#include #include "functions.h" #include "variables.h" extern void func_8028E668(f32[3], f32, f32, f32); extern s32 func_8028F31C(f32[3], f32, s32, Actor **); typedef struct { s32 unk0; s32 unk4; s32 unk8; s32 unkC; } Struct_FP_3E00; void func_8038A384(Actor *this); /* .data */ ActorAnimationInfo D_80391DF0[] = { {0, 0.0f}, {ASSET_17E_ANIM_POLAR_BEAR_CUB_SAD, 5.5f}, {ASSET_17D_ANIM_POLAR_BEAR_CUB_HAPPY, 2.5f} }; ActorInfo D_80391E08 = { MARKER_1FA_POLAR_BEAR_CUB_BLUE, ACTOR_1EA_POLAR_BEAR_CUB_BLUE, ASSET_44C_MODEL_POLAR_BEAR_CUB_BLUE, 0x1, D_80391DF0, func_8038A384, func_80326224, actor_draw, 2500, 0, 1.2f, 0 }; ActorInfo FP_D_80391E2C = { MARKER_1FB_POLAR_BEAR_CUB_GREEN, ACTOR_1EB_POLAR_BEAR_CUB_GREEN, ASSET_44D_MODEL_POLAR_BEAR_CUB_GREEN, 0x1, D_80391DF0, func_8038A384, func_80326224, actor_draw, 2500, 0, 1.2f, 0 }; ActorInfo D_80391E50 = { MARKER_1FC_POLAR_BEAR_CUB_RED, ACTOR_1EC_POLAR_BEAR_CUB_RED, ASSET_44E_MODEL_POLAR_BEAR_CUB_RED, 0x1, D_80391DF0, func_8038A384, func_80326224, actor_draw, 2500, 0, 1.2f, 0 }; f32 FP_D_80391E74[3] = {-5.0f, 180.0f, 1.0f}; Struct_FP_3E00 D_80391E80[] ={ {0x11, MARKER_1FD_BLUE_PRESENT_COLLECTIBLE, ACTOR_1ED_BLUE_PRESENT_COLLECTIBLE, 0x1EE}, {0x12, MARKER_1FE_GREEN_PRESENT_COLLECTIBLE, ACTOR_1EF_GREEN_PRESENT_COLLECTIBLE, 0x1F0}, {0x13, MARKER_1FF_RED_PRESENT_COLLECTIBLE, ACTOR_1F1_RED_PRESENT_COLLECTIBLE, 0x1F2} }; /* .code */ void func_8038A1F0(Actor **this_ptr, enum marker_e carried_obj_marker_id, enum actor_e actor_id, enum actor_e arg3){ func_8028F31C((*this_ptr)->position, 600.0f, actor_id, this_ptr); if(!func_80329530(*this_ptr, 400)) return; if(bacarry_get_markerId() != carried_obj_marker_id) return; if(!func_8028FC34()) return; func_8028FA34(arg3, *this_ptr); } void func_8038A274(Actor *this){ if(actor_animationIsAt(this, 0.4f)){ func_8030E878(SFX_B2_BOGGY_KID_HAPPY, this->unk1C[0], 32000, this->position, 100.0f, 600.0f); return; } if(actor_animationIsAt(this, 0.75f)){ func_8030E878(SFX_53_BANJO_HUIII, this->unk1C[1], 32000, this->position, 100.0f, 600.0f); } } void func_8038A318(ActorMarker *caller, enum asset_e text_id, s32 arg1){ if(text_id == 0xc19){ func_802BAFE4(0x25); jiggy_spawn(JIGGY_2E_FP_PRESENTS, FP_D_80391E74); func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 32000); func_8025A6EC(COMUSIC_5B_FP_IGLOO_HAPPY, 25000); func_8025A58C(0, 4000); func_8024BD08(0); } } void func_8038A384(Actor *this){ s32 sp3C; enum asset_e sp38; s32 sp34; if(!this->unk16C_4){ this->unk16C_4 = TRUE; this->marker->propPtr->unk8_3 = FALSE; switch(this->marker->id){ case MARKER_1FA_POLAR_BEAR_CUB_BLUE://L8038A404 this->unk1C[0] = 1.0f; this->unk1C[1] = 1.2f; animctrl_setAnimTimer(this->animctrl, 0.0f); break; case MARKER_1FB_POLAR_BEAR_CUB_GREEN://L8038A438 this->unk1C[0] = 1.1f; this->unk1C[1] = 1.3f; animctrl_setAnimTimer(this->animctrl, 0.4f); break; case MARKER_1FC_POLAR_BEAR_CUB_RED://L8038A470 this->unk1C[0] = 1.2f; this->unk1C[1] = 1.4f; animctrl_setAnimTimer(this->animctrl, 0.7f); break; }//L8038A4A0 if( jiggyscore_isCollected(JIGGY_2E_FP_PRESENTS) || func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) ){ subaddie_set_state_with_direction(this, 2, randf2(0.0f, 0.9f), 1); } }//L8038A4E4 sp34 = levelSpecificFlags_get(0x11) + levelSpecificFlags_get(0x12) + levelSpecificFlags_get(0x13); sp38 = (sp34 == 1) ? 0xC17 : (sp34 == 2) ? 0xC18 : 0xC19; this->yaw_ideal = (f32)func_80329784(this); func_80328FB0(this, 2.0f); func_8028E668(this->position, 100.0f, -10.0f, 100.0f); switch(this->state){ case 1://L8038A5B0 if(!levelSpecificFlags_get(0x19) && func_80329530(this, 0xfa)){ if(func_8028ECAC() == 0 || func_8028ECAC() == BSGROUP_8_TROT){ if(sp34 == 0 && !jiggyscore_isCollected(JIGGY_2C_FP_BOGGY_3) && !jiggyscore_isSpawned(JIGGY_2C_FP_BOGGY_3) ){ if(func_80311480(0xc1a, 0x2a, NULL, NULL, NULL, NULL)) levelSpecificFlags_set(0x19, TRUE); } } }//L8038A648 switch(this->marker->id){ case MARKER_1FA_POLAR_BEAR_CUB_BLUE: sp3C = 0; break; case MARKER_1FB_POLAR_BEAR_CUB_GREEN: sp3C = 1; break; case MARKER_1FC_POLAR_BEAR_CUB_RED: sp3C = 2; break; } if(levelSpecificFlags_get(D_80391E80[sp3C].unk0)){ subaddie_set_state_with_direction(this, 2, 0.001f, 1); if(sp38 == 0xc19){ func_80311480(sp38, 0x2f, this->position, this->marker, func_8038A318, NULL); } else{ func_80311480(sp38, 0x3, this->position, this->marker, func_8038A318, NULL); } } else{//L8038A73C func_8038A1F0(&this, D_80391E80[sp3C].unk4, D_80391E80[sp3C].unk8, D_80391E80[sp3C].unkC); if( actor_animationIsAt(this, 0.45f) && !func_803114B0() ){ func_8030E878(SFX_B1_BOGGY_KID_CRYING, randf2(0.9f, 1.1f), 32000, this->position, 150.0f, 700.0f); } }//L8038A7DC break; case 2://L8038A7C0 if(!func_803114B0()){ func_8038A274(this); } break; }//L8038A7DC }