#include #include "functions.h" #include "variables.h" typedef struct{ f32 unk0[3]; f32 unkC[3]; f32 unk18[3]; f32 unk24[3]; }Struct_core2_47BD0_0; typedef struct{ s32 unk0; u8 unk4; u8 unk5; u8 unk6; u8 unk7; Struct_core2_47BD0_0 *unk8; f32 unkC[3]; f32 unk18; f32 unk1C; BKModelBin *unk20; s32 unk24; }ActorLocal_core2_47BD0; void func_802CF83C(Actor *this); Actor *func_802CEBFC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx); extern f32 D_803765E4; extern s32 D_8037DCBC; /* .data */ extern ActorInfo D_80367310 = {0x217, ACTOR_34D_BEE_SWARM, 0x49E, 1, NULL, func_802CF83C, NULL, func_802CEBFC, 0, 0, 1.0f, 0 }; /* .rodata */ extern f32 D_803765E0; /* .bss */ extern s32 D_8037DCBC; /* .code */ void func_802CEB60(Actor *this){ ActorLocal_core2_47BD0 *local; local = (ActorLocal_core2_47BD0 *)&this->local; if(this->unk16C_4){ if(local->unk8 != NULL){ local->unk8 = (Struct_core2_47BD0_0 *)defrag(local->unk8); } } } void func_802CEBA8(Actor *this){ ActorLocal_core2_47BD0 *local; local = (ActorLocal_core2_47BD0 *)&this->local; this->unk100 = NULL; free(local->unk8); local->unk8 = NULL; assetcache_release(local->unk20); local->unk20 = NULL; D_8037DCBC = 0; } #ifndef NONMATCHING //requires .rodata defined #pragma GLOBAL_ASM("asm/nonmatchings/core2/code_47BD0/func_802CEBFC.s") #else Actor *func_802CEBFC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){ Actor *this; ActorLocal_core2_47BD0 *local; BKModelBin *phi_fp; s32 phi_s2; f32 sp8C[3]; f32 sp80[3]; Struct_core2_47BD0_0 *phi_s0; this = marker_getActor(marker); local = (ActorLocal_core2_47BD0 *)&this->local; phi_fp = func_80330B1C(marker); for(phi_s2 = 0, phi_s0 = local->unk8; phi_s2 < local->unk0; phi_s2++){ sp80[0] = 0.0f; sp80[1] = phi_s0->unk28 - 90.0f; sp80[2] = 0.0f; sp8C[0] = this->position[0] + phi_s0->unk0[0]; sp8C[1] = this->position[1] + phi_s0->unk0[1]; sp8C[2] = this->position[2] + phi_s0->unk0[2]; set_model_render_mode(2); func_8033A410(0xFF); func_803391A4(gfx, mtx, sp8C, sp80, 0.25f, NULL, phi_fp); local->unk5 |= func_8033A170(); if(phi_s2 < 10){ sp8C[1] = local->unk18 + 6.0f; func_8033A410(0xC0); set_model_render_mode(2); func_803391A4(gfx, mtx, sp8C, sp80, 0.1f, NULL, local->unk20); local->unk5 |= func_8033A170(); } phi_s0++; } return this; } #endif void func_802CEDE4(f32 arg0[3], f32 p_ctrl[3], f32 arg2, f32 *arg3, f32 arg4, f32 arg5){ s32 phi_s1; phi_s1 = 0; do{ p_ctrl[0] = randf2(-arg2, arg2); p_ctrl[1] = randf2(-arg2, arg2); p_ctrl[2] = randf2(-arg2, arg2); phi_s1++; }while(phi_s1 < 10 && ml_vec3f_distance(arg0, p_ctrl) < arg2); *arg3 = randf2(arg4, arg5); } void func_802CEEA4(Actor *this, Struct_core2_47BD0_0 *arg1) { u32 temp_t6; s32 phi_t0; s32 phi_t1; s32 phi_v0; s32 phi_v0_2; phi_t0 = (this->state == 4) ? 50 : (this->state == 3) ? 100 : 150; phi_t1 = (this->state == 1) ? 100 : 200; phi_v0 = (this->state == 1) ? 200 : 400; func_802CEDE4(arg1->unk0, arg1->unk18, (f32) phi_t0, &arg1->unk24[2], (f32) phi_t1, (f32) phi_v0); } void func_802CEF54(Actor *this, f32 arg1[3], f32 arg2){ f32 sp34[3]; s32 phi_v1; s32 phi_v0; sp34[0] = this->position[0] - arg1[0]; sp34[1] = this->position[1] - arg1[1]; sp34[2] = this->position[2] - arg1[2]; phi_v1 = (this->state == 5) ? 200 : 50; phi_v0 = (this->state == 5) ? 200 : 100; func_802CEDE4(sp34, this->unk1C, arg2, &this->unk28, (f32) phi_v1, (f32) phi_v0); this->unk1C[0] = this->unk1C[0] + arg1[0]; this->unk1C[1] = this->unk1C[1] + arg1[1]; this->unk1C[2] = this->unk1C[2] + arg1[2]; } void func_802CF040(Actor *this) { Struct_core2_47BD0_0 *phi_s0; s32 phi_s1; ActorLocal_core2_47BD0 *local; local = (ActorLocal_core2_47BD0 *) &this->local; local->unk8 = (Struct_core2_47BD0_0 *) malloc(local->unk0 * sizeof(Struct_core2_47BD0_0)); for(phi_s1 = 0, phi_s0 = local->unk8; phi_s1 < local->unk0; phi_s1++){ phi_s0->unk0[0] = randf2(-150.0f, 150.0f); phi_s0->unk0[1] = randf2(-150.0f, 150.0f); phi_s0->unk0[2] = randf2(-150.0f, 150.0f); phi_s0->unkC[0] = phi_s0->unkC[1] = phi_s0->unkC[2] = 0.0f; phi_s0->unk24[0] = phi_s0->unk24[1] = phi_s0->unk24[2] = 0.0f; func_802CEEA4(this, phi_s0); phi_s0++; } this->velocity[0] = 0.0f; this->velocity[1] = 1.0f; this->velocity[2] = 0.0f; func_802CEF54(this, local->unkC, 100.0f); } void func_802CF174(f32 arg0[3], f32 arg1, f32 arg2) { f32 temp_f0; if (arg1 != 0.0f) { temp_f0 = arg2 / arg1; arg0[0] *= temp_f0; arg0[1] *= temp_f0; arg0[2] *= temp_f0; } } void func_802CF1C8(f32 arg0[3], f32 arg1[3], f32 arg2[3], f32 arg3, f32 arg4, f32 *arg5, f32 arg6[3]) { f32 sp4C; f32 temp_f12; f32 sp3C[3]; sp4C = time_getDelta(); arg6[0] = arg0[0] - arg1[0]; arg6[1] = arg0[1] - arg1[1]; arg6[2] = arg0[2] - arg1[2]; temp_f12 = gu_sqrtf(arg6[0]*arg6[0] + arg6[1]*arg6[1] + arg6[2]*arg6[2]); if (temp_f12 < (2 * arg4)) { func_802CF174(arg6, temp_f12, 8 * arg3); } else { func_802CF174(arg6, temp_f12, 2 * arg3); } arg1[0] += (arg2[0] * sp4C) + (arg6[0] * sp4C * sp4C); arg1[1] += (arg2[1] * sp4C) + (arg6[1] * sp4C * sp4C); arg1[2] += (arg2[2] * sp4C) + (arg6[2] * sp4C * sp4C); arg2[0] += arg6[0] * sp4C; arg2[1] += arg6[1] * sp4C; arg2[2] += arg6[2] * sp4C; temp_f12 = gu_sqrtf(arg2[0]*arg2[0] + arg2[1]*arg2[1] + arg2[2]*arg2[2]); if (arg3 < temp_f12) { func_802CF174(arg2, temp_f12, arg3); } if (arg5 != 0) { sp3C[0] = sp3C[1] = sp3C[2] = 0.0f; func_8025727C(arg2[0], arg2[1], arg2[2], sp3C[0], sp3C[1], sp3C[2], arg5, arg5 + 1); } } void func_802CF434(Actor *this) { ActorLocal_core2_47BD0 *local; Struct_core2_47BD0_0 *phi_s0; s32 phi_s2; f32 *temp_s1; s32 temp_s2; f32 sp58; local = (ActorLocal_core2_47BD0 *) &this->local; for(phi_s2 = 0, phi_s0 = local->unk8; phi_s2 < local->unk0; phi_s2++){ func_802CF1C8(phi_s0->unk18, phi_s0->unk0, phi_s0->unkC, phi_s0->unk24[2], 150.0f, phi_s0->unk24, &sp58); if (ml_vec3f_distance(phi_s0->unk0, phi_s0->unk18) < 50.0f) { func_802CEEA4(this, phi_s0); } phi_s0++; } } void func_802CF518(Actor *this) { if( func_803292E0(this) && func_80329530(this, 900) && func_8028EE84() == BSWATERGROUP_0_NONE && player_getTransformation() != TRANSFORM_6_BEE ) { func_80328A84(this, 3); } } void func_802CF57C(Actor *this) { ActorLocal_core2_47BD0 *local; local = (ActorLocal_core2_47BD0 *) &this->local; if (!func_803292E0(this) || !func_80329530(this, 900) || func_8028EE84() != BSWATERGROUP_0_NONE) { func_80328A84(this, 5); func_802CEF54(this, local->unkC, 100.0f); } } bool func_802CF5E4(Actor *this){ ActorLocal_core2_47BD0 *local; ActorMarker *other; bool out = 1; local = (ActorLocal_core2_47BD0 *) &this->local; out = (this->unk100 != NULL) ? out = local->unk24 != this->unk100->unk5C : 1; return out; } void func_802CF610(Actor *this, ParticleEmitter *p_ctrl, f32 position[3]) { func_8030E6A4(SFX_66_BIRD_AUUGHH, randf2(1.75f, D_803765E4), 15000); // func_8030E6A4(SFX_66_BIRD_AUUGHH, randf2(1.75f, 1.85f), 15000); particleEmitter_setPosition(p_ctrl, position); func_802EFA70(p_ctrl, 2); func_802EF9F8(p_ctrl, 0.5f); func_802EFA18(p_ctrl, 3); func_802EFA20(p_ctrl, 0.8f, 1.0f); func_802EF9EC(p_ctrl, 0x1F, 10000); particleEmitter_setSpawnIntervalRange(p_ctrl, 0.0f, 0.01f); func_802EFEC0(p_ctrl, 2.0f, 2.5f); func_802EFA5C(p_ctrl, 0.0f, 0.65f); particleEmitter_setParticleAccelerationRange(p_ctrl, 0.0f, -1800.0f, 0.0f, 0.0f, -1800.0f, 0.0f); particleEmitter_setModel(p_ctrl,this->marker->modelId); func_802EFB70(p_ctrl, 0.25f, 0.25f); func_802EFE24(p_ctrl, -600.0f, -600.0f, -600.0f, 600.0f, 600.0f, 600.0f); particleEmitter_setParticleVelocityRange(p_ctrl, -300.0f, 750.0f, -300.0f, 300.0f, 900.0f, 300.0f); particleEmitter_emitN(p_ctrl, 1); } void func_802CF7CC(Actor *this) { if (D_8037DCBC == 0) { this->unk44_31 = func_8030D90C(); sfxsource_setSfxId(this->unk44_31, 0x3FA); func_8030DD14(this->unk44_31, 2); func_8030DD90(this->unk44_31, 2); D_8037DCBC = 1; } } #ifndef NONMATCHING void func_802CF83C(Actor *this); #pragma GLOBAL_ASM("asm/nonmatchings/core2/code_47BD0/func_802CF83C.s") #else extern f64 D_803765E8; extern f64 D_80376620; extern f64 D_80376628; extern f64 D_80376630; extern s32 D_8037DCBC; void func_802CF83C(Actor *this) { f32 spB4[3]; f32 spB0; f32 spAC; f32 spA0[3]; f32 sp94[3]; f32 sp88[3]; f32 sp7C[3]; s32 sp78; f32 *sp64; f32 *sp44; f32 *sp40; Actor *beehive; ActorMarker *temp_v0_3; f32 *temp_a0; f32 temp_f0; f32 temp_f14; f32 temp_f14_2; f32 temp_f16; f32 temp_f16_2; f32 temp_f18; f32 temp_f18_2; f32 temp_f8; f64 temp_f2; s16 temp_t7; u32 temp_t0; u32 temp_t1; u32 temp_t2; u32 temp_t3; u8 temp_a0_2; ActorLocal_core2_47BD0 *local; u32 phi_a1; f64 phi_f2; f64 phi_f0; local = (ActorLocal_core2_47BD0 *)&this->local; spAC = time_getDelta(); sp78 = 0; if (!this->initialized) { this->initialized = TRUE; beehive = func_80326D68(this->position, ACTOR_12_BEEHIVE, -1, &spB0); if (beehive != NULL) { this->unk100 = beehive->marker; } else { this->unk100 = NULL; } if (spB0 > 500.0f) { this->unk100 = NULL; } sp78 = 1; local->unk18 = this->position[1]; local->unkC[0] = ((this->unk100) ? beehive->position : this->position)[0];\ local->unkC[1] = ((this->unk100) ? beehive->position : this->position)[1];\ local->unkC[2] = ((this->unk100) ? beehive->position : this->position)[2]; local->unkC[1] += 250.0f; local->unk0 = this->unkF4_8; this->position[0] = local->unkC[0]; this->position[1] = local->unkC[1]; this->position[2] = local->unkC[2]; sp94[0] = this->position[0]; sp94[1] = this->position[1]; sp94[2] = this->position[2]; sp94[1] += 50.0f; sp88[0] = this->position[0]; sp88[1] = this->position[1]; sp88[2] = this->position[2]; sp88[1] -= 500.0f; if (func_80309B48(sp94, sp88, sp7C, 0x5E0000)) { local->unk18 = sp88[1]; } } if (!this->unk16C_4) { this->unk16C_4 = TRUE; func_803300D8(this->marker, func_802CEBA8); actor_collisionOff(this); local->unk20 = assetcache_get(0x3BF); if (sp78 == 0) { beehive = func_80326D68(this->position, ACTOR_12_BEEHIVE, -1, &spB0); if (beehive != NULL) { this->unk100 = beehive->marker; } else { this->unk100 = NULL; } if (spB0 > 500.0f) { this->unk100 = NULL; } } temp_v0_3 = this->unk100; if (temp_v0_3 != NULL) { local->unk24 = temp_v0_3->unk5C; } else { local->unk24 = NULL; } local->unk5 = 1; if (this->unk100 != NULL) { func_80320004(BKPROG_D_BEEHIVE_TEXT, TRUE); } phi_a1 = 2U; if (this->unk100 != NULL) { phi_a1 = 1U; } func_80328A84(this, phi_a1); this->unk60 = 0.0f; func_802CF040(this); this->unk38_0 = func_803203FC(1) | func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE); } if (subaddie_playerIsWithinSphere(this, 0xFA0)) { if (!subaddie_playerIsWithinSphere(this, 0x5DC) == 0) { if (this->unk44_31 != 0) { func_8030DA44(this->unk44_31); this->unk44_31 = 0; D_8037DCBC = 0; } } if (map_get() == MAP_27_FP_FREEZEEZY_PEAK) { if (func_8038BFA0()) { this->unk58_0 = FALSE; return; } this->unk58_0 = TRUE; } block_40: sp94[0] = this->position[0]; sp94[1] = this->position[1]; sp94[2] = this->position[2]; sp88[0] = (this->velocity[0] * spAC) + this->position[0]; sp88[1] = (this->velocity[1] * spAC) + this->position[1]; sp88[2] = (this->velocity[2] * spAC) + this->position[2]; if (this->state != 7) { if (func_80309DBC(sp94, sp88, 75.0f, sp7C, 3, 0)) { ml_vec3f_normalize(&sp7C); temp_f0 = (this->velocity[0]*sp7C[0] + this->velocity[1]*sp7C[1] + this->velocity[2]*sp7C[2]) * -1.5; this->velocity[0] += (sp7C[0] * temp_f0); this->velocity[1] += (sp7C[1] * temp_f0); this->velocity[2] += (sp7C[2] * temp_f0); this->unk1C[0] = sp7C[0] * D_803765E8 + this->position[0]; this->unk1C[1] = sp7C[1] * D_803765E8 + this->position[1]; this->unk1C[2] = sp7C[2] * D_803765E8 + this->position[2]; if (this->state != 6) { local->unk6 = this->state; func_80328A84(this, 6); } } func_802CF1C8(this->unk1C, this->position, this->velocity, this->unk28, 100.0f, 0, &spA0); } if (map_get() == MAP_78_GL_RBB_AND_MMM_PUZZLE) { if (this->unk38_31++ == 0x1E) { this->unk38_31 = 0; sp88[0] = this->position[0]; sp88[1] = this->position[1]; sp88[2] = this->position[2]; sp94[1] += 1000.0f; sp88[1] -= 1000.0f; if (func_80309B48(sp94, sp88, sp7C, 0xF800FF0F)) { local->unk1C = sp88[1]; } else { local->unk1C = -16000.0f; } if ((this->position[1] - 100.0f) < local->unk1C) { if (this->state != 7) { local->unk7 = this->state; local->unk4 = local->unk0; func_80328A84(this, 7); } } } } func_8028E9C4(5, &spB4); switch(this->state){ case 1: if( !func_8031FF1C(0x8F) && subaddie_playerIsWithinCylinder(this, 0xFA, 0x12C) && ((func_8028ECAC() == 0) || (func_8028ECAC() == BSGROUP_8_TROT)) && (player_getTransformation() == TRANSFORM_1_BANJO) && func_80311480(0xDA6, 0, NULL, NULL, NULL, NULL) ) { func_80320004(0x8F, TRUE); } if (func_802CF5E4(this)) { func_80328A84(this, 2); } if (ml_vec3f_distance(this->position, this->unk1C) < 50.0f) { func_802CEF54(this, local->unkC, 100.0f); } break; } if (local->unk5) { func_802CF434(this); } local->unk5 = FALSE; if( (local->unk0 > 0) && func_80329530(this, 0x5DC) && !this->unk38_0 ) { if (!this->unk44_31) { func_802CF7CC(this); } if (this->unk44_31) { if ((this->state == 3) || (this->state == 4)) { phi_f2 = 0.0; } else { phi_f2 = D_80376620; } if ((this->state == 3) || (this->state == 4)) { phi_f0 = D_80376628; } else { phi_f0 = D_80376630; } func_8030DBFC(this->unk44_31, phi_f2, phi_f0, 0.05f); func_8030DEB4(this->unk44_31, 500.0f, 1500.0f); func_8030DF68(this->unk44_31, this->position); func_8030E2C4(this->unk44_31); sfxsource_setSampleRate(this->unk44_31, ((gu_sqrtf(this->velocity[0]*this->velocity[0] + this->velocity[1]*this->velocity[1] + this->velocity[2]*this->velocity[2])/ this->unk28) * 8000.0f) + 2000.0f); } } } } #endif