Bl00D4NGEL
9bd6988f99
refac: rename func_8030D90C to sfxsource_createSfxsourceAndReturnIndex and func_8030DBB4 to sfxsource_playSfxAtVolume
...
Additionally rename properties/variables assigned by sfxsource_createSfxsourceAndReturnIndex to sfxsourceIdx
2024-09-22 03:10:19 +02:00
Banjo Kazooie
351f4e9fea
Merge branch 'mr-origin-70'
2024-09-13 20:37:54 -05:00
mariob92
062344a1fb
renamed Actor.unk16C_4 to Actor.volatile_initialized
2024-09-10 11:22:05 +02:00
Adrien Bonnin
1861ce5c0e
Renaming functions
2024-09-09 19:51:23 +02:00
mariob92
f1dea250de
documentations
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- spawnableActorList_add: decode flags
- add some prototypes in functions.h
- ActorMarker: docu unk8 (drawFunc) and unk14_20 (id)
2024-09-07 21:51:24 +02:00
mariob92
c8598c2677
documentations:
...
- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
2024-09-07 12:52:35 +02:00
mariob92
fbeb744fc6
Further documentations have made:
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- src/fight: named all ActorInfos and related functions
- src/core2: named shock jump and flight pad ActorInfos and related functions in code_43A40.c, partially documented code_CF3E0.c
- include/enums.h: added some enum values
2024-09-06 12:07:27 +02:00
Banjo Kazooie
af75d8b32d
animation struct documentation
2023-03-12 23:11:39 -05:00
Banjo Kazooie
612636992f
core2/code_78E50.c done, misc documentation
2022-12-05 13:37:58 -06:00
Banjo Kazooie
b74c76a430
modelRender.c documentation
2022-12-01 00:21:11 -06:00
Banjo Kazooie
cd222d498a
fight documentation
2022-10-08 22:07:56 -05:00