#include #include "functions.h" #include "variables.h" /* extern functions */ f32 mapModel_getFloorY(f32 *); void spawnQueue_bundle_f32(s32, f32, f32, f32); void timed_mapSpecificFlags_setTrue(f32, s32); void subaddie_set_state_with_direction(Actor *, s32, f32, s32); /* typedefs and declarations */ enum chVegetables_state_e { VEGETABLES_STATE_1_UNKNOWN = 1, VEGETABLES_STATE_2_UNKNOWN, VEGETABLES_STATE_3_UNKNOWN, VEGETABLES_STATE_4_UNKNOWN }; typedef struct ch_vegetable { TUPLE(f32, unk0); s32 vegetable_id; u32 pad10_31: 19; u32 unk10_12: 4; u32 pad10_8: 9; } ChVeg; /* public functions */ Actor *chVegetablesDraw(ActorMarker *, Gfx **, Mtx **, Vtx **); void chVegetablesUpdate(Actor *); /* .data */ ActorAnimationInfo chTopperAnimations[5] = { {NULL, 0.0f}, {ASSET_223_ANIM_TOPPER_UNKNOWN, 1000000.0f}, {ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f}, {ASSET_224_ANIM_TOPPER_UNKNOWN, 0.75f}, {ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f} }; ActorInfo D_8038AC78 = { MARKER_12A_TOPPER_A, ACTOR_166_TOPPER_A, ASSET_4ED_MODEL_TOPPER, 1, chTopperAnimations, chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, 2000, 0, 1.0f, 0 }; ActorInfo D_8038AC9C = { MARKER_1E6_TOPPER_B, ACTOR_TOPPER_B, ASSET_4ED_MODEL_TOPPER, 1, chTopperAnimations, chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, 2000, 0, 1.0f, 0 }; ActorAnimationInfo chBawlAnimations[5] = { {NULL, 0.0f}, {ASSET_226_ANIM_BAWL_UNKNOWN, 1000000.0f}, {ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f}, {ASSET_227_ANIM_BAWL_UNKNOWN, 0.75f}, {ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f} }; ActorInfo D_8038ACE8 = { MARKER_129_BAWL_A, ACTOR_165_BAWL_A, ASSET_4EF_MODEL_BAWL, 1, chBawlAnimations, chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, 0, 0, 1.0f, 0 }; ActorInfo D_8038AD0C = { MARKER_1E7_BAWL_B, ACTOR_BAWL_B, ASSET_4EF_MODEL_BAWL, 1, chBawlAnimations, chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, 0, 0, 1.0f, 0 }; ActorAnimationInfo chCollywobbleAnimations[5] = { {NULL, 0.0f}, {ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f}, {ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f}, {ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f}, {ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f} }; ActorInfo D_8038AD58 = { MARKER_128_COLLYWOBBLE_A, ACTOR_164_COLLYWOBBLE_A, ASSET_4EE_MODEL_COLLYWOBBLE, 1, chCollywobbleAnimations, chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, 0, 0, 2.0f, 0 }; ActorInfo D_8038AD7C = { MARKER_1E8_COLLYWOBBLE_B, ACTOR_COLLYWOBBLE_B, ASSET_4EE_MODEL_COLLYWOBBLE, 1, chCollywobbleAnimations, chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, 0, 0, 2.0f, 0 }; s32 D_8038ADA0[3] = {0xFF, 0xFF, 0xFF}; ParticleScaleAndLifetimeRanges D_8038ADAC = { {0.1f, 0.5f}, {1.5f, 3.0f}, {0.0f, 0.01f}, {1.0f, 1.5f}, 0.0f, 0.01f, }; ParticleSettingsVelocityPosition D_8038ADD4 = { {{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}}, {{-40.0f, -40.0f, -40.0f}, {40.0f, 40.0f, 40.0f}} }; ParticleScaleAndLifetimeRanges D_8038AE04 = { {0.5f, 0.75f}, {0.4f, 0.6f}, {0.0f, 0.01f}, {4.0f, 4.0f}, 0.0f, 0.2f }; ParticleSettingsVelocityAccelerationPosition D_8038AE2C = { {{-100.0f, 200.0f, -100.0f}, {100.0f, 400.0f, 100.0f}}, {{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}}, {{-80.0f, -80.0f, -80.0f}, {80.0f, 80.0f, 80.0f}} }; ParticleScaleAndLifetimeRanges D_8038AE74 = { {1.0f, 1.0f}, {1.0f, 1.0f}, {0.0f, 0.01f}, {2.0f, 2.0f}, 0.0f, 0.5f }; ParticleSettingsVelocityAccelerationPosition D_8038AE9C = { {{-100.0f, 400.0f, -100.0f}, {100.0f, 600.0f, 100.0f}}, {{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}}, {{-20.0f, -20.0f, -20.0f}, {20.0f, 20.0f, 20.0f}} }; ParticleScaleAndLifetimeRanges D_8038AEE4 = { {0.6f, 0.8f}, {0.5f, 0.7f}, {0.0f, 0.01f}, {4.0f, 4.0f}, 0.0f, 0.5f }; ParticleSettingsVelocityAccelerationPosition D_8038AF0C = { {{-200.0f, 200.0f, -200.0f}, {200.0f, 600.0f, 200.0f}}, {{ 0.0f, -900.0f, 0.0f}, { 0.0f, -900.0f, 0.0f}}, {{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}}, }; /* .code */ void __chVegetables_emitDust(ParticleEmitter *pCtrl, f32 *pos, s32 n) { s32 sp24[3] = D_8038ADA0; particleEmitter_setRGB(pCtrl, sp24); particleEmitter_setSprite(pCtrl, ASSET_700_SPRITE_DUST); particleEmitter_setStartingFrameRange(pCtrl, 0, 7); particleEmitter_setPosition(pCtrl, pos); particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038ADAC); particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_8038ADD4); particleEmitter_emitN(pCtrl, n); } void func_803879B8(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) { particleEmitter_func_802EF9F8(pCtrl, 0.6f); particleEmitter_func_802EFA18(pCtrl, 2); particleEmitter_setModel(pCtrl, model_id); particleEmitter_setPosition(pCtrl, pos); particleEmitter_setDrawMode(pCtrl, 2); particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f); particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE04); particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE2C); particleEmitter_emitN(pCtrl, n); } void func_80387A80(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) { particleEmitter_func_802EF9F8(pCtrl, 0.6f); particleEmitter_func_802EFA18(pCtrl, 3); particleEmitter_setModel(pCtrl, model_id); particleEmitter_setPosition(pCtrl, pos); particleEmitter_setDrawMode(pCtrl, 2); particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f); particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE74); particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE9C); particleEmitter_emitN(pCtrl, n); } void func_80387B48(ParticleEmitter *pCtrl, f32 pos[3], s32 n, enum asset_e model_id) { particleEmitter_func_802EF9F8(pCtrl, 0.7f); particleEmitter_func_802EFA18(pCtrl, 4); particleEmitter_setModel(pCtrl, model_id); particleEmitter_setPosition(pCtrl, pos); particleEmitter_setDrawMode(pCtrl, 2); particleEmitter_setAngularVelocityRange(pCtrl, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f); particleEmitter_setSfx(pCtrl, SFX_1F_HITTING_AN_ENEMY_3, 8000); particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AEE4); particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AF0C); particleEmitter_emitN(pCtrl, n); } void __chVegetables_dieActor(Actor *this) { ChVeg *local = (ChVeg *) &this->local; f32 pos[3]; FUNC_8030E8B4(SFX_111_WHIPCRACK_DEATH, 1.0f, 32000, this->position, 1000, 2000); if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) { pos[0] = this->position_x; pos[1] = this->position_y; pos[2] = this->position_z; pos[1] += 50.0f; func_80387B48(partEmitMgr_newEmitter(12), pos, 0xC, ASSET_4F4_MODEL_UNKNOWN); func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F2_MODEL_UNKNOWN); func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F3_MODEL_UNKNOWN); pos[1] += 50.0f; __chVegetables_emitDust(partEmitMgr_newEmitter(8), pos, 8); }//L80387D18 if (this->unk38_31) { this->position_y += 100.0f; func_802CA1CC(HONEYCOMB_17_SM_COLIWOBBLE); __spawnQueue_add_4((GenFunction_4) spawnQueue_bundle_f32, BUNDLE_1F_SM_EMPTY_HONEYCOMB, reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z)); }//L80387D64 timed_mapSpecificFlags_setTrue(1.5f, SM_SPECIFIC_FLAG_7); actor_collisionOff(this); if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE) { subaddie_set_state_with_direction(this, VEGETABLES_STATE_3_UNKNOWN, 0.0f, 1); actor_playAnimationOnce(this); } else { marker_despawn(this->marker); } } void __chVegetables_die(ActorMarker *marker, ActorMarker *other_marker) { __chVegetables_dieActor(marker_getActor(marker)); } Actor *chVegetablesDraw(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3) { Actor *actor = marker_getActor(marker); if (actor->has_met_before) { func_8033A470(3, 7); } else { func_8033A45C(3, 0); } return actor_draw(marker, gdl, mptr, arg3); } void func_80387E64(Actor *this) { ChVeg *local = (ChVeg *) &this->local; this->unk1C_x = randf2(-50.0f, 50.0f); this->unk1C_y = randf2(-50.0f, 50.0f); this->unk1C_z = randf2(-50.0f, 50.0f); this->unk1C_x = local->unk0_x + this->unk1C_x; this->unk1C_y = local->unk0_y + this->unk1C_y; this->unk1C_z = local->unk0_z + this->unk1C_z; } void func_80387F00(Actor *this) { ChVeg *local = (ChVeg *) &this->local; this->position_y += mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) ? 120.0 : 180.0; local->unk0_x = this->position_x; local->unk0_y = this->position_y; local->unk0_z = this->position_z; this->velocity_x = 0.0f; this->velocity_y = 0.0f; this->velocity_z = 0.0f; func_80387E64(this); } int func_80387FA8(Actor *this, ChVeg *local, s32 yaw, s32 arg3) { f32 sp24[3]; f32 sp18[3]; sp18[0] = arg3; sp18[1] = 0.0f; sp18[2] = 0.0f; ml_vec3f_yaw_rotate_copy(sp18, sp18, yaw - 90.0); sp24[0] = sp18[0] + local->unk0_x; sp24[1] = sp18[1] + local->unk0_y; sp24[2] = sp18[2] + local->unk0_z; if (func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1) { return 0; } else { return 1; } } void chVegetablesUpdate(Actor *this) { f32 temp_velZ; f32 temp_velX; f32 temp_f0; f32 tick; f32 sp6C[3]; f32 sp60[3]; f32 position[3]; ChVeg *local = (ChVeg *) &this->local; //sp38 f32 unused; if (!this->initialized) { switch (this->marker->id) { default: local->vegetable_id = VEGETABLE_3_COLLY_WOBBLE; //cauliflower break; case MARKER_12A_TOPPER_A: //L803880F0 case MARKER_1E6_TOPPER_B: //L803880F0 local->vegetable_id = VEGETABLE_1_TOPPER; //carrot break; case MARKER_129_BAWL_A: //L80388100 case MARKER_1E7_BAWL_B: //L80388100 local->vegetable_id = VEGETABLE_2_BAWL; //onion break; } actor_collisionOff(this); marker_setCollisionScripts(this->marker, NULL, NULL, __chVegetables_die); this->unk1C_x = this->position_x; this->unk1C_y = this->position_y; this->unk1C_z = this->position_z; this->position_y -= 200.f; do {//L80388154 temp_velX = randf2(-10.0f, 10.0f); temp_f0 = 0.0f <= temp_velX ? temp_velX : -temp_velX; } while (temp_f0 < 5.0); do {//L803881AC temp_velZ = randf2(-10.0f, 10.0f); temp_f0 = 0.0f <= temp_velZ ? temp_velZ : -temp_velZ; } while (temp_f0 < 5.0); this->velocity_x = temp_velX; this->velocity_y = local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 90.0f : 70.0f; this->velocity_z = temp_velZ; this->has_met_before = TRUE; this->unk138_23 = 0; this->unk38_0 = 0; this->initialized = TRUE; this->scale = 0.5; }//L80388278 switch (this->state) { case VEGETABLES_STATE_1_UNKNOWN: //L803882B0 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get( VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12) {//L803882E4 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) { //L8038830C this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 120.0 : 0.0; } else {//L80388350 this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 270.0 : 85.0; } //L80388384 subaddie_set_state(this, VEGETABLES_STATE_4_UNKNOWN); } break; case VEGETABLES_STATE_4_UNKNOWN: //L8038839C this->position_x = this->velocity_x + this->position_x; this->position_y = this->velocity_y + this->position_y; this->position_z = this->velocity_z + this->position_z; this->velocity_y -= 5.0f; this->scale = MIN(this->scale + 0.05, 1.0); if (this->velocity_y < 0.0f && this->position_y < this->unk1C_y) { this->position_y = mapModel_getFloorY(this->position); if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) { func_80387F00(this); } actor_collisionOn(this); subaddie_set_state(this, VEGETABLES_STATE_2_UNKNOWN); }//L80388494 if (!this->unk138_23) { if (0.0f < this->position_y) { FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1000, 2000); this->unk138_23 = 1; this->scale = 1.0f; } } break; case VEGETABLES_STATE_2_UNKNOWN: //L803884E4 if (this->unk38_0) { if (func_80329480(this)) { this->unk38_0 = 0; } } else {//L80388520 if (local->vegetable_id == VEGETABLE_1_TOPPER) { this->actor_specific_1_f = 3.0f; if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {//L80388554 if (!func_80329030(this, 0) && func_80329480(this)) { func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4); this->unk38_0 = 1; }//L803885A0 if (func_803292E0(this)) { this->yaw_ideal = func_80329784(this); }//L803885CC else if (randf() < 0.02) { func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A); }//L80388B68 } else {//L80388618 this->yaw_ideal = func_80329784(this); } } else if (local->vegetable_id == VEGETABLE_2_BAWL) {//L80388634 this->actor_specific_1_f = 4.0f; if (!func_80329030(this, 0) && func_80329480(this)) { func_80328CEC(this, (s32) this->yaw, 0x78, 0xB4); this->unk38_0 = 1; }//L80388698 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0( this))) { this->yaw_ideal = func_80329784(this); }//L803886E4 else if (randf() < 0.02) {//D_8038B1D0){ func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A); } } else {//L80388730 tick = time_getDelta(); sp6C[0] = this->unk1C_x - this->position_x; sp6C[1] = this->unk1C_y - this->position_y; sp6C[2] = this->unk1C_z - this->position_z; if (LENGTH_VEC3F(sp6C) < 40.0f) { ml_vec3f_set_length(sp6C, 400.0f); } else { ml_vec3f_set_length(sp6C, 100.0f); } this->position_x += this->velocity_x * tick + sp6C[0] * tick * tick; this->position_y += this->velocity_y * tick + sp6C[1] * tick * tick; this->position_z += this->velocity_z * tick + sp6C[2] * tick * tick; this->velocity_x += sp6C[0] * tick; this->velocity_y += sp6C[1] * tick; this->velocity_z += sp6C[2] * tick; if (gu_sqrtf(SQ(this->velocity_z) + (SQ(this->velocity_x) + SQ(this->velocity_y))) > 50.0f) { ml_vec3f_set_length(this->velocity, 50.0f); } if (ml_distance_vec3f(this->position, this->unk1C) < 20.0f) { func_80387E64(this); } this->actor_specific_1_f = 5.0f; if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))) { //L8038892C if (!func_80387FA8(this, local, (s32) this->yaw, (s32) this->actor_specific_1_f)) { if (func_80329480(this)) { func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4); this->unk38_0 = 1; }//L80388994 } else { //L803889A0 this->position_x -= local->unk0_x; this->position_y -= local->unk0_y; this->position_z -= local->unk0_z; this->unk1C_x -= local->unk0_x; this->unk1C_y -= local->unk0_y; this->unk1C_z -= local->unk0_z; TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f) ml_vec3f_yaw_rotate_copy(sp60, sp60, this->yaw - 90.0); local->unk0_x = sp60[0] + local->unk0_x; local->unk0_y = sp60[1] + local->unk0_y; local->unk0_z = sp60[2] + local->unk0_z; this->position_x = local->unk0_x + this->position_x; this->position_y = local->unk0_y + this->position_y; this->position_z = local->unk0_z + this->position_z; this->unk1C_x = local->unk0_x + this->unk1C_x; this->unk1C_y = local->unk0_y + this->unk1C_y; this->unk1C_z = local->unk0_z + this->unk1C_z; }//L80388AD8 if (func_803292E0(this)) { this->yaw_ideal = func_80329784(this); }//L80388B04 else if (randf() < 0.01) { func_80328CEC(this, (s32) this->yaw, 0x1e, 0x5A); } } else { //L80388B50 this->yaw_ideal = func_80329784(this); } } }//L80388B68 func_80328FB0(this, 2.0f); if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.3f)) { FUNC_8030E8B4(SFX_3F2_UNKNOWN, 1.0f, 22000, this->position, 1000, 2000); } if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.4f)) { FUNC_8030E8B4(SFX_2_CLAW_SWIPE, 0.9f, 8000, this->position, 1000, 2000); } break; case VEGETABLES_STATE_3_UNKNOWN: //L80388BFC if (actor_animationIsAt(this, local->vegetable_id == VEGETABLE_2_BAWL ? 0.4 : 0.05)) { position[0] = this->position_x; position[1] = this->position_y; position[2] = this->position_z; if (local->vegetable_id == VEGETABLE_1_TOPPER) { position[1] += 150.0f; } this->has_met_before = FALSE; func_80387A80(partEmitMgr_newEmitter(3), position, 3, local->vegetable_id == VEGETABLE_1_TOPPER ? ASSET_4F0_MODEL_UNKNOWN : ASSET_4F1_MODEL_UNKNOWN); }//L80388CC4 if (actor_animationIsAt(this, 0.75f)) { func_80326310(this); } break; }//L80388CE0 }//*/