#include #include "functions.h" #include "variables.h" /* .bss */ struct { f32 unk0; f32 unk4; u8 rgb[3]; u8 unkB[3]; u8 unkE[3]; u8 unk11; }D_80383170; /* .code */ void func_8031B710(void){} void func_8031B718(void){ D_80383170.unk11 = 0; D_80383170.unk0 = D_80383170.unk4 = 0.0f; D_80383170.unkE[0] = D_80383170.unkE[1] = D_80383170.unkE[2] = 0xFF; D_80383170.unkB[0] = D_80383170.unkB[1] = D_80383170.unkB[2] = 0xFF; D_80383170.rgb[0] = D_80383170.rgb[1] = D_80383170.rgb[2] = 0xFF; } void func_8031B760(void){ mapModel_setEnvColor(D_80383170.rgb[0], D_80383170.rgb[1], D_80383170.rgb[2]); } void func_8031B790(void) { s32 i; if (D_80383170.unk11 != 0) { D_80383170.unk0 = max_f(0.0f, D_80383170.unk0 - time_getDelta()); for(i = 0; i < 3; i++){ D_80383170.rgb[i] = ml_map_f(D_80383170.unk0, D_80383170.unk4, 0.0f,D_80383170.unkE[i], D_80383170.unkB[i]); } func_8031B760(); if (D_80383170.unk0 == 0.0f) { D_80383170.unk11 = 0; } } } void func_8031B908(s32 red, s32 blue, s32 green, f32 arg3) { if (arg3 != 0.0f) { D_80383170.unk11 = 1; D_80383170.unk0 = arg3; D_80383170.unk4 = arg3; D_80383170.unkB[0] = red; D_80383170.unkB[1] = blue; D_80383170.unkB[2] = green; D_80383170.unkE[0] = D_80383170.rgb[0]; D_80383170.unkE[1] = D_80383170.rgb[1]; D_80383170.unkE[2] = D_80383170.rgb[2]; return; } else{ D_80383170.unk11 = 0; D_80383170.rgb[0] = red; D_80383170.rgb[1] = blue; D_80383170.rgb[2] = green; func_8031B760(); } } void func_8031B990(s32 red, s32 blue, s32 green) { func_8031B908(red, blue, green, 0.0f); }