROG_FC_DEFEAT_GRUNTY)) { if (func_8028EFC8() && face_buttons[FACE_BUTTON(BUTTON_B)] == 1) { if (sp34 || this->unkF4_8 == 1 || this->unkF4_8 == 8) { __chSmBottles_setState(this, SM_BOTTLES_STATE_5_UNKNOWN); } else { if (func_80329530(this, 0x96) && !sp34) { func_8028F45C(9, this->position); } __chSmBottles_setState(this, SM_BOTTLES_STATE_2_UNKNOWN); } } } } } break; case SM_BOTTLES_STATE_2_UNKNOWN://L80389E2C this->yaw_ideal = func_80329784(this); func_80328FB0(this, 4.0f); if (0.0 < anctrl_getAnimTimer(this->anctrl) && anctrl_getAnimTimer(this->anctrl) < 0.16) { func_8030E2C4(this->unk44_31); }//L80389EA0 if (actor_animationIsAt(this, 0.9999f)) { if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) { __chSmBottles_talk(this); } __chSmBottles_setState(this, SM_BOTTLES_STATE_3_UNKNOWN); }//L80389EE0 else if (actor_animationIsAt(this, 0.14f)) { FUNC_8030E8B4(SFX_C6_SHAKING_MOUTH, 1.2f, 24000, this->position, 1250, 2500); } else if (actor_animationIsAt(this, 0.4f)) { //L80389F14 FUNC_8030E8B4(SFX_2C_PULLING_NOISE, 1.2f, 24000, this->position, 1250, 2500); } else if (actor_animationIsAt(this, 0.75f)) {//L80389F48 FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1250, 2500); } else if (actor_animationIsAt(this, 0.35f)) {//L80389F78 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) { __chSmBottles_talk(this); } } break; case SM_BOTTLES_STATE_3_UNKNOWN://L80389FAC this->yaw_ideal = func_80329784(this); func_80328FB0(this, 4.0f); if ((actor_animationIsAt(this, 0.37f) || actor_animationIsAt(this, 0.66f) || actor_animationIsAt(this, 0.85f)) && randf() < 0.2 ) { anctrl_setDirection(this->anctrl, anctrl_isPlayedForwards(this->anctrl) ^ 1); }//L8038A088 else if (actor_animationIsAt(this, 0.25f) || actor_animationIsAt(this, 0.28f) || actor_animationIsAt(this, 0.31f) ) { func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.4f, 1.55f), 16000, this->position, 1250.0f, 2500.0f); } //L8038A0D8 else if (actor_animationIsAt(this, 0.45f) || actor_animationIsAt(this, 0.48f) || actor_animationIsAt(this, 0.51f) || actor_animationIsAt(this, 0.7f) || actor_animationIsAt(this, 0.73f) || actor_animationIsAt(this, 0.76f) ) { func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.35f, 1.5f), 6000, this->position, 1250.0f, 2500.0f); }//L8038A194 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_5)) { mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, FALSE); __chSmBottles_setState(this, SM_BOTTLES_STATE_4_UNKNOWN); }//L8038A1B8 button_pressed = -1; if (this->unk38_0) { this->lifetime_value += time_getDelta(); if (func_803114C4() != 0xe1d) { if (face_buttons[FACE_BUTTON(BUTTON_A)] == TRUE) { button_pressed = 1; } else if (face_buttons[FACE_BUTTON(BUTTON_B)] == TRUE) { button_pressed = 0; } }//L8038A218 if (button_pressed != -1) { fileProgressFlag_set(FILEPROG_DB_SKIPPED_TUTORIAL, button_pressed ? 0 : 1); gcdialog_showText(button_pressed ? ASSET_E07_DIALOG_BOTTLES_UNKNOWN : ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL, 0xe, this->position, this->marker, __chSmBottles_textCallback,__chSmBottles_textActions); if (!button_pressed) { __chSmBottles_skipIntroTutorial(); } this->unk38_0 = FALSE; } else if (!this->has_met_before && 5.0 < this->lifetime_value) { gcdialog_showText(ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT, 0x86, this->position, this->marker, __chSmBottles_textCallback, NULL); this->has_met_before = TRUE; } } break; case SM_BOTTLES_STATE_4_UNKNOWN: //L8038A31C if (0.35 < anctrl_getAnimTimer(this->anctrl) && anctrl_getAnimTimer(this->anctrl) < 0.9) { func_8030E2C4(this->unk44_31); } else if (actor_animationIsAt(this, 0.9999f)) { //L8038A378 __chSmBottles_setState(this, SM_BOTTLES_STATE_1_UNKNOWN); func_80386540(); } break; }//L8038A3A0 }