#include #include "functions.h" #include "variables.h" void func_80297BB8(f32); /* .bss */ u8 D_8037D440; u8 D_8037D441; void func_802AEC08(void); void func_802AEC70(void); void func_802AEC78(void); void func_802AEDC8(void); void func_802AEB60(s32 arg0){ switch(D_8037D440){ case 1: func_802AEC70(); break; case 2: func_802AEDC8(); break; } switch(D_8037D440 = arg0){ case 1: func_802AEC08(); break; case 2: func_802AEC78(); break; } } void func_802AEC08(void){ func_802978A4(); } void func_802AEC28(void){ func_802978A4(); if(func_8028B2E8() || player_inWater()) func_802AEB60(2); } void func_802AEC70(void){} void func_802AEC78(void){ f32 sp2C; f32 sp20[3]; s32 sp1C; func_8029BC60(&sp1C, &sp2C); func_8028A010(sp1C, sp2C); func_802925F8(&sp20, &sp2C); func_80297BC4(&sp20); func_80297BB8(sp2C); func_8029C7F4(1,1,3,0xC); func_8029436C(1); D_8037D441 = 0; } void func_802AECE4(void){ f32 sp2C; f32 sp20[3]; AnimCtrl *aCtrl = _player_getAnimCtrlPtr(); _get_velocity(&sp20); if(func_8025801C(sp20, &sp2C)){ yaw_setIdeal(sp2C); } if( 250.0f <= gu_sqrtf(sp20[0]*sp20[0] + sp20[2]*sp20[2]) && animctrl_getIndex(aCtrl) == ASSET_3_ANIM_BANJO_WALK ){ animctrl_reset(aCtrl); animctrl_setIndex(aCtrl, ANIM_BANJO_RUN); func_802875AC(aCtrl, "bsdronegoto.c", 0x9d); } if(func_80297C48() && D_8037D441 == 0){ D_8037D441++; func_80292768(); } } void func_802AEDC8(void){ func_8029436C(0); } void func_802AEDE8(void){ D_8037D440 = 0; func_8031F9F4(1); if( !func_8028B2E8() && func_8029BDE8()){ func_802AEB60(1); }else{ func_802AEB60(2); } } void func_802AEE48(void){ switch(D_8037D440){ case 1: func_802AEC28(); break; case 2: func_802AECE4(); break; } } void func_802AEE9C(void){ func_802AEB60(0); func_8031F9F4(0); }